skia2/gn
Jim Van Verth 8e75147214 Allow GrD3DTextureResourceInfo to include declared D3D12 types.
Changes the GrD3DTextureResourceInfo member in GrD3DBackendSurfaceInfo
to be a unique_ptr<> so we can use forward refs.

This will allow us to use a shared_ptr variant to manage the
ID3D12Resource on GrD3DResourceResourceInfo, without polluting
client files with Windows definitions. Clients can use GrD3DTypes.h
to get the full declarations, GrD3DTypesMinimal.h for only the forward
references.

Bug: skia:9935
Change-Id: I075a3fc608bf6767dae202efd8cbf06cdd4a9457
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280602
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-31 19:06:09 +00:00
..
toolchain set lib_switch to empty for the msvc toolchain 2020-03-06 19:32:50 +00:00
__init__.py
bench.gni Remove exotic legacy bitmap drawing entry points: Nine, Lattice 2020-03-11 13:11:47 +00:00
BUILD.gn Fix gcc 9 warnings. 2020-03-27 23:00:54 +00:00
BUILDCONFIG.gn Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
call.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
checkdir.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
checkpath.py Python3 tweaks 2019-12-17 17:12:03 +00:00
codesign_ios.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
compile_ib_files.py Reland "Add launch screen to iOS apps" 2019-09-05 14:05:08 +00:00
compile_processors.py moved files generated from .fp files into generated/ directories 2019-04-10 18:02:02 +00:00
copy_git_directory.py GN tools: copy_git_directory.py better error message. 2019-11-19 17:04:18 +00:00
core.gni remove unused SkLightingShader 2020-03-30 20:55:34 +00:00
cp.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
create_sksl_enums.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
effects_imagefilters.gni Add new SkImageFilters factory API 2019-08-02 13:33:35 +00:00
effects.gni Add SkShaderMaskFilter.h to public header list 2019-06-21 14:40:25 +00:00
find_headers.py Python3 tweaks 2019-12-17 17:12:03 +00:00
find_msvc.py fall back to vswhere.exe to find msvc 2020-03-08 23:57:16 +00:00
find_xcode_sysroot.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
flutter_defines.gni Remove some legacy GN defines for Flutter 2020-03-30 15:36:12 +00:00
fuchsia_defines.gni remove legacy hinting-enum guards 2018-11-28 20:15:03 +00:00
gen_plist_ios.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
gm.gni remove unused SkLightingShader 2020-03-30 20:55:34 +00:00
gn_meta_sln.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
gn_to_bp_utils.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
gn_to_bp.py Remove mips workarounds for Android. 2020-03-13 18:46:26 +00:00
gn_to_cmake.py [infra] Change CMake build to use a temporary directory 2020-01-14 11:41:55 +00:00
gpu.gni Allow GrD3DTextureResourceInfo to include declared D3D12 types. 2020-03-31 19:06:09 +00:00
highest_version_dir.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
ios.gni gn: split out iOS templates to gn/ios.gni 2019-09-16 18:49:24 +00:00
is_clang.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
make_gm_gni.py GMs: re-sort gni, script to regenerate gni, file name convention 2019-05-02 20:08:37 +00:00
opts.gni clean up SkBitmapProcState::platformProcs() 2018-12-03 21:24:31 +00:00
pdf.gni Make skia_use_xps option work on Windows 2020-03-24 17:09:33 +00:00
push_to_android.py
run_sksllex.py Revert "Revert "SkSL now supports null child processors"" 2019-02-22 17:50:30 +00:00
samples.gni remove unused SkLightingShader 2020-03-30 20:55:34 +00:00
shared_sources.gni remove empty skia_for_chromium_defines 2019-01-17 17:37:01 +00:00
skia.gni Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
sksl.gni remove LerpRed shader 2020-03-12 18:37:17 +00:00
tests.gni Rename TessellatingPathRendererTests.cpp -> "Triangulating" 2020-03-27 19:42:03 +00:00
utils.gni rm Sk3D.h -- long live SkMat4 2020-02-20 13:15:33 +00:00
xps.gni GN: split out skia_*_public from skia_*_sources 2019-03-15 18:29:19 +00:00