skia2/include/sksl
Kevin Lubick 96e4053be7 Update Bazel files
- Use latest emscripten toolchain (3.1.0)
 - Autogenerate the atoms and manually fix some of the file lists.
 - Add a known_good_builds target to bazel/Makefile to help
   check the things we expect to work with Bazel.

Change-Id: Ia5f51e7b9eb5c108386820ad59180c8f862f5a70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491438
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-01-06 18:10:57 +00:00
..
BUILD.bazel Update Bazel files 2022-01-06 18:10:57 +00:00
DSL.h Broke DSLVar into separate subclasses 2021-07-15 15:40:06 +00:00
DSLBlock.h Fixed some fixups not being applied to DSL code 2021-07-12 14:25:38 +00:00
DSLCase.h Fix line numbers of several DSLParser errors 2021-09-03 22:12:22 +00:00
DSLCore.h Remove ASTNode and SkSLParser 2021-09-28 13:36:49 +00:00
DSLExpression.h Removed a number of utility methods from DSLWriter 2021-10-04 20:42:22 +00:00
DSLFunction.h Removed a number of utility methods from DSLWriter 2021-10-04 20:42:22 +00:00
DSLLayout.h Rename SkSL 'srgb_unpremul' to just 'color' 2021-12-07 17:56:27 +00:00
DSLModifiers.h Emit qualifiers in the GLSL ES-required order. 2021-10-01 19:09:43 +00:00
DSLRuntimeEffects.h Disallow sk_FragCoord in SkRuntimeEffect 2021-07-21 13:36:56 +00:00
DSLStatement.h Make DSLStatement-from-SkSL ctors public. 2021-09-20 14:09:14 +00:00
DSLSymbols.h Match GLSL scoping rules more closely in SkSL. 2021-10-12 21:53:28 +00:00
DSLType.h Replace illegal DSLTypes with Poison types. 2021-10-06 00:12:07 +00:00
DSLVar.h Removed a number of utility methods from DSLWriter 2021-10-04 20:42:22 +00:00
DSLWrapper.h Initial land of DSLParser 2021-07-20 20:28:54 +00:00
SkSLDebugTrace.h Add SkRuntimeEffect::MakeTraced API for SkShader debugging. 2021-12-07 22:34:00 +00:00
SkSLErrorReporter.h Prevent 'binding' and 'set' on struct/interface block fields 2021-11-29 15:53:57 +00:00