skia2/include/private
Ethan Nicholas 24c1772ea4 Fixed an issue with DSL includes
It turned out that everywhere we were using or testing DSL code either
directly or indirectly imported big chunks of the SkSL library. These
imports turned out to be necessary; code written using just DSL.h would
fail with various template instantiation errors.

Change-Id: Iae72d15b0d6ef14614ac1a4ff08c36bc1876cd4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381638
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-03-09 20:07:00 +00:00
..
GrContext_Base.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
GrD3DTypesPriv.h More fixes to get D3D tests running. 2020-04-10 15:19:18 +00:00
GrGLTypesPriv.h Add stencil formats to all the backends. 2020-10-07 17:58:31 +00:00
GrImageContext.h Change PromiseImage API to take GrContextThreadSafeProxy 2021-02-19 21:52:59 +00:00
GrResourceKey.h Allow uniqueKey invalidation messages to reach the thread safe cache 2020-10-29 12:36:13 +00:00
GrSharedEnums.h Emit new style key information in generated effects 2021-03-03 20:39:36 +00:00
GrSingleOwner.h Pass file and line number when asserting single owner 2020-06-01 17:10:40 +00:00
GrTypesPriv.h Add a writer class for indirect draw commands 2021-02-08 19:13:42 +00:00
GrVkTypesPriv.h Add GrContext API to allow updating GrBackendSurfaceMutableState. 2020-06-10 13:15:55 +00:00
SkBitmaskEnum.h Fix modifier key handling in OS X to allow command-keys to work. 2020-07-01 16:07:03 +00:00
SkChecksum.h Revert "Revert "gms for SkParagraph"" 2020-06-02 19:26:04 +00:00
SkColorData.h Reland "Simplify GrRTC::clean APIs" 2020-05-27 14:26:16 +00:00
SkDeque.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkEncodedInfo.h Enable ClangTidy check readability-redundant-smartptr-get. 2020-08-16 15:56:48 +00:00
SkFixed.h move SkTPin to include/private 2020-10-16 19:45:11 +00:00
SkFloatBits.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkFloatingPoint.h Move GrWangsFormula::nextlog2 to sk_float_nextlog2 2020-08-19 23:45:12 +00:00
SkHalf.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkIDChangeListener.h Remove bug-prone SkIDChangeListener singleThreaded arg 2021-02-26 17:05:53 +00:00
SkImageInfoPriv.h Clarify how we decide the bitdepth for picture-shader 2021-03-04 14:28:16 +00:00
SkMacros.h Reland "Add backend texture and backend render target versions snapshot GMs" 2021-02-04 14:30:57 +00:00
SkMalloc.h [fuzz] Standardize, document, and backport fuzzing defines. 2020-09-14 13:36:10 +00:00
SkMutex.h mark SkAutoMutexExclusive unmovable 2021-02-28 16:12:25 +00:00
SkNoncopyable.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkNx_neon.h Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
SkNx_sse.h update SkNx allTrue/anyTrue 2020-09-02 17:11:45 +00:00
SkNx.h Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
SkOnce.h experimental support for go/fibers 2019-10-28 16:48:55 +00:00
SkOpts_spi.h Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
SkPathRef.h Assert that SkPath is always internally consistent 2020-12-09 23:56:17 +00:00
SkSafe32.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSafe_math.h
SkSemaphore.h Reland "Cache hb_face." 2020-05-19 17:42:14 +00:00
SkShadowFlags.h Add support for directional lights. 2020-12-16 16:58:26 +00:00
SkSLDefines.h Made SkSL DSL into public API 2021-03-04 21:03:58 +00:00
SkSLIRNode.h Fixed an issue with DSL includes 2021-03-09 20:07:00 +00:00
SkSLLayout.h Made SkSL DSL into public API 2021-03-04 21:03:58 +00:00
SkSLModifiers.h Made SkSL DSL into public API 2021-03-04 21:03:58 +00:00
SkSLProgramElement.h Fixed an issue with DSL includes 2021-03-09 20:07:00 +00:00
SkSLSampleUsage.h Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
SkSLStatement.h Fixed an issue with DSL includes 2021-03-09 20:07:00 +00:00
SkSLString.h Made SkSL DSL into public API 2021-03-04 21:03:58 +00:00
SkSLSymbol.h Fixed an issue with DSL includes 2021-03-09 20:07:00 +00:00
SkSpinlock.h Add thread safety annotations. 2019-05-10 13:40:38 +00:00
SkTArray.h Avoid over-allocation in SkTArray assignment and reserve_back. 2020-11-11 17:09:15 +00:00
SkTDArray.h Add explicit int -> size_t casts to SkTDArray.h 2020-12-28 17:23:49 +00:00
SkTemplates.h Remove FCLocker::Suspend. 2020-11-17 17:11:03 +00:00
SkTFitsIn.h
SkTHash.h Reland "Add support for range-based for loops to SkTHashSet/Map." 2020-12-22 20:53:53 +00:00
SkThreadAnnotations.h Add a condition to prevent a thread annotation meant for blaze from showing up to emscripten 2020-02-28 17:57:20 +00:00
SkThreadID.h Mark SkGetThreadID SK_SPI in debug. 2020-07-07 21:50:55 +00:00
SkTLogic.h remove SkMakeSpan use ctor parameter deduction 2020-10-02 01:41:03 +00:00
SkTo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkTPin.h switch SkTPin impl to pin NaN to lo 2020-10-16 21:08:51 +00:00
SkVx.h macro hygiene in SkVx.h 2020-11-23 22:49:33 +00:00
SkWeakRefCnt.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00