skia2/xcode
reed@android.com 25fc5b9f0a update SDL port to support OpenGL
need to separate out SK_BUILD_FOR_MAC when we need to know where certain OS
headers are, and SK_BUILD_FOR_SDL when we are choosing an SkOSWindow variant...



git-svn-id: http://skia.googlecode.com/svn/trunk@190 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-05-29 03:40:05 +00:00
..
core/core.xcodeproj add SDL support 2009-05-22 20:44:12 +00:00
effects/effects.xcodeproj move shapes subclasses into effects 2009-05-27 01:20:10 +00:00
hostapp add CG imagedecoder (still needs encoding) 2008-12-23 16:06:51 +00:00
maccore/maccore.xcodeproj add SkSize for dimensions 2009-05-13 14:00:33 +00:00
sampleapp move shapes subclasses into effects 2009-05-27 01:20:10 +00:00
sampleapp_sdl update SDL port to support OpenGL 2009-05-29 03:40:05 +00:00