2300318551
Also refactors 3 duplicate functions that converted an SkTileMode to a char*. This will rename the matrix convolution benchmarks that used "clampToBlack" to the more modern "decal" terminology. Bug: skia:9280 Change-Id: I43a4f9edeba36eb5af1243f7e4ab7647253b91f2 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230883 Commit-Queue: Michael Ludwig <michaelludwig@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
224 lines
7.3 KiB
C++
224 lines
7.3 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPoint3.h"
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#include "include/effects/SkImageFilters.h"
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#define FILTER_WIDTH_SMALL SkIntToScalar(32)
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#define FILTER_HEIGHT_SMALL SkIntToScalar(32)
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#define FILTER_WIDTH_LARGE SkIntToScalar(256)
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#define FILTER_HEIGHT_LARGE SkIntToScalar(256)
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class LightingBaseBench : public Benchmark {
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public:
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LightingBaseBench(bool small) : fIsSmall(small) { }
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protected:
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void draw(int loops, SkCanvas* canvas, sk_sp<SkImageFilter> imageFilter) const {
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SkRect r = fIsSmall ? SkRect::MakeWH(FILTER_WIDTH_SMALL, FILTER_HEIGHT_SMALL) :
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SkRect::MakeWH(FILTER_WIDTH_LARGE, FILTER_HEIGHT_LARGE);
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SkPaint paint;
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paint.setImageFilter(std::move(imageFilter));
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for (int i = 0; i < loops; i++) {
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canvas->drawRect(r, paint);
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}
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}
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static SkPoint3 GetPointLocation() {
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static SkPoint3 pointLocation = SkPoint3::Make(0, 0, SkIntToScalar(10));
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return pointLocation;
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}
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static SkPoint3 GetDistantDirection() {
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static SkScalar azimuthRad = SkDegreesToRadians(SkIntToScalar(225));
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static SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5));
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static SkPoint3 distantDirection = SkPoint3::Make(
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SkScalarCos(azimuthRad) * SkScalarCos(elevationRad),
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SkScalarSin(azimuthRad) * SkScalarCos(elevationRad),
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SkScalarSin(elevationRad));
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return distantDirection;
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}
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static SkPoint3 GetSpotLocation() {
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static SkPoint3 spotLocation = SkPoint3::Make(SkIntToScalar(-10),
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SkIntToScalar(-10),
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SkIntToScalar(20));
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return spotLocation;
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}
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static SkPoint3 GetSpotTarget() {
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static SkPoint3 spotTarget = SkPoint3::Make(SkIntToScalar(40), SkIntToScalar(40), 0);
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return spotTarget;
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}
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static SkScalar GetSpotExponent() {
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static SkScalar spotExponent = SK_Scalar1;
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return spotExponent;
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}
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static SkScalar GetCutoffAngle() {
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static SkScalar cutoffAngle = SkIntToScalar(15);
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return cutoffAngle;
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}
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static SkScalar GetKd() {
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static SkScalar kd = SkIntToScalar(2);
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return kd;
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}
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static SkScalar GetKs() {
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static SkScalar ks = SkIntToScalar(1);
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return ks;
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}
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static SkScalar GetShininess() {
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static SkScalar shininess = SkIntToScalar(8);
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return shininess;
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}
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static SkScalar GetSurfaceScale() {
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static SkScalar surfaceScale = SkIntToScalar(1);
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return surfaceScale;
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}
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static SkColor GetWhite() {
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static SkColor white(0xFFFFFFFF);
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return white;
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}
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bool fIsSmall;
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typedef Benchmark INHERITED;
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};
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class LightingPointLitDiffuseBench : public LightingBaseBench {
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public:
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LightingPointLitDiffuseBench(bool small) : INHERITED(small) { }
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protected:
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const char* onGetName() override {
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return fIsSmall ? "lightingpointlitdiffuse_small" : "lightingpointlitdiffuse_large";
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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draw(loops, canvas, SkImageFilters::PointLitDiffuse(
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GetPointLocation(), GetWhite(), GetSurfaceScale(), GetKd(), nullptr));
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}
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private:
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typedef LightingBaseBench INHERITED;
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};
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class LightingDistantLitDiffuseBench : public LightingBaseBench {
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public:
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LightingDistantLitDiffuseBench(bool small) : INHERITED(small) { }
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protected:
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const char* onGetName() override {
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return fIsSmall ? "lightingdistantlitdiffuse_small" : "lightingdistantlitdiffuse_large";
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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draw(loops, canvas, SkImageFilters::DistantLitDiffuse(
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GetDistantDirection(), GetWhite(), GetSurfaceScale(), GetKd(), nullptr));
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}
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private:
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typedef LightingBaseBench INHERITED;
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};
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class LightingSpotLitDiffuseBench : public LightingBaseBench {
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public:
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LightingSpotLitDiffuseBench(bool small) : INHERITED(small) { }
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protected:
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const char* onGetName() override {
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return fIsSmall ? "lightingspotlitdiffuse_small" : "lightingspotlitdiffuse_large";
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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draw(loops, canvas, SkImageFilters::SpotLitDiffuse(
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GetSpotLocation(), GetSpotTarget(), GetSpotExponent(), GetCutoffAngle(),
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GetWhite(), GetSurfaceScale(), GetKd(), nullptr));
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}
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private:
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typedef LightingBaseBench INHERITED;
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};
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class LightingPointLitSpecularBench : public LightingBaseBench {
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public:
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LightingPointLitSpecularBench(bool small) : INHERITED(small) { }
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protected:
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const char* onGetName() override {
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return fIsSmall ? "lightingpointlitspecular_small" : "lightingpointlitspecular_large";
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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draw(loops, canvas, SkImageFilters::PointLitSpecular(
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GetPointLocation(), GetWhite(), GetSurfaceScale(), GetKs(), GetShininess(),
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nullptr));
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}
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private:
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typedef LightingBaseBench INHERITED;
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};
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class LightingDistantLitSpecularBench : public LightingBaseBench {
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public:
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LightingDistantLitSpecularBench(bool small) : INHERITED(small) { }
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protected:
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const char* onGetName() override {
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return fIsSmall ? "lightingdistantlitspecular_small" : "lightingdistantlitspecular_large";
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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draw(loops, canvas, SkImageFilters::DistantLitSpecular(
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GetDistantDirection(), GetWhite(), GetSurfaceScale(), GetKs(), GetShininess(),
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nullptr));
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}
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private:
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typedef LightingBaseBench INHERITED;
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};
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class LightingSpotLitSpecularBench : public LightingBaseBench {
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public:
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LightingSpotLitSpecularBench(bool small) : INHERITED(small) { }
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protected:
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const char* onGetName() override {
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return fIsSmall ? "lightingspotlitspecular_small" : "lightingspotlitspecular_large";
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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draw(loops, canvas, SkImageFilters::SpotLitSpecular(
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GetSpotLocation(), GetSpotTarget(), GetSpotExponent(), GetCutoffAngle(),
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GetWhite(), GetSurfaceScale(), GetKs(), GetShininess(), nullptr));
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}
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private:
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typedef LightingBaseBench INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_BENCH( return new LightingPointLitDiffuseBench(true); )
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DEF_BENCH( return new LightingPointLitDiffuseBench(false); )
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DEF_BENCH( return new LightingDistantLitDiffuseBench(true); )
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DEF_BENCH( return new LightingDistantLitDiffuseBench(false); )
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DEF_BENCH( return new LightingSpotLitDiffuseBench(true); )
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DEF_BENCH( return new LightingSpotLitDiffuseBench(false); )
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DEF_BENCH( return new LightingPointLitSpecularBench(true); )
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DEF_BENCH( return new LightingPointLitSpecularBench(false); )
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DEF_BENCH( return new LightingDistantLitSpecularBench(true); )
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DEF_BENCH( return new LightingDistantLitSpecularBench(false); )
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DEF_BENCH( return new LightingSpotLitSpecularBench(true); )
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DEF_BENCH( return new LightingSpotLitSpecularBench(false); )
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