c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
120 lines
3.7 KiB
C++
120 lines
3.7 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkDataTable_DEFINED
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#define SkDataTable_DEFINED
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#include "include/core/SkData.h"
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#include "include/core/SkString.h"
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#include "include/private/SkTDArray.h"
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/**
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* Like SkData, SkDataTable holds an immutable data buffer. The data buffer is
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* organized into a table of entries, each with a length, so the entries are
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* not required to all be the same size.
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*/
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class SK_API SkDataTable : public SkRefCnt {
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public:
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/**
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* Returns true if the table is empty (i.e. has no entries).
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*/
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bool isEmpty() const { return 0 == fCount; }
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/**
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* Return the number of entries in the table. 0 for an empty table
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*/
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int count() const { return fCount; }
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/**
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* Return the size of the index'th entry in the table. The caller must
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* ensure that index is valid for this table.
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*/
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size_t atSize(int index) const;
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/**
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* Return a pointer to the data of the index'th entry in the table.
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* The caller must ensure that index is valid for this table.
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*
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* @param size If non-null, this returns the byte size of this entry. This
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* will be the same value that atSize(index) would return.
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*/
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const void* at(int index, size_t* size = nullptr) const;
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template <typename T>
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const T* atT(int index, size_t* size = nullptr) const {
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return reinterpret_cast<const T*>(this->at(index, size));
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}
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/**
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* Returns the index'th entry as a c-string, and assumes that the trailing
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* null byte had been copied into the table as well.
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*/
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const char* atStr(int index) const {
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size_t size;
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const char* str = this->atT<const char>(index, &size);
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SkASSERT(strlen(str) + 1 == size);
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return str;
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}
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typedef void (*FreeProc)(void* context);
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static sk_sp<SkDataTable> MakeEmpty();
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/**
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* Return a new DataTable that contains a copy of the data stored in each
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* "array".
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*
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* @param ptrs array of points to each element to be copied into the table.
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* @param sizes array of byte-lengths for each entry in the corresponding
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* ptrs[] array.
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* @param count the number of array elements in ptrs[] and sizes[] to copy.
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*/
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static sk_sp<SkDataTable> MakeCopyArrays(const void * const * ptrs,
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const size_t sizes[], int count);
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/**
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* Return a new table that contains a copy of the data in array.
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*
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* @param array contiguous array of data for all elements to be copied.
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* @param elemSize byte-length for a given element.
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* @param count the number of entries to be copied out of array. The number
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* of bytes that will be copied is count * elemSize.
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*/
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static sk_sp<SkDataTable> MakeCopyArray(const void* array, size_t elemSize, int count);
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static sk_sp<SkDataTable> MakeArrayProc(const void* array, size_t elemSize, int count,
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FreeProc proc, void* context);
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private:
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struct Dir {
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const void* fPtr;
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uintptr_t fSize;
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};
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int fCount;
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size_t fElemSize;
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union {
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const Dir* fDir;
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const char* fElems;
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} fU;
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FreeProc fFreeProc;
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void* fFreeProcContext;
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SkDataTable();
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SkDataTable(const void* array, size_t elemSize, int count,
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FreeProc, void* context);
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SkDataTable(const Dir*, int count, FreeProc, void* context);
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virtual ~SkDataTable();
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friend class SkDataTableBuilder; // access to Dir
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typedef SkRefCnt INHERITED;
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};
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#endif
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