skia2/gm/lcdblendmodes.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

156 lines
5.2 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkFont.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkGradientShader.h"
#include "tools/ToolUtils.h"
namespace skiagm {
constexpr int kColWidth = 180;
constexpr int kNumCols = 4;
constexpr int kWidth = kColWidth * kNumCols;
constexpr int kHeight = 750;
static sk_sp<SkShader> make_shader(const SkRect& bounds) {
const SkPoint pts[] = {
{ bounds.left(), bounds.top() },
{ bounds.right(), bounds.bottom() },
};
const SkColor colors[] = {
SK_ColorRED, SK_ColorGREEN,
};
return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
SkTileMode::kRepeat);
}
class LcdBlendGM : public skiagm::GM {
public:
LcdBlendGM() {
const int kPointSize = 25;
fTextHeight = SkIntToScalar(kPointSize);
}
protected:
SkString onShortName() override {
return SkString("lcdblendmodes");
}
void onOnceBeforeDraw() override {
fCheckerboard = ToolUtils::create_checkerboard_shader(SK_ColorBLACK, SK_ColorWHITE, 4);
}
SkISize onISize() override { return SkISize::Make(kWidth, kHeight); }
void onDraw(SkCanvas* canvas) override {
SkPaint p;
p.setAntiAlias(false);
p.setStyle(SkPaint::kFill_Style);
p.setShader(fCheckerboard);
SkRect r = SkRect::MakeWH(SkIntToScalar(kWidth), SkIntToScalar(kHeight));
canvas->drawRect(r, p);
SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
auto surface(ToolUtils::makeSurface(canvas, info));
SkCanvas* surfCanvas = surface->getCanvas();
this->drawColumn(surfCanvas, SK_ColorBLACK, SK_ColorWHITE, false);
surfCanvas->translate(SkIntToScalar(kColWidth), 0);
this->drawColumn(surfCanvas, SK_ColorWHITE, SK_ColorBLACK, false);
surfCanvas->translate(SkIntToScalar(kColWidth), 0);
this->drawColumn(surfCanvas, SK_ColorGREEN, SK_ColorMAGENTA, false);
surfCanvas->translate(SkIntToScalar(kColWidth), 0);
this->drawColumn(surfCanvas, SK_ColorCYAN, SK_ColorMAGENTA, true);
SkPaint surfPaint;
surfPaint.setBlendMode(SkBlendMode::kSrcOver);
surface->draw(canvas, 0, 0, &surfPaint);
}
void drawColumn(SkCanvas* canvas, SkColor backgroundColor, SkColor textColor, bool useGrad) {
const SkBlendMode gModes[] = {
SkBlendMode::kClear,
SkBlendMode::kSrc,
SkBlendMode::kDst,
SkBlendMode::kSrcOver,
SkBlendMode::kDstOver,
SkBlendMode::kSrcIn,
SkBlendMode::kDstIn,
SkBlendMode::kSrcOut,
SkBlendMode::kDstOut,
SkBlendMode::kSrcATop,
SkBlendMode::kDstATop,
SkBlendMode::kXor,
SkBlendMode::kPlus,
SkBlendMode::kModulate,
SkBlendMode::kScreen,
SkBlendMode::kOverlay,
SkBlendMode::kDarken,
SkBlendMode::kLighten,
SkBlendMode::kColorDodge,
SkBlendMode::kColorBurn,
SkBlendMode::kHardLight,
SkBlendMode::kSoftLight,
SkBlendMode::kDifference,
SkBlendMode::kExclusion,
SkBlendMode::kMultiply,
SkBlendMode::kHue,
SkBlendMode::kSaturation,
SkBlendMode::kColor,
SkBlendMode::kLuminosity,
};
// Draw background rect
SkPaint backgroundPaint;
backgroundPaint.setColor(backgroundColor);
canvas->drawRect(SkRect::MakeIWH(kColWidth, kHeight), backgroundPaint);
SkScalar y = fTextHeight;
for (size_t m = 0; m < SK_ARRAY_COUNT(gModes); m++) {
SkPaint paint;
paint.setColor(textColor);
paint.setBlendMode(gModes[m]);
SkFont font(ToolUtils::create_portable_typeface(), fTextHeight);
font.setSubpixel(true);
font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
if (useGrad) {
SkRect r;
r.setXYWH(0, y - fTextHeight, SkIntToScalar(kColWidth), fTextHeight);
paint.setShader(make_shader(r));
}
SkString string(SkBlendMode_Name(gModes[m]));
canvas->drawString(string, 0, y, font, paint);
y+=fTextHeight;
}
}
private:
SkScalar fTextHeight;
sk_sp<SkShader> fCheckerboard;
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM( return new LcdBlendGM; )
}