b265741cc1
git-svn-id: http://skia.googlecode.com/svn/trunk@10632 2bbb7eff-a529-9590-31e7-b0007b416f81
1106 lines
42 KiB
C++
1106 lines
42 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPaint_DEFINED
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#define SkPaint_DEFINED
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#include "SkColor.h"
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#include "SkDrawLooper.h"
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#include "SkMatrix.h"
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#include "SkXfermode.h"
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#ifdef SK_BUILD_FOR_ANDROID
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#include "SkPaintOptionsAndroid.h"
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#endif
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class SkAnnotation;
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class SkAutoGlyphCache;
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class SkColorFilter;
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class SkDescriptor;
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struct SkDeviceProperties;
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class SkFlattenableReadBuffer;
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class SkFlattenableWriteBuffer;
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struct SkGlyph;
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struct SkRect;
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class SkGlyphCache;
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class SkImageFilter;
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class SkMaskFilter;
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class SkPath;
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class SkPathEffect;
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struct SkPoint;
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class SkRasterizer;
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class SkShader;
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class SkTypeface;
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typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**,
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SkFixed x, SkFixed y);
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typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**);
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#define kBicubicFilterBitmap_Flag kHighQualityFilterBitmap_Flag
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/** \class SkPaint
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The SkPaint class holds the style and color information about how to draw
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geometries, text and bitmaps.
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*/
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class SK_API SkPaint {
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enum {
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// DEPRECATED -- use setFilterLevel instead
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kFilterBitmap_Flag = 0x02, // temporary flag
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// DEPRECATED -- use setFilterLevel instead
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kHighQualityFilterBitmap_Flag = 0x4000, // temporary flag
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// DEPRECATED -- use setFilterLevel instead
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kHighQualityDownsampleBitmap_Flag = 0x8000, // temporary flag
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};
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public:
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SkPaint();
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SkPaint(const SkPaint& paint);
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~SkPaint();
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SkPaint& operator=(const SkPaint&);
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SK_API friend bool operator==(const SkPaint& a, const SkPaint& b);
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friend bool operator!=(const SkPaint& a, const SkPaint& b) {
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return !(a == b);
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}
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void flatten(SkFlattenableWriteBuffer&) const;
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void unflatten(SkFlattenableReadBuffer&);
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/** Restores the paint to its initial settings.
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*/
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void reset();
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/** Specifies the level of hinting to be performed. These names are taken
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from the Gnome/Cairo names for the same. They are translated into
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Freetype concepts the same as in cairo-ft-font.c:
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kNo_Hinting -> FT_LOAD_NO_HINTING
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kSlight_Hinting -> FT_LOAD_TARGET_LIGHT
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kNormal_Hinting -> <default, no option>
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kFull_Hinting -> <same as kNormalHinting, unless we are rendering
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subpixel glyphs, in which case TARGET_LCD or
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TARGET_LCD_V is used>
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*/
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enum Hinting {
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kNo_Hinting = 0,
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kSlight_Hinting = 1,
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kNormal_Hinting = 2, //!< this is the default
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kFull_Hinting = 3
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};
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Hinting getHinting() const {
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return static_cast<Hinting>(fHinting);
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}
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void setHinting(Hinting hintingLevel);
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/** Specifies the bit values that are stored in the paint's flags.
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*/
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enum Flags {
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kAntiAlias_Flag = 0x01, //!< mask to enable antialiasing
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kDither_Flag = 0x04, //!< mask to enable dithering
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kUnderlineText_Flag = 0x08, //!< mask to enable underline text
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kStrikeThruText_Flag = 0x10, //!< mask to enable strike-thru text
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kFakeBoldText_Flag = 0x20, //!< mask to enable fake-bold text
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kLinearText_Flag = 0x40, //!< mask to enable linear-text
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kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positioning
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kDevKernText_Flag = 0x100, //!< mask to enable device kerning text
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kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph renderering
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kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap strikes
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kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter
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kVerticalText_Flag = 0x1000,
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kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can help it
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// when adding extra flags, note that the fFlags member is specified
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// with a bit-width and you'll have to expand it.
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kAllFlags = 0xFFFF
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};
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/** Return the paint's flags. Use the Flag enum to test flag values.
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@return the paint's flags (see enums ending in _Flag for bit masks)
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*/
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uint32_t getFlags() const { return fFlags; }
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/** Set the paint's flags. Use the Flag enum to specific flag values.
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@param flags The new flag bits for the paint (see Flags enum)
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*/
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void setFlags(uint32_t flags);
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/** Helper for getFlags(), returning true if kAntiAlias_Flag bit is set
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@return true if the antialias bit is set in the paint's flags.
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*/
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bool isAntiAlias() const {
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return SkToBool(this->getFlags() & kAntiAlias_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kAntiAlias_Flag bit
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@param aa true to enable antialiasing, false to disable it
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*/
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void setAntiAlias(bool aa);
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/** Helper for getFlags(), returning true if kDither_Flag bit is set
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@return true if the dithering bit is set in the paint's flags.
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*/
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bool isDither() const {
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return SkToBool(this->getFlags() & kDither_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kDither_Flag bit
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@param dither true to enable dithering, false to disable it
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*/
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void setDither(bool dither);
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/** Helper for getFlags(), returning true if kLinearText_Flag bit is set
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@return true if the lineartext bit is set in the paint's flags
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*/
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bool isLinearText() const {
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return SkToBool(this->getFlags() & kLinearText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kLinearText_Flag bit
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@param linearText true to set the linearText bit in the paint's flags,
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false to clear it.
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*/
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void setLinearText(bool linearText);
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/** Helper for getFlags(), returning true if kSubpixelText_Flag bit is set
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@return true if the lineartext bit is set in the paint's flags
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*/
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bool isSubpixelText() const {
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return SkToBool(this->getFlags() & kSubpixelText_Flag);
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}
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/**
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* Helper for setFlags(), setting or clearing the kSubpixelText_Flag.
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* @param subpixelText true to set the subpixelText bit in the paint's
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* flags, false to clear it.
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*/
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void setSubpixelText(bool subpixelText);
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bool isLCDRenderText() const {
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return SkToBool(this->getFlags() & kLCDRenderText_Flag);
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}
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/**
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* Helper for setFlags(), setting or clearing the kLCDRenderText_Flag.
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* Note: antialiasing must also be on for lcd rendering
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* @param lcdText true to set the LCDRenderText bit in the paint's flags,
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* false to clear it.
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*/
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void setLCDRenderText(bool lcdText);
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bool isEmbeddedBitmapText() const {
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return SkToBool(this->getFlags() & kEmbeddedBitmapText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kEmbeddedBitmapText_Flag bit
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@param useEmbeddedBitmapText true to set the kEmbeddedBitmapText bit in the paint's flags,
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false to clear it.
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*/
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void setEmbeddedBitmapText(bool useEmbeddedBitmapText);
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bool isAutohinted() const {
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return SkToBool(this->getFlags() & kAutoHinting_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kAutoHinting_Flag bit
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@param useAutohinter true to set the kEmbeddedBitmapText bit in the
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paint's flags,
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false to clear it.
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*/
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void setAutohinted(bool useAutohinter);
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bool isVerticalText() const {
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return SkToBool(this->getFlags() & kVerticalText_Flag);
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}
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/**
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* Helper for setting or clearing the kVerticalText_Flag bit in
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* setFlags(...).
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*
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* If this bit is set, then advances are treated as Y values rather than
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* X values, and drawText will places its glyphs vertically rather than
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* horizontally.
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*/
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void setVerticalText(bool);
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/** Helper for getFlags(), returning true if kUnderlineText_Flag bit is set
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@return true if the underlineText bit is set in the paint's flags.
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*/
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bool isUnderlineText() const {
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return SkToBool(this->getFlags() & kUnderlineText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kUnderlineText_Flag bit
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@param underlineText true to set the underlineText bit in the paint's
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flags, false to clear it.
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*/
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void setUnderlineText(bool underlineText);
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/** Helper for getFlags(), returns true if kStrikeThruText_Flag bit is set
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@return true if the strikeThruText bit is set in the paint's flags.
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*/
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bool isStrikeThruText() const {
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return SkToBool(this->getFlags() & kStrikeThruText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kStrikeThruText_Flag bit
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@param strikeThruText true to set the strikeThruText bit in the
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paint's flags, false to clear it.
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*/
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void setStrikeThruText(bool strikeThruText);
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/** Helper for getFlags(), returns true if kFakeBoldText_Flag bit is set
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@return true if the kFakeBoldText_Flag bit is set in the paint's flags.
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*/
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bool isFakeBoldText() const {
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return SkToBool(this->getFlags() & kFakeBoldText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kFakeBoldText_Flag bit
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@param fakeBoldText true to set the kFakeBoldText_Flag bit in the paint's
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flags, false to clear it.
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*/
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void setFakeBoldText(bool fakeBoldText);
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/** Helper for getFlags(), returns true if kDevKernText_Flag bit is set
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@return true if the kernText bit is set in the paint's flags.
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*/
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bool isDevKernText() const {
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return SkToBool(this->getFlags() & kDevKernText_Flag);
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}
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/** Helper for setFlags(), setting or clearing the kKernText_Flag bit
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@param kernText true to set the kKernText_Flag bit in the paint's
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flags, false to clear it.
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*/
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void setDevKernText(bool devKernText);
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enum FilterLevel {
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kNone_FilterLevel,
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kLow_FilterLevel,
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kMedium_FilterLevel,
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kHigh_FilterLevel
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};
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/**
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* Return the filter level. This affects the quality (and performance) of
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* drawing scaled images.
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*/
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FilterLevel getFilterLevel() const;
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/**
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* Set the filter level. This affects the quality (and performance) of
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* drawing scaled images.
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*/
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void setFilterLevel(FilterLevel);
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/**
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* DEPRECATED: use setFilterLevel instead.
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* If the predicate is true, set the filterLevel to Low, else set it to
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* None.
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*/
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void setFilterBitmap(bool doFilter) {
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this->setFilterLevel(doFilter ? kLow_FilterLevel : kNone_FilterLevel);
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}
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/**
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* DEPRECATED: call getFilterLevel() instead.
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* Returns true if getFilterLevel() returns anything other than None.
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*/
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bool isFilterBitmap() const {
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return kNone_FilterLevel != this->getFilterLevel();
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}
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/** Styles apply to rect, oval, path, and text.
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Bitmaps are always drawn in "fill", and lines are always drawn in
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"stroke".
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Note: strokeandfill implicitly draws the result with
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SkPath::kWinding_FillType, so if the original path is even-odd, the
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results may not appear the same as if it was drawn twice, filled and
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then stroked.
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*/
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enum Style {
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kFill_Style, //!< fill the geometry
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kStroke_Style, //!< stroke the geometry
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kStrokeAndFill_Style, //!< fill and stroke the geometry
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};
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enum {
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kStyleCount = kStrokeAndFill_Style + 1
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};
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/** Return the paint's style, used for controlling how primitives'
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geometries are interpreted (except for drawBitmap, which always assumes
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kFill_Style).
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@return the paint's Style
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*/
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Style getStyle() const { return (Style)fStyle; }
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/** Set the paint's style, used for controlling how primitives'
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geometries are interpreted (except for drawBitmap, which always assumes
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Fill).
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@param style The new style to set in the paint
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*/
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void setStyle(Style style);
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/** Return the paint's color. Note that the color is a 32bit value
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containing alpha as well as r,g,b. This 32bit value is not
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premultiplied, meaning that its alpha can be any value, regardless of
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the values of r,g,b.
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@return the paint's color (and alpha).
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*/
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SkColor getColor() const { return fColor; }
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/** Set the paint's color. Note that the color is a 32bit value containing
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alpha as well as r,g,b. This 32bit value is not premultiplied, meaning
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that its alpha can be any value, regardless of the values of r,g,b.
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@param color The new color (including alpha) to set in the paint.
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*/
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void setColor(SkColor color);
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/** Helper to getColor() that just returns the color's alpha value.
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@return the alpha component of the paint's color.
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*/
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uint8_t getAlpha() const { return SkToU8(SkColorGetA(fColor)); }
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/** Helper to setColor(), that only assigns the color's alpha value,
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leaving its r,g,b values unchanged.
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@param a set the alpha component (0..255) of the paint's color.
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*/
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void setAlpha(U8CPU a);
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/** Helper to setColor(), that takes a,r,g,b and constructs the color value
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using SkColorSetARGB()
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@param a The new alpha component (0..255) of the paint's color.
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@param r The new red component (0..255) of the paint's color.
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@param g The new green component (0..255) of the paint's color.
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@param b The new blue component (0..255) of the paint's color.
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*/
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void setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
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/** Return the width for stroking.
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<p />
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A value of 0 strokes in hairline mode.
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Hairlines always draw 1-pixel wide, regardless of the matrix.
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@return the paint's stroke width, used whenever the paint's style is
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Stroke or StrokeAndFill.
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*/
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SkScalar getStrokeWidth() const { return fWidth; }
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/** Set the width for stroking.
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Pass 0 to stroke in hairline mode.
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Hairlines always draw 1-pixel wide, regardless of the matrix.
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@param width set the paint's stroke width, used whenever the paint's
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style is Stroke or StrokeAndFill.
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*/
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void setStrokeWidth(SkScalar width);
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/** Return the paint's stroke miter value. This is used to control the
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behavior of miter joins when the joins angle is sharp.
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@return the paint's miter limit, used whenever the paint's style is
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Stroke or StrokeAndFill.
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*/
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SkScalar getStrokeMiter() const { return fMiterLimit; }
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/** Set the paint's stroke miter value. This is used to control the
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behavior of miter joins when the joins angle is sharp. This value must
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be >= 0.
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@param miter set the miter limit on the paint, used whenever the
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paint's style is Stroke or StrokeAndFill.
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*/
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void setStrokeMiter(SkScalar miter);
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/** Cap enum specifies the settings for the paint's strokecap. This is the
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treatment that is applied to the beginning and end of each non-closed
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contour (e.g. lines).
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*/
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enum Cap {
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kButt_Cap, //!< begin/end contours with no extension
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kRound_Cap, //!< begin/end contours with a semi-circle extension
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kSquare_Cap, //!< begin/end contours with a half square extension
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kCapCount,
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kDefault_Cap = kButt_Cap
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};
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/** Join enum specifies the settings for the paint's strokejoin. This is
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the treatment that is applied to corners in paths and rectangles.
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*/
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enum Join {
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kMiter_Join, //!< connect path segments with a sharp join
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kRound_Join, //!< connect path segments with a round join
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kBevel_Join, //!< connect path segments with a flat bevel join
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kJoinCount,
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kDefault_Join = kMiter_Join
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};
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/** Return the paint's stroke cap type, controlling how the start and end
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of stroked lines and paths are treated.
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@return the line cap style for the paint, used whenever the paint's
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style is Stroke or StrokeAndFill.
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*/
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Cap getStrokeCap() const { return (Cap)fCapType; }
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/** Set the paint's stroke cap type.
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@param cap set the paint's line cap style, used whenever the paint's
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style is Stroke or StrokeAndFill.
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*/
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void setStrokeCap(Cap cap);
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/** Return the paint's stroke join type.
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@return the paint's line join style, used whenever the paint's style is
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Stroke or StrokeAndFill.
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*/
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Join getStrokeJoin() const { return (Join)fJoinType; }
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/** Set the paint's stroke join type.
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@param join set the paint's line join style, used whenever the paint's
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style is Stroke or StrokeAndFill.
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*/
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void setStrokeJoin(Join join);
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/**
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* Applies any/all effects (patheffect, stroking) to src, returning the
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* result in dst. The result is that drawing src with this paint will be
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* the same as drawing dst with a default paint (at least from the
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* geometric perspective).
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*
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* @param src input path
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* @param dst output path (may be the same as src)
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* @param cullRect If not null, the dst path may be culled to this rect.
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* @return true if the path should be filled, or false if it should be
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* drawn with a hairline (width == 0)
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*/
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bool getFillPath(const SkPath& src, SkPath* dst,
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const SkRect* cullRect = NULL) const;
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/** Get the paint's shader object.
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<p />
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The shader's reference count is not affected.
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@return the paint's shader (or NULL)
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*/
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SkShader* getShader() const { return fShader; }
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/** Set or clear the shader object.
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* Shaders specify the source color(s) for what is being drawn. If a paint
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* has no shader, then the paint's color is used. If the paint has a
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* shader, then the shader's color(s) are use instead, but they are
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* modulated by the paint's alpha. This makes it easy to create a shader
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|
* once (e.g. bitmap tiling or gradient) and then change its transparency
|
|
* w/o having to modify the original shader... only the paint's alpha needs
|
|
* to be modified.
|
|
* <p />
|
|
* Pass NULL to clear any previous shader.
|
|
* As a convenience, the parameter passed is also returned.
|
|
* If a previous shader exists, its reference count is decremented.
|
|
* If shader is not NULL, its reference count is incremented.
|
|
* @param shader May be NULL. The shader to be installed in the paint
|
|
* @return shader
|
|
*/
|
|
SkShader* setShader(SkShader* shader);
|
|
|
|
/** Get the paint's colorfilter. If there is a colorfilter, its reference
|
|
count is not changed.
|
|
@return the paint's colorfilter (or NULL)
|
|
*/
|
|
SkColorFilter* getColorFilter() const { return fColorFilter; }
|
|
|
|
/** Set or clear the paint's colorfilter, returning the parameter.
|
|
<p />
|
|
If the paint already has a filter, its reference count is decremented.
|
|
If filter is not NULL, its reference count is incremented.
|
|
@param filter May be NULL. The filter to be installed in the paint
|
|
@return filter
|
|
*/
|
|
SkColorFilter* setColorFilter(SkColorFilter* filter);
|
|
|
|
/** Get the paint's xfermode object.
|
|
<p />
|
|
The xfermode's reference count is not affected.
|
|
@return the paint's xfermode (or NULL)
|
|
*/
|
|
SkXfermode* getXfermode() const { return fXfermode; }
|
|
|
|
/** Set or clear the xfermode object.
|
|
<p />
|
|
Pass NULL to clear any previous xfermode.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous xfermode exists, its reference count is decremented.
|
|
If xfermode is not NULL, its reference count is incremented.
|
|
@param xfermode May be NULL. The new xfermode to be installed in the
|
|
paint
|
|
@return xfermode
|
|
*/
|
|
SkXfermode* setXfermode(SkXfermode* xfermode);
|
|
|
|
/** Create an xfermode based on the specified Mode, and assign it into the
|
|
paint, returning the mode that was set. If the Mode is SrcOver, then
|
|
the paint's xfermode is set to null.
|
|
*/
|
|
SkXfermode* setXfermodeMode(SkXfermode::Mode);
|
|
|
|
/** Get the paint's patheffect object.
|
|
<p />
|
|
The patheffect reference count is not affected.
|
|
@return the paint's patheffect (or NULL)
|
|
*/
|
|
SkPathEffect* getPathEffect() const { return fPathEffect; }
|
|
|
|
/** Set or clear the patheffect object.
|
|
<p />
|
|
Pass NULL to clear any previous patheffect.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous patheffect exists, its reference count is decremented.
|
|
If patheffect is not NULL, its reference count is incremented.
|
|
@param effect May be NULL. The new patheffect to be installed in the
|
|
paint
|
|
@return effect
|
|
*/
|
|
SkPathEffect* setPathEffect(SkPathEffect* effect);
|
|
|
|
/** Get the paint's maskfilter object.
|
|
<p />
|
|
The maskfilter reference count is not affected.
|
|
@return the paint's maskfilter (or NULL)
|
|
*/
|
|
SkMaskFilter* getMaskFilter() const { return fMaskFilter; }
|
|
|
|
/** Set or clear the maskfilter object.
|
|
<p />
|
|
Pass NULL to clear any previous maskfilter.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous maskfilter exists, its reference count is decremented.
|
|
If maskfilter is not NULL, its reference count is incremented.
|
|
@param maskfilter May be NULL. The new maskfilter to be installed in
|
|
the paint
|
|
@return maskfilter
|
|
*/
|
|
SkMaskFilter* setMaskFilter(SkMaskFilter* maskfilter);
|
|
|
|
// These attributes are for text/fonts
|
|
|
|
/** Get the paint's typeface object.
|
|
<p />
|
|
The typeface object identifies which font to use when drawing or
|
|
measuring text. The typeface reference count is not affected.
|
|
@return the paint's typeface (or NULL)
|
|
*/
|
|
SkTypeface* getTypeface() const { return fTypeface; }
|
|
|
|
/** Set or clear the typeface object.
|
|
<p />
|
|
Pass NULL to clear any previous typeface.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous typeface exists, its reference count is decremented.
|
|
If typeface is not NULL, its reference count is incremented.
|
|
@param typeface May be NULL. The new typeface to be installed in the
|
|
paint
|
|
@return typeface
|
|
*/
|
|
SkTypeface* setTypeface(SkTypeface* typeface);
|
|
|
|
/** Get the paint's rasterizer (or NULL).
|
|
<p />
|
|
The raster controls how paths/text are turned into alpha masks.
|
|
@return the paint's rasterizer (or NULL)
|
|
*/
|
|
SkRasterizer* getRasterizer() const { return fRasterizer; }
|
|
|
|
/** Set or clear the rasterizer object.
|
|
<p />
|
|
Pass NULL to clear any previous rasterizer.
|
|
As a convenience, the parameter passed is also returned.
|
|
If a previous rasterizer exists in the paint, its reference count is
|
|
decremented. If rasterizer is not NULL, its reference count is
|
|
incremented.
|
|
@param rasterizer May be NULL. The new rasterizer to be installed in
|
|
the paint.
|
|
@return rasterizer
|
|
*/
|
|
SkRasterizer* setRasterizer(SkRasterizer* rasterizer);
|
|
|
|
SkImageFilter* getImageFilter() const { return fImageFilter; }
|
|
SkImageFilter* setImageFilter(SkImageFilter*);
|
|
|
|
SkAnnotation* getAnnotation() const { return fAnnotation; }
|
|
SkAnnotation* setAnnotation(SkAnnotation*);
|
|
|
|
/**
|
|
* Returns true if there is an annotation installed on this paint, and
|
|
* the annotation specifics no-drawing.
|
|
*/
|
|
bool isNoDrawAnnotation() const {
|
|
return SkToBool(fPrivFlags & kNoDrawAnnotation_PrivFlag);
|
|
}
|
|
|
|
/**
|
|
* Return the paint's SkDrawLooper (if any). Does not affect the looper's
|
|
* reference count.
|
|
*/
|
|
SkDrawLooper* getLooper() const { return fLooper; }
|
|
|
|
/**
|
|
* Set or clear the looper object.
|
|
* <p />
|
|
* Pass NULL to clear any previous looper.
|
|
* As a convenience, the parameter passed is also returned.
|
|
* If a previous looper exists in the paint, its reference count is
|
|
* decremented. If looper is not NULL, its reference count is
|
|
* incremented.
|
|
* @param looper May be NULL. The new looper to be installed in the paint.
|
|
* @return looper
|
|
*/
|
|
SkDrawLooper* setLooper(SkDrawLooper* looper);
|
|
|
|
enum Align {
|
|
kLeft_Align,
|
|
kCenter_Align,
|
|
kRight_Align,
|
|
};
|
|
enum {
|
|
kAlignCount = 3
|
|
};
|
|
|
|
/** Return the paint's Align value for drawing text.
|
|
@return the paint's Align value for drawing text.
|
|
*/
|
|
Align getTextAlign() const { return (Align)fTextAlign; }
|
|
|
|
/** Set the paint's text alignment.
|
|
@param align set the paint's Align value for drawing text.
|
|
*/
|
|
void setTextAlign(Align align);
|
|
|
|
/** Return the paint's text size.
|
|
@return the paint's text size.
|
|
*/
|
|
SkScalar getTextSize() const { return fTextSize; }
|
|
|
|
/** Set the paint's text size. This value must be > 0
|
|
@param textSize set the paint's text size.
|
|
*/
|
|
void setTextSize(SkScalar textSize);
|
|
|
|
/** Return the paint's horizontal scale factor for text. The default value
|
|
is 1.0.
|
|
@return the paint's scale factor in X for drawing/measuring text
|
|
*/
|
|
SkScalar getTextScaleX() const { return fTextScaleX; }
|
|
|
|
/** Set the paint's horizontal scale factor for text. The default value
|
|
is 1.0. Values > 1.0 will stretch the text wider. Values < 1.0 will
|
|
stretch the text narrower.
|
|
@param scaleX set the paint's scale factor in X for drawing/measuring
|
|
text.
|
|
*/
|
|
void setTextScaleX(SkScalar scaleX);
|
|
|
|
/** Return the paint's horizontal skew factor for text. The default value
|
|
is 0.
|
|
@return the paint's skew factor in X for drawing text.
|
|
*/
|
|
SkScalar getTextSkewX() const { return fTextSkewX; }
|
|
|
|
/** Set the paint's horizontal skew factor for text. The default value
|
|
is 0. For approximating oblique text, use values around -0.25.
|
|
@param skewX set the paint's skew factor in X for drawing text.
|
|
*/
|
|
void setTextSkewX(SkScalar skewX);
|
|
|
|
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
|
|
/** Return the paint's scale factor used for correctly rendering
|
|
glyphs in high DPI mode without text subpixel positioning.
|
|
@return the scale factor used for rendering glyphs in high DPI mode.
|
|
*/
|
|
SkScalar getHintingScaleFactor() const { return fHintingScaleFactor; }
|
|
|
|
/** Set the paint's scale factor used for correctly rendering
|
|
glyphs in high DPI mode without text subpixel positioning.
|
|
@param the scale factor used for rendering glyphs in high DPI mode.
|
|
*/
|
|
void setHintingScaleFactor(SkScalar hintingScaleFactor);
|
|
#endif
|
|
|
|
/** Describes how to interpret the text parameters that are passed to paint
|
|
methods like measureText() and getTextWidths().
|
|
*/
|
|
enum TextEncoding {
|
|
kUTF8_TextEncoding, //!< the text parameters are UTF8
|
|
kUTF16_TextEncoding, //!< the text parameters are UTF16
|
|
kUTF32_TextEncoding, //!< the text parameters are UTF32
|
|
kGlyphID_TextEncoding //!< the text parameters are glyph indices
|
|
};
|
|
|
|
TextEncoding getTextEncoding() const { return (TextEncoding)fTextEncoding; }
|
|
|
|
void setTextEncoding(TextEncoding encoding);
|
|
|
|
struct FontMetrics {
|
|
SkScalar fTop; //!< The greatest distance above the baseline for any glyph (will be <= 0)
|
|
SkScalar fAscent; //!< The recommended distance above the baseline (will be <= 0)
|
|
SkScalar fDescent; //!< The recommended distance below the baseline (will be >= 0)
|
|
SkScalar fBottom; //!< The greatest distance below the baseline for any glyph (will be >= 0)
|
|
SkScalar fLeading; //!< The recommended distance to add between lines of text (will be >= 0)
|
|
SkScalar fAvgCharWidth; //!< the average charactor width (>= 0)
|
|
SkScalar fMaxCharWidth; //!< the max charactor width (>= 0)
|
|
SkScalar fXMin; //!< The minimum bounding box x value for all glyphs
|
|
SkScalar fXMax; //!< The maximum bounding box x value for all glyphs
|
|
SkScalar fXHeight; //!< the height of an 'x' in px, or 0 if no 'x' in face
|
|
};
|
|
|
|
/** Return the recommend spacing between lines (which will be
|
|
fDescent - fAscent + fLeading).
|
|
If metrics is not null, return in it the font metrics for the
|
|
typeface/pointsize/etc. currently set in the paint.
|
|
@param metrics If not null, returns the font metrics for the
|
|
current typeface/pointsize/etc setting in this
|
|
paint.
|
|
@param scale If not 0, return width as if the canvas were scaled
|
|
by this value
|
|
@param return the recommended spacing between lines
|
|
*/
|
|
SkScalar getFontMetrics(FontMetrics* metrics, SkScalar scale = 0) const;
|
|
|
|
/** Return the recommend line spacing. This will be
|
|
fDescent - fAscent + fLeading
|
|
*/
|
|
SkScalar getFontSpacing() const { return this->getFontMetrics(NULL, 0); }
|
|
|
|
/** Convert the specified text into glyph IDs, returning the number of
|
|
glyphs ID written. If glyphs is NULL, it is ignore and only the count
|
|
is returned.
|
|
*/
|
|
int textToGlyphs(const void* text, size_t byteLength,
|
|
uint16_t glyphs[]) const;
|
|
|
|
/** Return true if all of the specified text has a corresponding non-zero
|
|
glyph ID. If any of the code-points in the text are not supported in
|
|
the typeface (i.e. the glyph ID would be zero), then return false.
|
|
|
|
If the text encoding for the paint is kGlyph_TextEncoding, then this
|
|
returns true if all of the specified glyph IDs are non-zero.
|
|
*/
|
|
bool containsText(const void* text, size_t byteLength) const;
|
|
|
|
/** Convert the glyph array into Unichars. Unconvertable glyphs are mapped
|
|
to zero. Note: this does not look at the text-encoding setting in the
|
|
paint, only at the typeface.
|
|
*/
|
|
void glyphsToUnichars(const uint16_t glyphs[], int count,
|
|
SkUnichar text[]) const;
|
|
|
|
/** Return the number of drawable units in the specified text buffer.
|
|
This looks at the current TextEncoding field of the paint. If you also
|
|
want to have the text converted into glyph IDs, call textToGlyphs
|
|
instead.
|
|
*/
|
|
int countText(const void* text, size_t byteLength) const {
|
|
return this->textToGlyphs(text, byteLength, NULL);
|
|
}
|
|
|
|
/** Return the width of the text. This will return the vertical measure
|
|
* if isVerticalText() is true, in which case the returned value should
|
|
* be treated has a height instead of a width.
|
|
*
|
|
* @param text The text to be measured
|
|
* @param length Number of bytes of text to measure
|
|
* @param bounds If not NULL, returns the bounds of the text,
|
|
* relative to (0, 0).
|
|
* @param scale If not 0, return width as if the canvas were scaled
|
|
* by this value
|
|
* @return The advance width of the text
|
|
*/
|
|
SkScalar measureText(const void* text, size_t length,
|
|
SkRect* bounds, SkScalar scale = 0) const;
|
|
|
|
/** Return the width of the text. This will return the vertical measure
|
|
* if isVerticalText() is true, in which case the returned value should
|
|
* be treated has a height instead of a width.
|
|
*
|
|
* @param text Address of the text
|
|
* @param length Number of bytes of text to measure
|
|
* @return The advance width of the text
|
|
*/
|
|
SkScalar measureText(const void* text, size_t length) const {
|
|
return this->measureText(text, length, NULL, 0);
|
|
}
|
|
|
|
/** Specify the direction the text buffer should be processed in breakText()
|
|
*/
|
|
enum TextBufferDirection {
|
|
/** When measuring text for breakText(), begin at the start of the text
|
|
buffer and proceed forward through the data. This is the default.
|
|
*/
|
|
kForward_TextBufferDirection,
|
|
/** When measuring text for breakText(), begin at the end of the text
|
|
buffer and proceed backwards through the data.
|
|
*/
|
|
kBackward_TextBufferDirection
|
|
};
|
|
|
|
/** Return the number of bytes of text that were measured. If
|
|
* isVerticalText() is true, then the vertical advances are used for
|
|
* the measurement.
|
|
*
|
|
* @param text The text to be measured
|
|
* @param length Number of bytes of text to measure
|
|
* @param maxWidth Maximum width. Only the subset of text whose accumulated
|
|
* widths are <= maxWidth are measured.
|
|
* @param measuredWidth Optional. If non-null, this returns the actual
|
|
* width of the measured text.
|
|
* @param tbd Optional. The direction the text buffer should be
|
|
* traversed during measuring.
|
|
* @return The number of bytes of text that were measured. Will be
|
|
* <= length.
|
|
*/
|
|
size_t breakText(const void* text, size_t length, SkScalar maxWidth,
|
|
SkScalar* measuredWidth = NULL,
|
|
TextBufferDirection tbd = kForward_TextBufferDirection)
|
|
const;
|
|
|
|
/** Return the advances for the text. These will be vertical advances if
|
|
* isVerticalText() returns true.
|
|
*
|
|
* @param text the text
|
|
* @param byteLength number of bytes to of text
|
|
* @param widths If not null, returns the array of advances for
|
|
* the glyphs. If not NULL, must be at least a large
|
|
* as the number of unichars in the specified text.
|
|
* @param bounds If not null, returns the bounds for each of
|
|
* character, relative to (0, 0)
|
|
* @return the number of unichars in the specified text.
|
|
*/
|
|
int getTextWidths(const void* text, size_t byteLength, SkScalar widths[],
|
|
SkRect bounds[] = NULL) const;
|
|
|
|
/** Return the path (outline) for the specified text.
|
|
Note: just like SkCanvas::drawText, this will respect the Align setting
|
|
in the paint.
|
|
*/
|
|
void getTextPath(const void* text, size_t length, SkScalar x, SkScalar y,
|
|
SkPath* path) const;
|
|
|
|
void getPosTextPath(const void* text, size_t length,
|
|
const SkPoint pos[], SkPath* path) const;
|
|
|
|
#ifdef SK_BUILD_FOR_ANDROID
|
|
const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
|
|
const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
|
|
const void* findImage(const SkGlyph&, const SkMatrix*);
|
|
|
|
uint32_t getGenerationID() const;
|
|
void setGenerationID(uint32_t generationID);
|
|
|
|
/** Returns the base glyph count for the strike associated with this paint
|
|
*/
|
|
unsigned getBaseGlyphCount(SkUnichar text) const;
|
|
|
|
const SkPaintOptionsAndroid& getPaintOptionsAndroid() const {
|
|
return fPaintOptionsAndroid;
|
|
}
|
|
void setPaintOptionsAndroid(const SkPaintOptionsAndroid& options);
|
|
#endif
|
|
|
|
// returns true if the paint's settings (e.g. xfermode + alpha) resolve to
|
|
// mean that we need not draw at all (e.g. SrcOver + 0-alpha)
|
|
bool nothingToDraw() const;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// would prefer to make these private...
|
|
|
|
/** Returns true if the current paint settings allow for fast computation of
|
|
bounds (i.e. there is nothing complex like a patheffect that would make
|
|
the bounds computation expensive.
|
|
*/
|
|
bool canComputeFastBounds() const {
|
|
if (this->getLooper()) {
|
|
return this->getLooper()->canComputeFastBounds(*this);
|
|
}
|
|
return !this->getRasterizer();
|
|
}
|
|
|
|
/** Only call this if canComputeFastBounds() returned true. This takes a
|
|
raw rectangle (the raw bounds of a shape), and adjusts it for stylistic
|
|
effects in the paint (e.g. stroking). If needed, it uses the storage
|
|
rect parameter. It returns the adjusted bounds that can then be used
|
|
for quickReject tests.
|
|
|
|
The returned rect will either be orig or storage, thus the caller
|
|
should not rely on storage being set to the result, but should always
|
|
use the retured value. It is legal for orig and storage to be the same
|
|
rect.
|
|
|
|
e.g.
|
|
if (paint.canComputeFastBounds()) {
|
|
SkRect r, storage;
|
|
path.computeBounds(&r, SkPath::kFast_BoundsType);
|
|
const SkRect& fastR = paint.computeFastBounds(r, &storage);
|
|
if (canvas->quickReject(fastR, ...)) {
|
|
// don't draw the path
|
|
}
|
|
}
|
|
*/
|
|
const SkRect& computeFastBounds(const SkRect& orig, SkRect* storage) const {
|
|
SkPaint::Style style = this->getStyle();
|
|
// ultra fast-case: filling with no effects that affect geometry
|
|
if (kFill_Style == style) {
|
|
uintptr_t effects = reinterpret_cast<uintptr_t>(this->getLooper());
|
|
effects |= reinterpret_cast<uintptr_t>(this->getMaskFilter());
|
|
effects |= reinterpret_cast<uintptr_t>(this->getPathEffect());
|
|
if (!effects) {
|
|
return orig;
|
|
}
|
|
}
|
|
|
|
return this->doComputeFastBounds(orig, storage, style);
|
|
}
|
|
|
|
const SkRect& computeFastStrokeBounds(const SkRect& orig,
|
|
SkRect* storage) const {
|
|
return this->doComputeFastBounds(orig, storage, kStroke_Style);
|
|
}
|
|
|
|
// Take the style explicitly, so the caller can force us to be stroked
|
|
// without having to make a copy of the paint just to change that field.
|
|
const SkRect& doComputeFastBounds(const SkRect& orig, SkRect* storage,
|
|
Style) const;
|
|
|
|
/**
|
|
* Return a matrix that applies the paint's text values: size, scale, skew
|
|
*/
|
|
static SkMatrix* SetTextMatrix(SkMatrix* matrix, SkScalar size,
|
|
SkScalar scaleX, SkScalar skewX) {
|
|
matrix->setScale(size * scaleX, size);
|
|
if (skewX) {
|
|
matrix->postSkew(skewX, 0);
|
|
}
|
|
return matrix;
|
|
}
|
|
|
|
SkMatrix* setTextMatrix(SkMatrix* matrix) const {
|
|
return SetTextMatrix(matrix, fTextSize, fTextScaleX, fTextSkewX);
|
|
}
|
|
|
|
SkDEVCODE(void toString(SkString*) const;)
|
|
|
|
private:
|
|
SkTypeface* fTypeface;
|
|
SkScalar fTextSize;
|
|
SkScalar fTextScaleX;
|
|
SkScalar fTextSkewX;
|
|
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
|
|
SkScalar fHintingScaleFactor;
|
|
#endif
|
|
|
|
SkPathEffect* fPathEffect;
|
|
SkShader* fShader;
|
|
SkXfermode* fXfermode;
|
|
SkMaskFilter* fMaskFilter;
|
|
SkColorFilter* fColorFilter;
|
|
SkRasterizer* fRasterizer;
|
|
SkDrawLooper* fLooper;
|
|
SkImageFilter* fImageFilter;
|
|
SkAnnotation* fAnnotation;
|
|
|
|
SkColor fColor;
|
|
SkScalar fWidth;
|
|
SkScalar fMiterLimit;
|
|
// all of these bitfields should add up to 32
|
|
unsigned fFlags : 16;
|
|
unsigned fTextAlign : 2;
|
|
unsigned fCapType : 2;
|
|
unsigned fJoinType : 2;
|
|
unsigned fStyle : 2;
|
|
unsigned fTextEncoding : 2; // 3 values
|
|
unsigned fHinting : 2;
|
|
unsigned fPrivFlags : 4; // these are not flattened/unflattened
|
|
|
|
enum PrivFlags {
|
|
kNoDrawAnnotation_PrivFlag = 1 << 0,
|
|
};
|
|
|
|
SkDrawCacheProc getDrawCacheProc() const;
|
|
SkMeasureCacheProc getMeasureCacheProc(TextBufferDirection dir,
|
|
bool needFullMetrics) const;
|
|
|
|
SkScalar measure_text(SkGlyphCache*, const char* text, size_t length,
|
|
int* count, SkRect* bounds) const;
|
|
|
|
SkGlyphCache* detachCache(const SkDeviceProperties* deviceProperties, const SkMatrix*) const;
|
|
|
|
void descriptorProc(const SkDeviceProperties* deviceProperties, const SkMatrix* deviceMatrix,
|
|
void (*proc)(SkTypeface*, const SkDescriptor*, void*),
|
|
void* context, bool ignoreGamma = false) const;
|
|
|
|
static void Term();
|
|
|
|
enum {
|
|
/* This is the size we use when we ask for a glyph's path. We then
|
|
* post-transform it as we draw to match the request.
|
|
* This is done to try to re-use cache entries for the path.
|
|
*
|
|
* This value is somewhat arbitrary. In theory, it could be 1, since
|
|
* we store paths as floats. However, we get the path from the font
|
|
* scaler, and it may represent its paths as fixed-point (or 26.6),
|
|
* so we shouldn't ask for something too big (might overflow 16.16)
|
|
* or too small (underflow 26.6).
|
|
*
|
|
* This value could track kMaxSizeForGlyphCache, assuming the above
|
|
* constraints, but since we ask for unhinted paths, the two values
|
|
* need not match per-se.
|
|
*/
|
|
kCanonicalTextSizeForPaths = 64,
|
|
|
|
/*
|
|
* Above this size (taking into account CTM and textSize), we never use
|
|
* the cache for bits or metrics (we might overflow), so we just ask
|
|
* for a caononical size and post-transform that.
|
|
*/
|
|
kMaxSizeForGlyphCache = 256,
|
|
};
|
|
|
|
static bool TooBigToUseCache(const SkMatrix& ctm, const SkMatrix& textM);
|
|
|
|
bool tooBigToUseCache() const;
|
|
bool tooBigToUseCache(const SkMatrix& ctm) const;
|
|
|
|
// Set flags/hinting/textSize up to use for drawing text as paths.
|
|
// Returns scale factor to restore the original textSize, since will will
|
|
// have change it to kCanonicalTextSizeForPaths.
|
|
SkScalar setupForAsPaths();
|
|
|
|
static SkScalar MaxCacheSize2() {
|
|
static const SkScalar kMaxSize = SkIntToScalar(kMaxSizeForGlyphCache);
|
|
static const SkScalar kMag2Max = kMaxSize * kMaxSize;
|
|
return kMag2Max;
|
|
}
|
|
|
|
friend class SkAutoGlyphCache;
|
|
friend class SkCanvas;
|
|
friend class SkDraw;
|
|
friend class SkGraphics; // So Term() can be called.
|
|
friend class SkPDFDevice;
|
|
friend class SkTextToPathIter;
|
|
friend class SkCanonicalizePaint;
|
|
|
|
#ifdef SK_BUILD_FOR_ANDROID
|
|
SkPaintOptionsAndroid fPaintOptionsAndroid;
|
|
|
|
// In order for the == operator to work properly this must be the last field
|
|
// in the struct so that we can do a memcmp to this field's offset.
|
|
uint32_t fGenerationID;
|
|
#endif
|
|
};
|
|
|
|
#endif
|