265064450f
No longer used by any example content, and it requires unsigned integers and bitwise ops (which are both going to be hidden from public SkSL). Bug: skia:11093 Change-Id: I1941f7a1bed6c8512a5117ef256d18e420cbabee Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346779 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
408 lines
14 KiB
C++
408 lines
14 KiB
C++
/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tools/viewer/ParticlesSlide.h"
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#include "include/core/SkCanvas.h"
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#include "modules/particles/include/SkParticleEffect.h"
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#include "modules/particles/include/SkParticleSerialization.h"
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#include "modules/particles/include/SkReflected.h"
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#include "modules/skresources/include/SkResources.h"
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#include "src/core/SkOSFile.h"
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#include "src/sksl/SkSLByteCode.h"
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#include "src/utils/SkOSPath.h"
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#include "tools/Resources.h"
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#include "tools/ToolUtils.h"
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#include "tools/viewer/ImGuiLayer.h"
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#include "imgui.h"
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#include <string>
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#include <unordered_map>
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using namespace sk_app;
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class TestingResourceProvider : public skresources::ResourceProvider {
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public:
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TestingResourceProvider() {}
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sk_sp<SkData> load(const char resource_path[], const char resource_name[]) const override {
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auto it = fResources.find(resource_name);
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if (it != fResources.end()) {
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return it->second;
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} else {
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return GetResourceAsData(SkOSPath::Join(resource_path, resource_name).c_str());
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}
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}
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sk_sp<skresources::ImageAsset> loadImageAsset(const char resource_path[],
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const char resource_name[],
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const char /*resource_id*/[]) const override {
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auto data = this->load(resource_path, resource_name);
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return skresources::MultiFrameImageAsset::Make(data);
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}
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void addPath(const char resource_name[], const SkPath& path) {
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fResources[resource_name] = path.serialize();
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}
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private:
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std::unordered_map<std::string, sk_sp<SkData>> fResources;
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};
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///////////////////////////////////////////////////////////////////////////////
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static int InputTextCallback(ImGuiInputTextCallbackData* data) {
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if (data->EventFlag == ImGuiInputTextFlags_CallbackResize) {
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SkString* s = (SkString*)data->UserData;
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SkASSERT(data->Buf == s->writable_str());
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SkString tmp(data->Buf, data->BufTextLen);
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s->swap(tmp);
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data->Buf = s->writable_str();
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}
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return 0;
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}
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static int count_lines(const SkString& s) {
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int lines = 1;
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for (size_t i = 0; i < s.size(); ++i) {
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if (s[i] == '\n') {
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++lines;
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}
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}
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return lines;
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}
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class SkGuiVisitor : public SkFieldVisitor {
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public:
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SkGuiVisitor() {
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fTreeStack.push_back(true);
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}
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void visit(const char* name, float& f) override {
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fDirty = (fTreeStack.back() && ImGui::DragFloat(item(name), &f)) || fDirty;
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}
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void visit(const char* name, int& i) override {
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fDirty = (fTreeStack.back() && ImGui::DragInt(item(name), &i)) || fDirty;
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}
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void visit(const char* name, bool& b) override {
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fDirty = (fTreeStack.back() && ImGui::Checkbox(item(name), &b)) || fDirty;
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}
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void visit(const char* name, SkString& s) override {
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if (fTreeStack.back()) {
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int lines = count_lines(s);
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ImGuiInputTextFlags flags = ImGuiInputTextFlags_CallbackResize;
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if (lines > 1) {
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ImGui::LabelText("##Label", "%s", name);
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ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * (lines + 1));
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fDirty = ImGui::InputTextMultiline(item(name), s.writable_str(), s.size() + 1,
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boxSize, flags, InputTextCallback, &s)
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|| fDirty;
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} else {
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fDirty = ImGui::InputText(item(name), s.writable_str(), s.size() + 1, flags,
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InputTextCallback, &s)
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|| fDirty;
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}
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}
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}
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void visit(sk_sp<SkReflected>& e, const SkReflected::Type* baseType) override {
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if (fTreeStack.back()) {
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const SkReflected::Type* curType = e ? e->getType() : nullptr;
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if (ImGui::BeginCombo("Type", curType ? curType->fName : "Null")) {
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auto visitType = [baseType, curType, &e, this](const SkReflected::Type* t) {
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if (t->fFactory && (t == baseType || t->isDerivedFrom(baseType)) &&
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ImGui::Selectable(t->fName, curType == t)) {
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e = t->fFactory();
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fDirty = true;
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}
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};
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SkReflected::VisitTypes(visitType);
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ImGui::EndCombo();
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}
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}
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}
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void enterObject(const char* name) override {
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if (fTreeStack.back()) {
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fTreeStack.push_back(ImGui::TreeNodeEx(item(name),
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ImGuiTreeNodeFlags_AllowItemOverlap));
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} else {
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fTreeStack.push_back(false);
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}
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}
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void exitObject() override {
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if (fTreeStack.back()) {
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ImGui::TreePop();
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}
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fTreeStack.pop_back();
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}
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int enterArray(const char* name, int oldCount) override {
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this->enterObject(item(name));
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fArrayCounterStack.push_back(0);
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fArrayEditStack.push_back();
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int count = oldCount;
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if (fTreeStack.back()) {
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ImGui::SameLine();
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if (ImGui::Button("+")) {
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++count;
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fDirty = true;
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}
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}
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return count;
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}
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ArrayEdit exitArray() override {
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fArrayCounterStack.pop_back();
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auto edit = fArrayEditStack.back();
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fArrayEditStack.pop_back();
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this->exitObject();
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return edit;
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}
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bool fDirty = false;
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private:
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const char* item(const char* name) {
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if (name) {
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return name;
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}
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// We're in an array. Add extra controls and a dynamic label.
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int index = fArrayCounterStack.back()++;
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ArrayEdit& edit(fArrayEditStack.back());
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fScratchLabel = SkStringPrintf("[%d]", index);
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ImGui::PushID(index);
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if (ImGui::Button("X")) {
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edit.fVerb = ArrayEdit::Verb::kRemove;
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edit.fIndex = index;
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fDirty = true;
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}
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ImGui::SameLine();
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ImGui::PopID();
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return fScratchLabel.c_str();
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}
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SkSTArray<16, bool, true> fTreeStack;
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SkSTArray<16, int, true> fArrayCounterStack;
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SkSTArray<16, ArrayEdit, true> fArrayEditStack;
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SkString fScratchLabel;
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};
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ParticlesSlide::ParticlesSlide() {
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// Register types for serialization
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SkParticleEffect::RegisterParticleTypes();
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fName = "Particles";
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auto provider = sk_make_sp<TestingResourceProvider>();
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SkPath star = ToolUtils::make_star({ 0, 0, 100, 100 }, 5);
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star.close();
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provider->addPath("star", star);
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fResourceProvider = provider;
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}
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void ParticlesSlide::loadEffects(const char* dirname) {
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fLoaded.reset();
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fRunning.reset();
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SkOSFile::Iter iter(dirname, ".json");
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for (SkString file; iter.next(&file); ) {
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LoadedEffect effect;
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effect.fName = SkOSPath::Join(dirname, file.c_str());
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effect.fParams.reset(new SkParticleEffectParams());
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if (auto fileData = SkData::MakeFromFileName(effect.fName.c_str())) {
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skjson::DOM dom(static_cast<const char*>(fileData->data()), fileData->size());
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SkFromJsonVisitor fromJson(dom.root());
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effect.fParams->visitFields(&fromJson);
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effect.fParams->prepare(fResourceProvider.get());
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fLoaded.push_back(effect);
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}
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}
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}
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void ParticlesSlide::load(SkScalar winWidth, SkScalar winHeight) {
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this->loadEffects(GetResourcePath("particles").c_str());
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}
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void ParticlesSlide::draw(SkCanvas* canvas) {
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canvas->clear(SK_ColorGRAY);
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// Window to show all loaded effects, and allow playing them
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if (ImGui::Begin("Library", nullptr, ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
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static bool looped = true;
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ImGui::Checkbox("Looped", &looped);
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static SkString dirname = GetResourcePath("particles");
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ImGuiInputTextFlags textFlags = ImGuiInputTextFlags_CallbackResize;
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ImGui::InputText("Directory", dirname.writable_str(), dirname.size() + 1, textFlags,
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InputTextCallback, &dirname);
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if (ImGui::Button("New")) {
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LoadedEffect effect;
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effect.fName = SkOSPath::Join(dirname.c_str(), "new.json");
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effect.fParams.reset(new SkParticleEffectParams());
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fLoaded.push_back(effect);
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}
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ImGui::SameLine();
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if (ImGui::Button("Load")) {
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this->loadEffects(dirname.c_str());
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}
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ImGui::SameLine();
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if (ImGui::Button("Save")) {
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for (const auto& effect : fLoaded) {
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SkFILEWStream fileStream(effect.fName.c_str());
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if (fileStream.isValid()) {
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SkJSONWriter writer(&fileStream, SkJSONWriter::Mode::kPretty);
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SkToJsonVisitor toJson(writer);
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writer.beginObject();
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effect.fParams->visitFields(&toJson);
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writer.endObject();
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writer.flush();
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fileStream.flush();
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} else {
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SkDebugf("Failed to open %s\n", effect.fName.c_str());
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}
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}
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}
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SkGuiVisitor gui;
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for (int i = 0; i < fLoaded.count(); ++i) {
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ImGui::PushID(i);
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if (fAnimated && ImGui::Button("Play")) {
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sk_sp<SkParticleEffect> effect(new SkParticleEffect(fLoaded[i].fParams));
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effect->start(fAnimationTime, looped, { 0, 0 }, { 0, -1 }, 1, { 0, 0 }, 0,
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{ 1, 1, 1, 1 }, 0, fRandom.nextU());
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fRunning.push_back({ fLoaded[i].fName, effect, false });
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}
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ImGui::SameLine();
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ImGui::InputText("##Name", fLoaded[i].fName.writable_str(), fLoaded[i].fName.size() + 1,
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textFlags, InputTextCallback, &fLoaded[i].fName);
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if (ImGui::TreeNode("##Details")) {
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fLoaded[i].fParams->visitFields(&gui);
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ImGui::TreePop();
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if (gui.fDirty) {
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fLoaded[i].fParams->prepare(fResourceProvider.get());
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gui.fDirty = false;
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}
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}
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ImGui::PopID();
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}
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}
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ImGui::End();
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// Most effects are centered around the origin, so we shift the canvas...
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constexpr SkVector kTranslation = { 250.0f, 250.0f };
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const SkPoint mousePos = fMousePos - kTranslation;
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// Another window to show all the running effects
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if (ImGui::Begin("Running")) {
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for (int i = 0; i < fRunning.count(); ++i) {
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SkParticleEffect* effect = fRunning[i].fEffect.get();
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ImGui::PushID(effect);
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ImGui::Checkbox("##Track", &fRunning[i].fTrackMouse);
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ImGui::SameLine();
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bool remove = ImGui::Button("X") || !effect->isAlive();
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ImGui::SameLine();
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ImGui::Text("%5d %s", effect->getCount(), fRunning[i].fName.c_str());
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if (fRunning[i].fTrackMouse) {
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effect->setPosition(mousePos);
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}
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auto uniformsGui = [mousePos](const SkSL::ByteCode* code, float* data) {
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if (!code || !data) {
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return;
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}
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for (int i = 0; i < code->getUniformCount(); ++i) {
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const auto& uni = code->getUniform(i);
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float* vals = data + uni.fSlot;
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// Skip over builtin uniforms, to reduce clutter
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if (uni.fName == "dt" || uni.fName.startsWith("effect.")) {
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continue;
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}
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// Special case for 'uniform float2 mouse_pos' - an example of likely app logic
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if (uni.fName == "mouse_pos" &&
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uni.fType == SkSL::TypeCategory::kFloat &&
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uni.fRows == 2 && uni.fColumns == 1) {
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vals[0] = mousePos.fX;
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vals[1] = mousePos.fY;
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continue;
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}
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if (uni.fType == SkSL::TypeCategory::kBool) {
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for (int c = 0; c < uni.fColumns; ++c, vals += uni.fRows) {
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for (int r = 0; r < uni.fRows; ++r, ++vals) {
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ImGui::PushID(c*uni.fRows + r);
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if (r > 0) {
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ImGui::SameLine();
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}
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ImGui::CheckboxFlags(r == uni.fRows - 1 ? uni.fName.c_str()
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: "##Hidden",
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(unsigned int*)vals, ~0);
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ImGui::PopID();
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}
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}
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continue;
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}
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ImGuiDataType dataType = ImGuiDataType_COUNT;
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switch (uni.fType) {
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case SkSL::TypeCategory::kSigned: dataType = ImGuiDataType_S32; break;
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case SkSL::TypeCategory::kUnsigned: dataType = ImGuiDataType_U32; break;
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case SkSL::TypeCategory::kFloat: dataType = ImGuiDataType_Float; break;
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default: break;
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}
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SkASSERT(dataType != ImGuiDataType_COUNT);
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for (int c = 0; c < uni.fColumns; ++c, vals += uni.fRows) {
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ImGui::PushID(c);
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ImGui::DragScalarN(uni.fName.c_str(), dataType, vals, uni.fRows, 1.0f);
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ImGui::PopID();
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}
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}
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};
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uniformsGui(effect->effectCode(), effect->effectUniforms());
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uniformsGui(effect->particleCode(), effect->particleUniforms());
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if (remove) {
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fRunning.removeShuffle(i);
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}
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ImGui::PopID();
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}
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}
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ImGui::End();
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canvas->save();
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canvas->translate(kTranslation.fX, kTranslation.fY);
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for (const auto& effect : fRunning) {
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effect.fEffect->draw(canvas);
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}
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canvas->restore();
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}
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bool ParticlesSlide::animate(double nanos) {
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fAnimated = true;
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fAnimationTime = 1e-9 * nanos;
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for (const auto& effect : fRunning) {
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effect.fEffect->update(fAnimationTime);
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}
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return true;
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}
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bool ParticlesSlide::onMouse(SkScalar x, SkScalar y, skui::InputState state, skui::ModifierKey modifiers) {
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fMousePos.set(x, y);
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return false;
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}
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