skia2/include/gpu
bsalomon 1d89ddc4a3 Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.org/481443002/)
Reason for revert:
Likely caused a leak detected in Chromium after last Skia roll.

Original issue's description:
> Add GrResourceCache2.
>
> Currently it just replaces GrGpu as the owner of the linked list of resources.
>
> Committed: https://skia.googlesource.com/skia/+/94ce9ac8624dbb45656b8f5c992fad9c9ff3ee5f

R=mtklein@google.com, robertphillips@google.com
TBR=mtklein@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/477323006
2014-08-19 14:20:58 -07:00
..
gl Wrap NV_path_rendering API with GrGLPathRendering 2014-08-11 14:05:05 -07:00
GrBackendEffectFactory.h
GrClipData.h
GrColor.h Always use both a color and coverage attribute in GrAARectRenderer. 2014-08-11 11:07:48 -07:00
GrConfig.h Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation 2014-08-12 18:00:47 -07:00
GrContext.h Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.org/481443002/) 2014-08-19 14:20:58 -07:00
GrContextFactory.h Add flag to bench/render pictures 2014-08-18 07:52:17 -07:00
GrCoordTransform.h
GrDrawEffect.h
GrEffect.h
GrEffectStage.h Don't compare coord change matrices to determine effect compatibility when using explicit local coords. 2014-08-04 10:56:40 -07:00
GrEffectUnitTest.h
GrFontScaler.h Fix thread unsafe mutex initialization. 2014-07-25 11:52:48 -07:00
GrGlyph.h Replace use of GrTHashTable in GrFontCache with SkTDynamicHash. 2014-07-22 13:25:26 -07:00
GrGpuResource.h Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.org/481443002/) 2014-08-19 14:20:58 -07:00
GrPaint.h
GrPathRendererChain.h
GrRect.h
GrRenderTarget.h
GrSurface.h Rename GrGpuObject to GrGpuResource 2014-07-25 08:35:45 -07:00
GrTBackendEffectFactory.h
GrTexture.h Some fixes around GrContext::abandonContext: 2014-07-29 08:01:52 -07:00
GrTextureAccess.h
GrTypes.h Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation 2014-08-12 18:00:47 -07:00
GrTypesPriv.h
GrUserConfig.h
SkGpuDevice.h add drawPicture variant that takes a matrix and paint 2014-08-09 11:08:05 -07:00
SkGr.h eliminate code related to SkBitmap::Config 2014-08-18 08:13:03 -07:00
SkGrPixelRef.h
SkGrTexturePixelRef.h