skia2/tools/VisualBench/VisualInteractiveModule.cpp
cdalton 266e2024ec Add visualbench option to not reset between samples
Adds a --reset flag that controls whether we teardown the graphics
context between samples. Also modifies the timing algorithm to always/
only pre-warm after resetting the context.

BUG=skia:

Review URL: https://codereview.chromium.org/1442643007
2015-11-13 08:28:49 -08:00

88 lines
2.8 KiB
C++
Executable File

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "VisualInteractiveModule.h"
#include "SkCanvas.h"
#include "SkCommandLineFlags.h"
#include "SkForceLinking.h"
#include "SkImageDecoder.h"
__SK_FORCE_IMAGE_DECODER_LINKING;
VisualInteractiveModule::VisualInteractiveModule(VisualBench* owner)
: INHERITED(owner)
, fCurrentMeasurement(0)
, fAdvance(false) {
memset(fMeasurements, 0, sizeof(fMeasurements));
}
void VisualInteractiveModule::renderFrame(SkCanvas* canvas, Benchmark* benchmark, int loops) {
benchmark->draw(loops, canvas);
this->drawStats(canvas);
canvas->flush();
}
void VisualInteractiveModule::drawStats(SkCanvas* canvas) {
static const float kPixelPerMS = 2.0f;
static const int kDisplayWidth = 130;
static const int kDisplayHeight = 100;
static const int kDisplayPadding = 10;
static const int kGraphPadding = 3;
static const float kBaseMS = 1000.f / 60.f; // ms/frame to hit 60 fps
SkISize canvasSize = canvas->getDeviceSize();
SkRect rect = SkRect::MakeXYWH(SkIntToScalar(canvasSize.fWidth-kDisplayWidth-kDisplayPadding),
SkIntToScalar(kDisplayPadding),
SkIntToScalar(kDisplayWidth), SkIntToScalar(kDisplayHeight));
SkPaint paint;
canvas->clipRect(rect);
paint.setColor(SK_ColorBLACK);
canvas->drawRect(rect, paint);
// draw the 16ms line
paint.setColor(SK_ColorLTGRAY);
canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS,
rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint);
paint.setColor(SK_ColorRED);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(rect, paint);
int x = SkScalarTruncToInt(rect.fLeft) + kGraphPadding;
const int xStep = 2;
const int startY = SkScalarTruncToInt(rect.fBottom);
int i = fCurrentMeasurement;
do {
int endY = startY - (int)(fMeasurements[i] * kPixelPerMS + 0.5); // round to nearest value
canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY),
SkIntToScalar(x), SkIntToScalar(endY), paint);
i++;
i &= (kMeasurementCount - 1); // fast mod
x += xStep;
} while (i != fCurrentMeasurement);
}
bool VisualInteractiveModule::timingFinished(Benchmark* benchmark, int loops, double measurement) {
// Record measurements
fMeasurements[fCurrentMeasurement++] = measurement;
fCurrentMeasurement &= (kMeasurementCount-1); // fast mod
SkASSERT(fCurrentMeasurement < kMeasurementCount);
if (fAdvance) {
fAdvance = false;
return true;
}
return false;
}
bool VisualInteractiveModule::onHandleChar(SkUnichar c) {
if (' ' == c) {
fAdvance = true;
}
return true;
}