7cda6f3743
This reverts commit1792b19485
. Reason for revert: need to update legacy_convexity, still used by google3 Original change's description: > Revert "Revert "Use flat version of path-direction enum"" > > This reverts commit0dacc6b7d3
. > > Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832 > Auto-Submit: Mike Reed <reed@google.com> > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Mike Reed <reed@google.com> TBR=reed@google.com Change-Id: I0ecea0eb8a237298c6b908cc4bfd1cacdfc5b900 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255976 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
35 lines
1.5 KiB
C++
35 lines
1.5 KiB
C++
#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=f1122d6fffddac0167e96fab4b9a862f
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REG_FIDDLE(Path_addOval_2, 256, 160, false, 0) {
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void draw(SkCanvas* canvas) {
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const SkPoint arrow[] = { {0, -5}, {10, 0}, {0, 5} };
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const SkRect rect = {10, 10, 54, 54};
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SkPaint ovalPaint;
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ovalPaint.setAntiAlias(true);
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SkPaint textPaint(ovalPaint);
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ovalPaint.setStyle(SkPaint::kStroke_Style);
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SkPaint arrowPaint(ovalPaint);
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SkPath arrowPath;
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arrowPath.addPoly(arrow, SK_ARRAY_COUNT(arrow), true);
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arrowPaint.setPathEffect(SkPath1DPathEffect::Make(arrowPath, 176, 0,
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SkPath1DPathEffect::kRotate_Style));
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for (auto direction : { SkPath::kCW_Direction, SkPath::kCCW_Direction } ) {
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for (unsigned start : { 0, 1, 2, 3 } ) {
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SkPath path;
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path.addOval(rect, direction, start);
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canvas->drawPath(path, ovalPaint);
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canvas->drawPath(path, arrowPaint);
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canvas->drawText(&"0123"[start], 1, rect.centerX(), rect.centerY() + 5, textPaint);
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canvas->translate(64, 0);
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}
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canvas->translate(-256, 72);
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canvas->drawString(SkPath::kCW_Direction == direction ? "clockwise" : "counterclockwise",
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128, 0, textPaint);
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}
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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