0a2bf90dcc
This is part of an effort to ensure that all SkPaint effects can only be allocated on the heap. This patch makes the constructors of SkPathEffect, SkXfermode and their subclasses non-public and instead provides factory methods for creating these objects on the heap. We temporarily keep the constructors of the following classes public to not break Chrome/Blink: SkXfermode SkCornerPathEffect SkDashPathEffect BUG=skia:2187 R=scroggo@google.com, reed@google.com, mtklein@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/166583002 git-svn-id: http://skia.googlecode.com/svn/trunk@13519 2bbb7eff-a529-9590-31e7-b0007b416f81
171 lines
4.4 KiB
C++
171 lines
4.4 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkPaint.h"
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#include "Sk1DPathEffect.h"
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#include "Sk2DPathEffect.h"
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#include "SkCornerPathEffect.h"
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#include "SkDashPathEffect.h"
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#include "SkDiscretePathEffect.h"
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namespace skiagm {
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static void compose_pe(SkPaint* paint) {
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SkPathEffect* pe = paint->getPathEffect();
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SkPathEffect* corner = SkCornerPathEffect::Create(25);
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SkPathEffect* compose;
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if (pe) {
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compose = SkComposePathEffect::Create(pe, corner);
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corner->unref();
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} else {
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compose = corner;
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}
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paint->setPathEffect(compose)->unref();
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}
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static void hair_pe(SkPaint* paint) {
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paint->setStrokeWidth(0);
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}
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static void hair2_pe(SkPaint* paint) {
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paint->setStrokeWidth(0);
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compose_pe(paint);
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}
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static void stroke_pe(SkPaint* paint) {
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paint->setStrokeWidth(12);
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compose_pe(paint);
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}
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static void dash_pe(SkPaint* paint) {
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SkScalar inter[] = { 20, 10, 10, 10 };
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paint->setStrokeWidth(12);
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paint->setPathEffect(SkDashPathEffect::Create(inter, SK_ARRAY_COUNT(inter),
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0))->unref();
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compose_pe(paint);
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}
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static const int gXY[] = {
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4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4
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};
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static void scale(SkPath* path, SkScalar scale) {
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SkMatrix m;
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m.setScale(scale, scale);
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path->transform(m);
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}
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static void one_d_pe(SkPaint* paint) {
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SkPath path;
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path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
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for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
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path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
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path.close();
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path.offset(SkIntToScalar(-6), 0);
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scale(&path, 1.5f);
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paint->setPathEffect(SkPath1DPathEffect::Create(path, SkIntToScalar(21), 0,
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SkPath1DPathEffect::kRotate_Style))->unref();
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compose_pe(paint);
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}
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typedef void (*PE_Proc)(SkPaint*);
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static const PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe };
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static void fill_pe(SkPaint* paint) {
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paint->setStyle(SkPaint::kFill_Style);
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paint->setPathEffect(NULL);
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}
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static void discrete_pe(SkPaint* paint) {
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paint->setPathEffect(SkDiscretePathEffect::Create(10, 4))->unref();
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}
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static SkPathEffect* MakeTileEffect() {
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SkMatrix m;
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m.setScale(SkIntToScalar(12), SkIntToScalar(12));
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SkPath path;
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path.addCircle(0, 0, SkIntToScalar(5));
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return SkPath2DPathEffect::Create(m, path);
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}
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static void tile_pe(SkPaint* paint) {
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paint->setPathEffect(MakeTileEffect())->unref();
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}
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static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };
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class PathEffectGM : public GM {
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public:
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PathEffectGM() {}
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protected:
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SkString onShortName() {
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return SkString("patheffect");
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}
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SkISize onISize() { return make_isize(800, 600); }
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virtual void onDraw(SkCanvas* canvas) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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SkPath path;
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path.moveTo(20, 20);
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path.lineTo(70, 120);
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path.lineTo(120, 30);
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path.lineTo(170, 80);
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path.lineTo(240, 50);
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size_t i;
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canvas->save();
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for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
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gPE[i](&paint);
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canvas->drawPath(path, paint);
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canvas->translate(0, 75);
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}
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canvas->restore();
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path.reset();
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SkRect r = { 0, 0, 250, 120 };
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path.addOval(r, SkPath::kCW_Direction);
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r.inset(50, 50);
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path.addRect(r, SkPath::kCCW_Direction);
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canvas->translate(320, 20);
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for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
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gPE2[i](&paint);
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canvas->drawPath(path, paint);
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canvas->translate(0, 160);
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}
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SkIRect rect = SkIRect::MakeXYWH(20, 20, 60, 60);
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for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
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SkPaint p;
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kFill_Style);
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gPE[i](&p);
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canvas->drawIRect(rect, p);
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canvas->translate(75, 0);
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}
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}
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private:
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* PathEffectFactory(void*) { return new PathEffectGM; }
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static GMRegistry regPathEffect(PathEffectFactory);
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}
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