skia2/modules/svg/include
Florin Malita 24df67d04e Reland "[svg] Plumb a ResourceProvider"
This is a reland of dd29e20904

Original change's description:
> [svg] Plumb a ResourceProvider
>
> ... for image loading.
>
> Update the SVG tools to pass local/FS resource providers.
>
> Change-Id: I2c0e446047da87f177fde0f23b7ea1f0a856e808
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359996
> Commit-Queue: Florin Malita <fmalita@google.com>
> Reviewed-by: Tyler Denniston <tdenniston@google.com>

Change-Id: I28de60b299fc89f46b090812fc632105143fb6da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360607
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
2021-01-27 21:12:23 +00:00
..
SkSVGAttribute.h [svg] Add light source classes and lighting-color pres attr 2021-01-26 21:36:34 +00:00
SkSVGAttributeParser.h [svg] Expand SkSVGIRI type 2021-01-27 21:05:41 +00:00
SkSVGCircle.h [svg] Implement onObjectBoundingBox for circle and path 2021-01-12 15:05:16 +00:00
SkSVGClipPath.h [svg] Add clipPathUnits support 2021-01-14 20:18:15 +00:00
SkSVGContainer.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGDefs.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGDOM.h Reland "[svg] Plumb a ResourceProvider" 2021-01-27 21:12:23 +00:00
SkSVGEllipse.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGFe.h [svg] Partial implementation of feSpecularLighting 2021-01-27 16:14:29 +00:00
SkSVGFeBlend.h [svg] Implement feBlend filter 2021-01-15 19:45:56 +00:00
SkSVGFeColorMatrix.h [svg] Prep work for filter primitive subregion 2020-12-11 18:21:21 +00:00
SkSVGFeComposite.h [svg] Prep work for filter primitive subregion 2020-12-11 18:21:21 +00:00
SkSVGFeDisplacementMap.h [svg] Implement feDisplacementMap 2021-01-25 21:12:01 +00:00
SkSVGFeFlood.h [svg] Prep work for filter primitive subregion 2020-12-11 18:21:21 +00:00
SkSVGFeGaussianBlur.h [svg] Implement feGaussianBlur 2021-01-12 16:26:16 +00:00
SkSVGFeLighting.h [svg] Partial implementation of feSpecularLighting 2021-01-27 16:14:29 +00:00
SkSVGFeLightSource.h [svg] Add light source classes and lighting-color pres attr 2021-01-26 21:36:34 +00:00
SkSVGFeMorphology.h [svg] Implement feMorphology filter 2021-01-20 16:13:56 +00:00
SkSVGFeOffset.h [svg] Implement feOffset filter 2021-01-15 15:04:30 +00:00
SkSVGFeTurbulence.h [svg] Prep work for filter primitive subregion 2020-12-11 18:21:21 +00:00
SkSVGFilter.h [svg] Mask support 2021-01-14 18:50:46 +00:00
SkSVGFilterContext.h [svg] Handle unspecified filter effect inputs 2021-01-25 15:18:16 +00:00
SkSVGG.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGGradient.h [svg] Cleanup: use FP alpha for opacity 2021-01-19 19:22:49 +00:00
SkSVGHiddenContainer.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGIDMapper.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGLine.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGLinearGradient.h [svg] Cleanup: use FP alpha for opacity 2021-01-19 19:22:49 +00:00
SkSVGMask.h [svg] Mask support 2021-01-14 18:50:46 +00:00
SkSVGNode.h [svg] Partial implementation of feSpecularLighting 2021-01-27 16:14:29 +00:00
SkSVGPath.h [svg] Implement onObjectBoundingBox for circle and path 2021-01-12 15:05:16 +00:00
SkSVGPattern.h [svg] Expand SkSVGIRI type 2021-01-27 21:05:41 +00:00
SkSVGPoly.h [svg] Fix filter region bounds 2020-12-15 16:15:19 +00:00
SkSVGRadialGradient.h [svg] Cleanup: use FP alpha for opacity 2021-01-19 19:22:49 +00:00
SkSVGRect.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGRenderContext.h Reland "[svg] Plumb a ResourceProvider" 2021-01-27 21:12:23 +00:00
SkSVGShape.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGStop.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGSVG.h [svg] Fix handling of root element position attributes 2021-01-20 19:13:17 +00:00
SkSVGText.h [svg] Expand SkSVGIRI type 2021-01-27 21:05:41 +00:00
SkSVGTransformableNode.h [svg] Minor cleanups 2020-12-11 16:25:20 +00:00
SkSVGTypes.h [svg] Expand SkSVGIRI type 2021-01-27 21:05:41 +00:00
SkSVGUse.h [svg] Fix <use> bounds calculation 2021-01-14 21:35:58 +00:00
SkSVGValue.h [svg] Initial mask plumbing 2021-01-13 17:23:24 +00:00