skia2/gpu/src
2011-05-17 20:15:30 +00:00
..
mac Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. 2011-05-04 12:35:39 +00:00
skia add gpu to the default makefile 2010-12-23 15:00:45 +00:00
unix Minor fixes to get SampleApp's OpenGL path not to crash on Linux. Initialize 2011-05-04 15:29:04 +00:00
win Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. 2011-05-04 12:35:39 +00:00
app-android.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
FlingState.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
gr_files.mk use SkPath for GrPath, removing GrPathIter entirely 2011-05-16 17:21:57 +00:00
gr_hello_world.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
gr_unittests.cpp use SkPath for GrPath, removing GrPathIter entirely 2011-05-16 17:21:57 +00:00
GrAllocPool.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrAtlas.cpp Add lockKeylessTexture() for caching texture without a content key. 2011-04-25 15:51:06 +00:00
GrBinHashKey.h Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders 2011-03-31 21:26:24 +00:00
GrBufferAllocPool.cpp Suppress warnings in GrBufferAllocPool 2011-04-18 19:07:44 +00:00
GrBufferAllocPool.h Fix ref leak on GrGpu. 2011-03-29 20:52:23 +00:00
GrClip.cpp use SkPath for GrPath, removing GrPathIter entirely 2011-05-16 17:21:57 +00:00
GrContext.cpp Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint 2011-05-17 20:15:30 +00:00
GrCreatePathRenderer_none.cpp Add way to determine at link time what path renderer will be used. 2011-03-25 12:31:16 +00:00
GrCreatePathRenderer_tesselated.cpp This CL implements a tesselated path renderer, using GLU's libtess. All of the 2011-03-28 20:47:09 +00:00
GrDrawMesh.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrDrawTarget.cpp Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. 2011-05-16 18:32:07 +00:00
GrGLDefaultInterface_none.cpp Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) 2011-04-04 17:13:52 +00:00
GrGLIndexBuffer.cpp Add GrResource base class for ibs, texs, vbs, etc. 2011-03-30 21:26:44 +00:00
GrGLInterface.cpp Fix validation (glTexEnvi is fixed pipe only) 2011-05-04 15:01:16 +00:00
GrGLProgram.cpp Set fEdgesUni to kUseUniform when we need to upload it. Fix for bug introduced 2011-05-17 19:11:04 +00:00
GrGLProgram.h Removing remnants of GrGLEffect. 2011-05-17 17:01:17 +00:00
GrGLTexture.cpp 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. 2011-05-02 12:53:34 +00:00
GrGLUtil.cpp Only define debugging GL globals when the code paths are enabled 2011-04-28 21:16:31 +00:00
GrGLVertexBuffer.cpp Add GrResource base class for ibs, texs, vbs, etc. 2011-03-30 21:26:44 +00:00
GrGpu.cpp use SkPath for GrPath, removing GrPathIter entirely 2011-05-16 17:21:57 +00:00
GrGpuFactory.cpp remove deleted include file (oops) 2011-05-09 18:50:47 +00:00
GrGpuGL.cpp Share code with SkRect 2011-05-09 17:00:02 +00:00
GrGpuGL.h 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. 2011-05-02 12:53:34 +00:00
GrGpuGLFixed.cpp Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. 2011-05-10 13:52:42 +00:00
GrGpuGLFixed.h Make flush discardable and lazily reset context 2011-03-10 14:13:19 +00:00
GrGpuGLShaders.cpp Removing remnants of GrGLEffect. 2011-05-17 17:01:17 +00:00
GrGpuGLShaders.h Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. 2011-05-16 18:32:07 +00:00
GrInOrderDrawBuffer.cpp Fix warnings. 2011-04-28 17:33:34 +00:00
GrMatrix.cpp Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. 2011-05-10 13:52:42 +00:00
GrMemory.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrPathRenderer.cpp use SkPath for GrPath, removing GrPathIter entirely 2011-05-16 17:21:57 +00:00
GrPathUtils.cpp Pass forceClose "true" to SkPath::Iter constructor in 2011-05-17 18:29:26 +00:00
GrPathUtils.h use SkPath for GrPath, removing GrPathIter entirely 2011-05-16 17:21:57 +00:00
GrPrintf_printf.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrRectanizer_fifo.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrRectanizer.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrRedBlackTree.h rename XHelper members to onX 2011-04-12 15:40:00 +00:00
GrResource.cpp Add GrResource base class for ibs, texs, vbs, etc. 2011-03-30 21:26:44 +00:00
GrStencil.cpp Add newline to GrStencil.cpp to prevent warning. 2011-04-18 18:12:50 +00:00
GrTesselatedPathRenderer.cpp use SkPath for GrPath, removing GrPathIter entirely 2011-05-16 17:21:57 +00:00
GrTextContext.cpp Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint 2011-05-17 20:15:30 +00:00
GrTextStrike_impl.h add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrTextStrike.cpp always flush accumulated draws before we purge the font cache 2011-04-04 20:06:59 +00:00
GrTexture.cpp Share code with SkRect 2011-05-09 17:00:02 +00:00
GrTextureCache.cpp Add GrResource base class for ibs, texs, vbs, etc. 2011-03-30 21:26:44 +00:00
GrTouchGesture.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00