skia2/include/gpu
Brian Salomon 25a880960a Rename GrBatch to GrOp
Change-Id: I27b6324f8040899fafeda23ca524bc54a4dbf090
Reviewed-on: https://skia-review.googlesource.com/5392
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-01 15:12:53 +00:00
..
effects Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
gl Add image functions to GrGLInterface 2016-11-15 19:37:35 +00:00
vk Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
GrBlend.h Create fragment processor for performing input color blend with child processor 2015-09-15 15:33:27 -07:00
GrBuffer.h Add resource provider flag to avoid client-side buffers 2016-07-13 10:16:32 -07:00
GrCaps.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrClip.h Rename GrDrawContext to GrRenderTargetContext 2016-10-27 19:14:09 +00:00
GrColor.h Revert "Revert "Add integer texture support."" 2016-11-11 21:58:52 +00:00
GrColorSpaceXform.h Add storage and computation of SkColor4f version of gradient stops. 2016-09-15 11:09:45 -07:00
GrConfig.h Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. 2016-04-29 06:41:35 -07:00
GrContext.h Defer more renderTargetContexts in the GPU image filter paths - take 2 2016-11-21 11:05:03 -08:00
GrContextOptions.h Rename GrBatch to GrOp 2016-12-01 15:12:53 +00:00
GrCoordTransform.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrFragmentProcessor.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrGpuResource.h Add IORef capability to GrSurfaceProxy objects - take 2 2016-11-16 11:17:17 -08:00
GrGpuResourceRef.h Reland image storage with fixes. 2016-11-29 17:42:53 +00:00
GrInvariantOutput.h Added premulFourChannelColor to GrInvariantOutput 2016-07-14 09:02:18 -07:00
GrPaint.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrProcessor.h Reland image storage with fixes. 2016-11-29 17:42:53 +00:00
GrProcessorUnitTest.h Rename GrTextureAccess to GrProcessor::TextureSampler. 2016-11-17 17:18:53 +00:00
GrProgramElement.h Move SkTArray to include/private. 2016-02-17 13:13:44 -08:00
GrRenderTarget.h Added GrSurfaceContext and GrTextureContext 2016-11-23 15:52:27 +00:00
GrRenderTargetContext.h Fix gpu blurring on platforms that "useDrawInsteadOfClear" 2016-11-25 21:36:00 +00:00
GrResourceKey.h Move off SK_SUPPORT_LEGACY_DATA_FACTORIES. 2016-08-02 14:40:46 -07:00
GrSamplerParams.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrShaderCaps.h Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory 2016-11-29 21:12:45 +00:00
GrShaderVar.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrSurface.h Fix computation of texture size for approximately-fit deferred proxies 2016-11-17 20:47:18 +00:00
GrSurfaceContext.h Added GrSurfaceContext and GrTextureContext 2016-11-23 15:52:27 +00:00
GrTestUtils.h Add helper to create random AsFPArgs for Ganesh unit tests 2016-10-19 16:01:07 +00:00
GrTexture.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrTextureContext.h Added GrSurfaceContext and GrTextureContext 2016-11-23 15:52:27 +00:00
GrTextureProvider.h Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
GrTypes.h Revert "Revert "Add integer texture support."" 2016-11-11 21:58:52 +00:00
GrTypesPriv.h Reland image storage with fixes. 2016-11-29 17:42:53 +00:00
GrXferProcessor.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
SkGr.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00