261c3ad7fd
BUG=skia: Review URL: https://codereview.chromium.org/1061323003
1034 lines
37 KiB
C++
1034 lines
37 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <ctype.h>
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#include "nanobench.h"
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#include "Benchmark.h"
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#include "CodecBench.h"
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#include "CrashHandler.h"
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#include "DecodingBench.h"
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#include "DecodingSubsetBench.h"
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#include "GMBench.h"
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#include "ProcStats.h"
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#include "ResultsWriter.h"
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#include "RecordingBench.h"
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#include "SKPAnimationBench.h"
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#include "SKPBench.h"
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#include "Stats.h"
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#include "Timer.h"
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#include "SkBBoxHierarchy.h"
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#include "SkCanvas.h"
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#include "SkCodec.h"
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#include "SkCommonFlags.h"
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#include "SkData.h"
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#include "SkForceLinking.h"
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#include "SkGraphics.h"
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#include "SkOSFile.h"
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#include "SkPictureRecorder.h"
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#include "SkPictureUtils.h"
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#include "SkString.h"
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#include "SkSurface.h"
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#include "SkTaskGroup.h"
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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#include "nanobenchAndroid.h"
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#endif
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#if SK_SUPPORT_GPU
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#include "gl/GrGLDefines.h"
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#include "GrContextFactory.h"
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SkAutoTDelete<GrContextFactory> gGrFactory;
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#endif
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__SK_FORCE_IMAGE_DECODER_LINKING;
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static const int kAutoTuneLoops = 0;
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static const int kDefaultLoops =
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#ifdef SK_DEBUG
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1;
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#else
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kAutoTuneLoops;
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#endif
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static SkString loops_help_txt() {
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SkString help;
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help.printf("Number of times to run each bench. Set this to %d to auto-"
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"tune for each bench. Timings are only reported when auto-tuning.",
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kAutoTuneLoops);
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return help;
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}
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DEFINE_int32(loops, kDefaultLoops, loops_help_txt().c_str());
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DEFINE_int32(samples, 10, "Number of samples to measure for each bench.");
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DEFINE_int32(overheadLoops, 100000, "Loops to estimate timer overhead.");
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DEFINE_double(overheadGoal, 0.0001,
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"Loop until timer overhead is at most this fraction of our measurments.");
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DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU.");
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DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allows to lag.");
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DEFINE_bool(gpuCompressAlphaMasks, false, "Compress masks generated from falling back to "
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"software path rendering.");
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DEFINE_string(outResultsFile, "", "If given, write results here as JSON.");
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DEFINE_int32(maxCalibrationAttempts, 3,
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"Try up to this many times to guess loops for a bench, or skip the bench.");
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DEFINE_int32(maxLoops, 1000000, "Never run a bench more times than this.");
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DEFINE_string(clip, "0,0,1000,1000", "Clip for SKPs.");
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DEFINE_string(scales, "1.0", "Space-separated scales for SKPs.");
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DEFINE_string(zoom, "1.0,1", "Comma-separated scale,step zoom factors for SKPs.");
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DEFINE_bool(bbh, true, "Build a BBH for SKPs?");
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DEFINE_bool(mpd, true, "Use MultiPictureDraw for the SKPs?");
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DEFINE_int32(flushEvery, 10, "Flush --outResultsFile every Nth run.");
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DEFINE_bool(resetGpuContext, true, "Reset the GrContext before running each test.");
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DEFINE_bool(gpuStats, false, "Print GPU stats after each gpu benchmark?");
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static SkString humanize(double ms) {
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if (FLAGS_verbose) return SkStringPrintf("%llu", (uint64_t)(ms*1e6));
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return HumanizeMs(ms);
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}
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#define HUMANIZE(ms) humanize(ms).c_str()
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bool Target::init(SkImageInfo info, Benchmark* bench) {
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if (Benchmark::kRaster_Backend == config.backend) {
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this->surface.reset(SkSurface::NewRaster(info));
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if (!this->surface.get()) {
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return false;
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}
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}
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return true;
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}
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bool Target::capturePixels(SkBitmap* bmp) {
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SkCanvas* canvas = this->getCanvas();
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if (!canvas) {
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return false;
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}
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bmp->setInfo(canvas->imageInfo());
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if (!canvas->readPixels(bmp, 0, 0)) {
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SkDebugf("Can't read canvas pixels.\n");
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return false;
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}
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return true;
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}
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#if SK_SUPPORT_GPU
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struct GPUTarget : public Target {
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explicit GPUTarget(const Config& c) : Target(c), gl(NULL) { }
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SkGLContext* gl;
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void setup() override {
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this->gl->makeCurrent();
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// Make sure we're done with whatever came before.
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SK_GL(*this->gl, Finish());
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}
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void endTiming() override {
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if (this->gl) {
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SK_GL(*this->gl, Flush());
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this->gl->swapBuffers();
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}
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}
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void fence() override {
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SK_GL(*this->gl, Finish());
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}
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bool needsFrameTiming() const override { return true; }
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bool init(SkImageInfo info, Benchmark* bench) override {
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uint32_t flags = this->config.useDFText ? SkSurfaceProps::kUseDistanceFieldFonts_Flag : 0;
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SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
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this->surface.reset(SkSurface::NewRenderTarget(gGrFactory->get(this->config.ctxType),
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SkSurface::kNo_Budgeted, info,
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this->config.samples, &props));
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this->gl = gGrFactory->getGLContext(this->config.ctxType);
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if (!this->surface.get()) {
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return false;
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}
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return true;
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}
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void fillOptions(ResultsWriter* log) override {
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const GrGLubyte* version;
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SK_GL_RET(*this->gl, version, GetString(GR_GL_VERSION));
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log->configOption("GL_VERSION", (const char*)(version));
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SK_GL_RET(*this->gl, version, GetString(GR_GL_RENDERER));
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log->configOption("GL_RENDERER", (const char*) version);
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SK_GL_RET(*this->gl, version, GetString(GR_GL_VENDOR));
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log->configOption("GL_VENDOR", (const char*) version);
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SK_GL_RET(*this->gl, version, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
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log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version);
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}
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};
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#endif
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static double time(int loops, Benchmark* bench, Target* target) {
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SkCanvas* canvas = target->getCanvas();
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if (canvas) {
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canvas->clear(SK_ColorWHITE);
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}
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WallTimer timer;
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timer.start();
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canvas = target->beginTiming(canvas);
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bench->draw(loops, canvas);
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if (canvas) {
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canvas->flush();
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}
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target->endTiming();
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timer.end();
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return timer.fWall;
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}
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static double estimate_timer_overhead() {
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double overhead = 0;
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for (int i = 0; i < FLAGS_overheadLoops; i++) {
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WallTimer timer;
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timer.start();
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timer.end();
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overhead += timer.fWall;
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}
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return overhead / FLAGS_overheadLoops;
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}
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static int detect_forever_loops(int loops) {
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// look for a magic run-forever value
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if (loops < 0) {
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loops = SK_MaxS32;
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}
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return loops;
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}
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static int clamp_loops(int loops) {
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if (loops < 1) {
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SkDebugf("ERROR: clamping loops from %d to 1. "
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"There's probably something wrong with the bench.\n", loops);
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return 1;
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}
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if (loops > FLAGS_maxLoops) {
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SkDebugf("WARNING: clamping loops from %d to FLAGS_maxLoops, %d.\n", loops, FLAGS_maxLoops);
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return FLAGS_maxLoops;
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}
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return loops;
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}
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static bool write_canvas_png(Target* target, const SkString& filename) {
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if (filename.isEmpty()) {
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return false;
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}
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if (target->getCanvas() &&
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kUnknown_SkColorType == target->getCanvas()->imageInfo().colorType()) {
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return false;
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}
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SkBitmap bmp;
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if (!target->capturePixels(&bmp)) {
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return false;
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}
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SkString dir = SkOSPath::Dirname(filename.c_str());
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if (!sk_mkdir(dir.c_str())) {
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SkDebugf("Can't make dir %s.\n", dir.c_str());
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return false;
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}
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SkFILEWStream stream(filename.c_str());
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if (!stream.isValid()) {
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SkDebugf("Can't write %s.\n", filename.c_str());
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return false;
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}
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if (!SkImageEncoder::EncodeStream(&stream, bmp, SkImageEncoder::kPNG_Type, 100)) {
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SkDebugf("Can't encode a PNG.\n");
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return false;
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}
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return true;
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}
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static int kFailedLoops = -2;
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static int cpu_bench(const double overhead, Target* target, Benchmark* bench, double* samples) {
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// First figure out approximately how many loops of bench it takes to make overhead negligible.
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double bench_plus_overhead = 0.0;
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int round = 0;
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if (kAutoTuneLoops == FLAGS_loops) {
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while (bench_plus_overhead < overhead) {
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if (round++ == FLAGS_maxCalibrationAttempts) {
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SkDebugf("WARNING: Can't estimate loops for %s (%s vs. %s); skipping.\n",
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bench->getUniqueName(), HUMANIZE(bench_plus_overhead), HUMANIZE(overhead));
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return kFailedLoops;
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}
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bench_plus_overhead = time(1, bench, target);
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}
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}
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// Later we'll just start and stop the timer once but loop N times.
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// We'll pick N to make timer overhead negligible:
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//
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// overhead
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// ------------------------- < FLAGS_overheadGoal
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// overhead + N * Bench Time
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//
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// where bench_plus_overhead ≈ overhead + Bench Time.
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//
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// Doing some math, we get:
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//
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// (overhead / FLAGS_overheadGoal) - overhead
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// ------------------------------------------ < N
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// bench_plus_overhead - overhead)
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//
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// Luckily, this also works well in practice. :)
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int loops = FLAGS_loops;
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if (kAutoTuneLoops == loops) {
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const double numer = overhead / FLAGS_overheadGoal - overhead;
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const double denom = bench_plus_overhead - overhead;
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loops = (int)ceil(numer / denom);
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loops = clamp_loops(loops);
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} else {
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loops = detect_forever_loops(loops);
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}
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for (int i = 0; i < FLAGS_samples; i++) {
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samples[i] = time(loops, bench, target) / loops;
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}
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return loops;
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}
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static int gpu_bench(Target* target,
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Benchmark* bench,
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double* samples) {
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// First, figure out how many loops it'll take to get a frame up to FLAGS_gpuMs.
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int loops = FLAGS_loops;
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if (kAutoTuneLoops == loops) {
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loops = 1;
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double elapsed = 0;
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do {
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if (1<<30 == loops) {
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// We're about to wrap. Something's wrong with the bench.
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loops = 0;
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break;
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}
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loops *= 2;
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// If the GPU lets frames lag at all, we need to make sure we're timing
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// _this_ round, not still timing last round. We force this by looping
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// more times than any reasonable GPU will allow frames to lag.
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for (int i = 0; i < FLAGS_gpuFrameLag; i++) {
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elapsed = time(loops, bench, target);
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}
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} while (elapsed < FLAGS_gpuMs);
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// We've overshot at least a little. Scale back linearly.
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loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
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loops = clamp_loops(loops);
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// Make sure we're not still timing our calibration.
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target->fence();
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} else {
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loops = detect_forever_loops(loops);
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}
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// Pretty much the same deal as the calibration: do some warmup to make
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// sure we're timing steady-state pipelined frames.
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for (int i = 0; i < FLAGS_gpuFrameLag; i++) {
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time(loops, bench, target);
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}
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// Now, actually do the timing!
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for (int i = 0; i < FLAGS_samples; i++) {
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samples[i] = time(loops, bench, target) / loops;
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}
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return loops;
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}
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static SkString to_lower(const char* str) {
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SkString lower(str);
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for (size_t i = 0; i < lower.size(); i++) {
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lower[i] = tolower(lower[i]);
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}
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return lower;
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}
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static bool is_cpu_config_allowed(const char* name) {
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for (int i = 0; i < FLAGS_config.count(); i++) {
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if (to_lower(FLAGS_config[i]).equals(name)) {
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return true;
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}
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}
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return false;
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}
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#if SK_SUPPORT_GPU
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static bool is_gpu_config_allowed(const char* name, GrContextFactory::GLContextType ctxType,
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int sampleCnt) {
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if (!is_cpu_config_allowed(name)) {
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return false;
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}
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if (const GrContext* ctx = gGrFactory->get(ctxType)) {
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return sampleCnt <= ctx->getMaxSampleCount();
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}
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return false;
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}
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#endif
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#if SK_SUPPORT_GPU
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#define kBogusGLContextType GrContextFactory::kNative_GLContextType
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#else
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#define kBogusGLContextType 0
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#endif
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// Append all configs that are enabled and supported.
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static void create_configs(SkTDArray<Config>* configs) {
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#define CPU_CONFIG(name, backend, color, alpha) \
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if (is_cpu_config_allowed(#name)) { \
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Config config = { #name, Benchmark::backend, color, alpha, 0, \
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kBogusGLContextType, false }; \
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configs->push(config); \
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}
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if (FLAGS_cpu) {
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CPU_CONFIG(nonrendering, kNonRendering_Backend, kUnknown_SkColorType, kUnpremul_SkAlphaType)
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CPU_CONFIG(8888, kRaster_Backend, kN32_SkColorType, kPremul_SkAlphaType)
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CPU_CONFIG(565, kRaster_Backend, kRGB_565_SkColorType, kOpaque_SkAlphaType)
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}
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#if SK_SUPPORT_GPU
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#define GPU_CONFIG(name, ctxType, samples, useDFText) \
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if (is_gpu_config_allowed(#name, GrContextFactory::ctxType, samples)) { \
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Config config = { \
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#name, \
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Benchmark::kGPU_Backend, \
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kN32_SkColorType, \
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kPremul_SkAlphaType, \
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samples, \
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GrContextFactory::ctxType, \
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useDFText }; \
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configs->push(config); \
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}
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if (FLAGS_gpu) {
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GPU_CONFIG(gpu, kNative_GLContextType, 0, false)
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GPU_CONFIG(msaa4, kNative_GLContextType, 4, false)
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GPU_CONFIG(msaa16, kNative_GLContextType, 16, false)
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GPU_CONFIG(nvprmsaa4, kNVPR_GLContextType, 4, false)
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GPU_CONFIG(nvprmsaa16, kNVPR_GLContextType, 16, false)
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GPU_CONFIG(gpudft, kNative_GLContextType, 0, true)
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GPU_CONFIG(debug, kDebug_GLContextType, 0, false)
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GPU_CONFIG(nullgpu, kNull_GLContextType, 0, false)
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#ifdef SK_ANGLE
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GPU_CONFIG(angle, kANGLE_GLContextType, 0, false)
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#endif
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}
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#endif
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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if (is_cpu_config_allowed("hwui")) {
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Config config = { "hwui", Benchmark::kHWUI_Backend, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType, 0, kBogusGLContextType, false };
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configs->push(config);
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}
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#endif
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}
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// If bench is enabled for config, returns a Target* for it, otherwise NULL.
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static Target* is_enabled(Benchmark* bench, const Config& config) {
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if (!bench->isSuitableFor(config.backend)) {
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return NULL;
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}
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SkImageInfo info = SkImageInfo::Make(bench->getSize().fX, bench->getSize().fY,
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config.color, config.alpha);
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Target* target = NULL;
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switch (config.backend) {
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#if SK_SUPPORT_GPU
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case Benchmark::kGPU_Backend:
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target = new GPUTarget(config);
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break;
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#endif
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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case Benchmark::kHWUI_Backend:
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target = new HWUITarget(config, bench);
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break;
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#endif
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default:
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target = new Target(config);
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break;
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}
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if (!target->init(info, bench)) {
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delete target;
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return NULL;
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}
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return target;
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}
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// Creates targets for a benchmark and a set of configs.
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static void create_targets(SkTDArray<Target*>* targets, Benchmark* b,
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const SkTDArray<Config>& configs) {
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for (int i = 0; i < configs.count(); ++i) {
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if (Target* t = is_enabled(b, configs[i])) {
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targets->push(t);
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}
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}
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}
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class BenchmarkStream {
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public:
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BenchmarkStream() : fBenches(BenchRegistry::Head())
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, fGMs(skiagm::GMRegistry::Head())
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, fCurrentRecording(0)
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, fCurrentScale(0)
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, fCurrentSKP(0)
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, fCurrentUseMPD(0)
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, fCurrentCodec(0)
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, fCurrentImage(0)
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, fCurrentSubsetImage(0)
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, fCurrentColorType(0)
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, fCurrentAnimSKP(0)
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, fDivisor(2) {
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for (int i = 0; i < FLAGS_skps.count(); i++) {
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if (SkStrEndsWith(FLAGS_skps[i], ".skp")) {
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fSKPs.push_back() = FLAGS_skps[i];
|
|
} else {
|
|
SkOSFile::Iter it(FLAGS_skps[i], ".skp");
|
|
SkString path;
|
|
while (it.next(&path)) {
|
|
fSKPs.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (4 != sscanf(FLAGS_clip[0], "%d,%d,%d,%d",
|
|
&fClip.fLeft, &fClip.fTop, &fClip.fRight, &fClip.fBottom)) {
|
|
SkDebugf("Can't parse %s from --clip as an SkIRect.\n", FLAGS_clip[0]);
|
|
exit(1);
|
|
}
|
|
|
|
for (int i = 0; i < FLAGS_scales.count(); i++) {
|
|
if (1 != sscanf(FLAGS_scales[i], "%f", &fScales.push_back())) {
|
|
SkDebugf("Can't parse %s from --scales as an SkScalar.\n", FLAGS_scales[i]);
|
|
exit(1);
|
|
}
|
|
}
|
|
|
|
if (2 != sscanf(FLAGS_zoom[0], "%f,%d", &fZoomScale, &fZoomSteps)) {
|
|
SkDebugf("Can't parse %s from --zoom as a scale,step.\n", FLAGS_zoom[0]);
|
|
exit(1);
|
|
}
|
|
|
|
fUseMPDs.push_back() = false;
|
|
if (FLAGS_mpd) {
|
|
fUseMPDs.push_back() = true;
|
|
}
|
|
|
|
// Prepare the images for decoding
|
|
for (int i = 0; i < FLAGS_images.count(); i++) {
|
|
const char* flag = FLAGS_images[i];
|
|
if (sk_isdir(flag)) {
|
|
// If the value passed in is a directory, add all the images
|
|
SkOSFile::Iter it(flag);
|
|
SkString file;
|
|
while (it.next(&file)) {
|
|
fImages.push_back() = SkOSPath::Join(flag, file.c_str());
|
|
}
|
|
} else if (sk_exists(flag)) {
|
|
// Also add the value if it is a single image
|
|
fImages.push_back() = flag;
|
|
}
|
|
}
|
|
|
|
// Choose the candidate color types for image decoding
|
|
const SkColorType colorTypes[] =
|
|
{ kN32_SkColorType, kRGB_565_SkColorType, kAlpha_8_SkColorType, kIndex_8_SkColorType };
|
|
fColorTypes.push_back_n(SK_ARRAY_COUNT(colorTypes), colorTypes);
|
|
}
|
|
|
|
static bool ReadPicture(const char* path, SkAutoTUnref<SkPicture>* pic) {
|
|
// Not strictly necessary, as it will be checked again later,
|
|
// but helps to avoid a lot of pointless work if we're going to skip it.
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path)) {
|
|
return false;
|
|
}
|
|
|
|
SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(path));
|
|
if (stream.get() == NULL) {
|
|
SkDebugf("Could not read %s.\n", path);
|
|
return false;
|
|
}
|
|
|
|
pic->reset(SkPicture::CreateFromStream(stream.get()));
|
|
if (pic->get() == NULL) {
|
|
SkDebugf("Could not read %s as an SkPicture.\n", path);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
Benchmark* next() {
|
|
if (fBenches) {
|
|
Benchmark* bench = fBenches->factory()(NULL);
|
|
fBenches = fBenches->next();
|
|
fSourceType = "bench";
|
|
fBenchType = "micro";
|
|
return bench;
|
|
}
|
|
|
|
while (fGMs) {
|
|
SkAutoTDelete<skiagm::GM> gm(fGMs->factory()(NULL));
|
|
fGMs = fGMs->next();
|
|
if (gm->runAsBench()) {
|
|
fSourceType = "gm";
|
|
fBenchType = "micro";
|
|
return SkNEW_ARGS(GMBench, (gm.detach()));
|
|
}
|
|
}
|
|
|
|
// First add all .skps as RecordingBenches.
|
|
while (fCurrentRecording < fSKPs.count()) {
|
|
const SkString& path = fSKPs[fCurrentRecording++];
|
|
SkAutoTUnref<SkPicture> pic;
|
|
if (!ReadPicture(path.c_str(), &pic)) {
|
|
continue;
|
|
}
|
|
SkString name = SkOSPath::Basename(path.c_str());
|
|
fSourceType = "skp";
|
|
fBenchType = "recording";
|
|
fSKPBytes = static_cast<double>(SkPictureUtils::ApproximateBytesUsed(pic));
|
|
fSKPOps = pic->approximateOpCount();
|
|
return SkNEW_ARGS(RecordingBench, (name.c_str(), pic.get(), FLAGS_bbh));
|
|
}
|
|
|
|
// Then once each for each scale as SKPBenches (playback).
|
|
while (fCurrentScale < fScales.count()) {
|
|
while (fCurrentSKP < fSKPs.count()) {
|
|
const SkString& path = fSKPs[fCurrentSKP];
|
|
SkAutoTUnref<SkPicture> pic;
|
|
if (!ReadPicture(path.c_str(), &pic)) {
|
|
fCurrentSKP++;
|
|
continue;
|
|
}
|
|
|
|
while (fCurrentUseMPD < fUseMPDs.count()) {
|
|
if (FLAGS_bbh) {
|
|
// The SKP we read off disk doesn't have a BBH. Re-record so it grows one.
|
|
SkRTreeFactory factory;
|
|
SkPictureRecorder recorder;
|
|
static const int kFlags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
|
|
pic->playback(recorder.beginRecording(pic->cullRect().width(),
|
|
pic->cullRect().height(),
|
|
&factory,
|
|
fUseMPDs[fCurrentUseMPD] ? kFlags : 0));
|
|
pic.reset(recorder.endRecording());
|
|
}
|
|
SkString name = SkOSPath::Basename(path.c_str());
|
|
fSourceType = "skp";
|
|
fBenchType = "playback";
|
|
return SkNEW_ARGS(SKPBench,
|
|
(name.c_str(), pic.get(), fClip,
|
|
fScales[fCurrentScale], fUseMPDs[fCurrentUseMPD++]));
|
|
|
|
}
|
|
fCurrentUseMPD = 0;
|
|
fCurrentSKP++;
|
|
}
|
|
fCurrentSKP = 0;
|
|
fCurrentScale++;
|
|
}
|
|
|
|
// Now loop over each skp again if we have an animation
|
|
if (fZoomScale != 1.0f && fZoomSteps != 1) {
|
|
while (fCurrentAnimSKP < fSKPs.count()) {
|
|
const SkString& path = fSKPs[fCurrentAnimSKP];
|
|
SkAutoTUnref<SkPicture> pic;
|
|
if (!ReadPicture(path.c_str(), &pic)) {
|
|
fCurrentAnimSKP++;
|
|
continue;
|
|
}
|
|
|
|
fCurrentAnimSKP++;
|
|
SkString name = SkOSPath::Basename(path.c_str());
|
|
SkMatrix anim = SkMatrix::I();
|
|
anim.setScale(fZoomScale, fZoomScale);
|
|
return SkNEW_ARGS(SKPAnimationBench, (name.c_str(), pic.get(), fClip, anim,
|
|
fZoomSteps));
|
|
}
|
|
}
|
|
|
|
|
|
for (; fCurrentCodec < fImages.count(); fCurrentCodec++) {
|
|
const SkString& path = fImages[fCurrentCodec];
|
|
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
|
|
SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(encoded));
|
|
if (!codec) {
|
|
// Nothing to time.
|
|
SkDebugf("Cannot find codec for %s\n", path.c_str());
|
|
continue;
|
|
}
|
|
|
|
while (fCurrentColorType < fColorTypes.count()) {
|
|
const SkColorType colorType = fColorTypes[fCurrentColorType];
|
|
fCurrentColorType++;
|
|
|
|
// Make sure we can decode to this color type.
|
|
SkImageInfo info = codec->getInfo().makeColorType(colorType);
|
|
SkAlphaType alphaType;
|
|
if (!SkColorTypeValidateAlphaType(colorType, info.alphaType(),
|
|
&alphaType)) {
|
|
continue;
|
|
}
|
|
if (alphaType != info.alphaType()) {
|
|
info = info.makeAlphaType(alphaType);
|
|
}
|
|
|
|
const size_t rowBytes = info.minRowBytes();
|
|
SkAutoMalloc storage(info.getSafeSize(rowBytes));
|
|
|
|
// Used if fCurrentColorType is kIndex_8_SkColorType
|
|
int colorCount = 256;
|
|
SkPMColor colors[256];
|
|
|
|
const SkImageGenerator::Result result = codec->getPixels(
|
|
info, storage.get(), rowBytes, NULL, colors,
|
|
&colorCount);
|
|
switch (result) {
|
|
case SkImageGenerator::kSuccess:
|
|
case SkImageGenerator::kIncompleteInput:
|
|
return new CodecBench(SkOSPath::Basename(path.c_str()),
|
|
encoded, colorType);
|
|
case SkImageGenerator::kInvalidConversion:
|
|
// This is okay. Not all conversions are valid.
|
|
break;
|
|
default:
|
|
// This represents some sort of failure.
|
|
SkASSERT(false);
|
|
break;
|
|
}
|
|
}
|
|
fCurrentColorType = 0;
|
|
}
|
|
|
|
// Run the DecodingBenches
|
|
while (fCurrentImage < fImages.count()) {
|
|
while (fCurrentColorType < fColorTypes.count()) {
|
|
const SkString& path = fImages[fCurrentImage];
|
|
SkColorType colorType = fColorTypes[fCurrentColorType];
|
|
fCurrentColorType++;
|
|
// Check if the image decodes to the right color type
|
|
// before creating the benchmark
|
|
SkBitmap bitmap;
|
|
if (SkImageDecoder::DecodeFile(path.c_str(), &bitmap,
|
|
colorType, SkImageDecoder::kDecodePixels_Mode)
|
|
&& bitmap.colorType() == colorType) {
|
|
return new DecodingBench(path, colorType);
|
|
}
|
|
}
|
|
fCurrentColorType = 0;
|
|
fCurrentImage++;
|
|
}
|
|
|
|
// Run the DecodingSubsetBenches
|
|
while (fCurrentSubsetImage < fImages.count()) {
|
|
while (fCurrentColorType < fColorTypes.count()) {
|
|
const SkString& path = fImages[fCurrentSubsetImage];
|
|
SkColorType colorType = fColorTypes[fCurrentColorType];
|
|
fCurrentColorType++;
|
|
// Check if the image decodes before creating the benchmark
|
|
SkAutoTUnref<SkData> encoded(
|
|
SkData::NewFromFileName(path.c_str()));
|
|
SkAutoTDelete<SkMemoryStream> stream(
|
|
new SkMemoryStream(encoded));
|
|
SkAutoTDelete<SkImageDecoder>
|
|
decoder(SkImageDecoder::Factory(stream.get()));
|
|
if (!decoder) {
|
|
SkDebugf("Cannot find decoder for %s\n", path.c_str());
|
|
} else {
|
|
stream->rewind();
|
|
int w, h;
|
|
bool success;
|
|
if (!decoder->buildTileIndex(stream.detach(), &w, &h)
|
|
|| w*h == 1) {
|
|
// This is not an error, but in this case we still
|
|
// do not want to run the benchmark.
|
|
success = false;
|
|
} else if (fDivisor > w || fDivisor > h) {
|
|
SkDebugf("Divisor %d is too big for %s %dx%d\n",
|
|
fDivisor, path.c_str(), w, h);
|
|
success = false;
|
|
} else {
|
|
const int sW = w / fDivisor;
|
|
const int sH = h / fDivisor;
|
|
SkBitmap bitmap;
|
|
success = true;
|
|
for (int y = 0; y < h; y += sH) {
|
|
for (int x = 0; x < w; x += sW) {
|
|
SkIRect rect = SkIRect::MakeXYWH(x, y, sW, sH);
|
|
success &= decoder->decodeSubset(&bitmap, rect,
|
|
colorType);
|
|
}
|
|
}
|
|
}
|
|
// Create the benchmark if successful
|
|
if (success) {
|
|
return new DecodingSubsetBench(path, colorType,
|
|
fDivisor);
|
|
}
|
|
}
|
|
}
|
|
fCurrentColorType = 0;
|
|
fCurrentSubsetImage++;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void fillCurrentOptions(ResultsWriter* log) const {
|
|
log->configOption("source_type", fSourceType);
|
|
log->configOption("bench_type", fBenchType);
|
|
if (0 == strcmp(fSourceType, "skp")) {
|
|
log->configOption("clip",
|
|
SkStringPrintf("%d %d %d %d", fClip.fLeft, fClip.fTop,
|
|
fClip.fRight, fClip.fBottom).c_str());
|
|
log->configOption("scale", SkStringPrintf("%.2g", fScales[fCurrentScale]).c_str());
|
|
if (fCurrentUseMPD > 0) {
|
|
SkASSERT(1 == fCurrentUseMPD || 2 == fCurrentUseMPD);
|
|
log->configOption("multi_picture_draw", fUseMPDs[fCurrentUseMPD-1] ? "true" : "false");
|
|
}
|
|
}
|
|
if (0 == strcmp(fBenchType, "recording")) {
|
|
log->metric("bytes", fSKPBytes);
|
|
log->metric("ops", fSKPOps);
|
|
}
|
|
}
|
|
|
|
private:
|
|
const BenchRegistry* fBenches;
|
|
const skiagm::GMRegistry* fGMs;
|
|
SkIRect fClip;
|
|
SkTArray<SkScalar> fScales;
|
|
SkTArray<SkString> fSKPs;
|
|
SkTArray<bool> fUseMPDs;
|
|
SkTArray<SkString> fImages;
|
|
SkTArray<SkColorType> fColorTypes;
|
|
SkScalar fZoomScale;
|
|
int fZoomSteps;
|
|
|
|
double fSKPBytes, fSKPOps;
|
|
|
|
const char* fSourceType; // What we're benching: bench, GM, SKP, ...
|
|
const char* fBenchType; // How we bench it: micro, recording, playback, ...
|
|
int fCurrentRecording;
|
|
int fCurrentScale;
|
|
int fCurrentSKP;
|
|
int fCurrentUseMPD;
|
|
int fCurrentCodec;
|
|
int fCurrentImage;
|
|
int fCurrentSubsetImage;
|
|
int fCurrentColorType;
|
|
int fCurrentAnimSKP;
|
|
const int fDivisor;
|
|
};
|
|
|
|
int nanobench_main();
|
|
int nanobench_main() {
|
|
SetupCrashHandler();
|
|
SkAutoGraphics ag;
|
|
SkTaskGroup::Enabler enabled;
|
|
|
|
#if SK_SUPPORT_GPU
|
|
GrContext::Options grContextOpts;
|
|
grContextOpts.fDrawPathToCompressedTexture = FLAGS_gpuCompressAlphaMasks;
|
|
gGrFactory.reset(SkNEW_ARGS(GrContextFactory, (grContextOpts)));
|
|
#endif
|
|
|
|
if (FLAGS_veryVerbose) {
|
|
FLAGS_verbose = true;
|
|
}
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
FLAGS_samples = 1;
|
|
FLAGS_gpuFrameLag = 0;
|
|
}
|
|
|
|
if (!FLAGS_writePath.isEmpty()) {
|
|
SkDebugf("Writing files to %s.\n", FLAGS_writePath[0]);
|
|
if (!sk_mkdir(FLAGS_writePath[0])) {
|
|
SkDebugf("Could not create %s. Files won't be written.\n", FLAGS_writePath[0]);
|
|
FLAGS_writePath.set(0, NULL);
|
|
}
|
|
}
|
|
|
|
SkAutoTDelete<ResultsWriter> log(SkNEW(ResultsWriter));
|
|
if (!FLAGS_outResultsFile.isEmpty()) {
|
|
log.reset(SkNEW(NanoJSONResultsWriter(FLAGS_outResultsFile[0])));
|
|
}
|
|
|
|
if (1 == FLAGS_properties.count() % 2) {
|
|
SkDebugf("ERROR: --properties must be passed with an even number of arguments.\n");
|
|
return 1;
|
|
}
|
|
for (int i = 1; i < FLAGS_properties.count(); i += 2) {
|
|
log->property(FLAGS_properties[i-1], FLAGS_properties[i]);
|
|
}
|
|
|
|
if (1 == FLAGS_key.count() % 2) {
|
|
SkDebugf("ERROR: --key must be passed with an even number of arguments.\n");
|
|
return 1;
|
|
}
|
|
for (int i = 1; i < FLAGS_key.count(); i += 2) {
|
|
log->key(FLAGS_key[i-1], FLAGS_key[i]);
|
|
}
|
|
|
|
const double overhead = estimate_timer_overhead();
|
|
SkDebugf("Timer overhead: %s\n", HUMANIZE(overhead));
|
|
|
|
SkAutoTMalloc<double> samples(FLAGS_samples);
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
SkDebugf("Fixed number of loops; times would only be misleading so we won't print them.\n");
|
|
} else if (FLAGS_verbose) {
|
|
// No header.
|
|
} else if (FLAGS_quiet) {
|
|
SkDebugf("median\tbench\tconfig\n");
|
|
} else {
|
|
SkDebugf("maxrss\tloops\tmin\tmedian\tmean\tmax\tstddev\t%-*s\tconfig\tbench\n",
|
|
FLAGS_samples, "samples");
|
|
}
|
|
|
|
SkTDArray<Config> configs;
|
|
create_configs(&configs);
|
|
|
|
int runs = 0;
|
|
BenchmarkStream benchStream;
|
|
while (Benchmark* b = benchStream.next()) {
|
|
SkAutoTDelete<Benchmark> bench(b);
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getUniqueName())) {
|
|
continue;
|
|
}
|
|
|
|
SkTDArray<Target*> targets;
|
|
create_targets(&targets, bench.get(), configs);
|
|
|
|
if (!targets.isEmpty()) {
|
|
log->bench(bench->getUniqueName(), bench->getSize().fX, bench->getSize().fY);
|
|
bench->preDraw();
|
|
}
|
|
for (int j = 0; j < targets.count(); j++) {
|
|
// During HWUI output this canvas may be NULL.
|
|
SkCanvas* canvas = targets[j]->getCanvas();
|
|
const char* config = targets[j]->config.name;
|
|
|
|
targets[j]->setup();
|
|
bench->perCanvasPreDraw(canvas);
|
|
|
|
const int loops =
|
|
targets[j]->needsFrameTiming()
|
|
? gpu_bench(targets[j], bench.get(), samples.get())
|
|
: cpu_bench(overhead, targets[j], bench.get(), samples.get());
|
|
|
|
bench->perCanvasPostDraw(canvas);
|
|
|
|
if (Benchmark::kNonRendering_Backend != targets[j]->config.backend &&
|
|
!FLAGS_writePath.isEmpty() && FLAGS_writePath[0]) {
|
|
SkString pngFilename = SkOSPath::Join(FLAGS_writePath[0], config);
|
|
pngFilename = SkOSPath::Join(pngFilename.c_str(), bench->getUniqueName());
|
|
pngFilename.append(".png");
|
|
write_canvas_png(targets[j], pngFilename);
|
|
}
|
|
|
|
if (kFailedLoops == loops) {
|
|
// Can't be timed. A warning note has already been printed.
|
|
continue;
|
|
}
|
|
|
|
Stats stats(samples.get(), FLAGS_samples);
|
|
log->config(config);
|
|
log->configOption("name", bench->getName());
|
|
benchStream.fillCurrentOptions(log.get());
|
|
targets[j]->fillOptions(log.get());
|
|
log->metric("min_ms", stats.min);
|
|
if (runs++ % FLAGS_flushEvery == 0) {
|
|
log->flush();
|
|
}
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
if (targets.count() == 1) {
|
|
config = ""; // Only print the config if we run the same bench on more than one.
|
|
}
|
|
SkDebugf("%4dM\t%s\t%s\n"
|
|
, sk_tools::getBestResidentSetSizeMB()
|
|
, bench->getUniqueName()
|
|
, config);
|
|
} else if (FLAGS_verbose) {
|
|
for (int i = 0; i < FLAGS_samples; i++) {
|
|
SkDebugf("%s ", HUMANIZE(samples[i]));
|
|
}
|
|
SkDebugf("%s\n", bench->getUniqueName());
|
|
} else if (FLAGS_quiet) {
|
|
if (targets.count() == 1) {
|
|
config = ""; // Only print the config if we run the same bench on more than one.
|
|
}
|
|
SkDebugf("%s\t%s\t%s\n", HUMANIZE(stats.median), bench->getUniqueName(), config);
|
|
} else {
|
|
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
|
|
SkDebugf("%4dM\t%d\t%s\t%s\t%s\t%s\t%.0f%%\t%s\t%s\t%s\n"
|
|
, sk_tools::getBestResidentSetSizeMB()
|
|
, loops
|
|
, HUMANIZE(stats.min)
|
|
, HUMANIZE(stats.median)
|
|
, HUMANIZE(stats.mean)
|
|
, HUMANIZE(stats.max)
|
|
, stddev_percent
|
|
, stats.plot.c_str()
|
|
, config
|
|
, bench->getUniqueName()
|
|
);
|
|
}
|
|
#if SK_SUPPORT_GPU
|
|
if (FLAGS_gpuStats &&
|
|
Benchmark::kGPU_Backend == targets[j]->config.backend) {
|
|
gGrFactory->get(targets[j]->config.ctxType)->printCacheStats();
|
|
gGrFactory->get(targets[j]->config.ctxType)->printGpuStats();
|
|
}
|
|
#endif
|
|
}
|
|
targets.deleteAll();
|
|
|
|
#if SK_SUPPORT_GPU
|
|
if (FLAGS_abandonGpuContext) {
|
|
gGrFactory->abandonContexts();
|
|
}
|
|
if (FLAGS_resetGpuContext || FLAGS_abandonGpuContext) {
|
|
gGrFactory->destroyContexts();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
log->bench("memory_usage", 0,0);
|
|
log->config("meta");
|
|
log->metric("max_rss_mb", sk_tools::getMaxResidentSetSizeMB());
|
|
|
|
#if SK_SUPPORT_GPU
|
|
// Make sure we clean up the global GrContextFactory here, otherwise we might race with the
|
|
// SkEventTracer destructor
|
|
gGrFactory.reset(NULL);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if !defined SK_BUILD_FOR_IOS
|
|
int main(int argc, char** argv) {
|
|
SkCommandLineFlags::Parse(argc, argv);
|
|
return nanobench_main();
|
|
}
|
|
#endif
|