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mac
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Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use.
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2011-05-04 12:35:39 +00:00 |
skia
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add gpu to the default makefile
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2010-12-23 15:00:45 +00:00 |
unix
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Minor fixes to get SampleApp's OpenGL path not to crash on Linux. Initialize
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2011-05-04 15:29:04 +00:00 |
win
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Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use.
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2011-05-04 12:35:39 +00:00 |
app-android.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
FlingState.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
gr_files.mk
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use SkPath for GrPath, removing GrPathIter entirely
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2011-05-16 17:21:57 +00:00 |
gr_hello_world.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
gr_unittests.cpp
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use SkPath for GrPath, removing GrPathIter entirely
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2011-05-16 17:21:57 +00:00 |
GrAllocPool.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAtlas.cpp
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Add lockKeylessTexture() for caching texture without a content key.
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2011-04-25 15:51:06 +00:00 |
GrBinHashKey.h
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Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders
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2011-03-31 21:26:24 +00:00 |
GrBufferAllocPool.cpp
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Suppress warnings in GrBufferAllocPool
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2011-04-18 19:07:44 +00:00 |
GrBufferAllocPool.h
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Fix ref leak on GrGpu.
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2011-03-29 20:52:23 +00:00 |
GrClip.cpp
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use SkPath for GrPath, removing GrPathIter entirely
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2011-05-16 17:21:57 +00:00 |
GrContext.cpp
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Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint
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2011-05-17 20:15:30 +00:00 |
GrCreatePathRenderer_none.cpp
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Add way to determine at link time what path renderer will be used.
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2011-03-25 12:31:16 +00:00 |
GrCreatePathRenderer_tesselated.cpp
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This CL implements a tesselated path renderer, using GLU's libtess. All of the
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2011-03-28 20:47:09 +00:00 |
GrDrawMesh.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrDrawTarget.cpp
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Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled.
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2011-05-16 18:32:07 +00:00 |
GrGLDefaultInterface_none.cpp
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLIndexBuffer.cpp
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrGLInterface.cpp
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Fix validation (glTexEnvi is fixed pipe only)
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2011-05-04 15:01:16 +00:00 |
GrGLProgram.cpp
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Set fEdgesUni to kUseUniform when we need to upload it. Fix for bug introduced
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2011-05-17 19:11:04 +00:00 |
GrGLProgram.h
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Removing remnants of GrGLEffect.
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2011-05-17 17:01:17 +00:00 |
GrGLTexture.cpp
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4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time.
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2011-05-02 12:53:34 +00:00 |
GrGLUtil.cpp
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Only define debugging GL globals when the code paths are enabled
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2011-04-28 21:16:31 +00:00 |
GrGLVertexBuffer.cpp
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrGpu.cpp
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use SkPath for GrPath, removing GrPathIter entirely
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2011-05-16 17:21:57 +00:00 |
GrGpuFactory.cpp
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remove deleted include file (oops)
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2011-05-09 18:50:47 +00:00 |
GrGpuGL.cpp
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Share code with SkRect
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2011-05-09 17:00:02 +00:00 |
GrGpuGL.h
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4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time.
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2011-05-02 12:53:34 +00:00 |
GrGpuGLFixed.cpp
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Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix.
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2011-05-10 13:52:42 +00:00 |
GrGpuGLFixed.h
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Make flush discardable and lazily reset context
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2011-03-10 14:13:19 +00:00 |
GrGpuGLShaders.cpp
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Removing remnants of GrGLEffect.
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2011-05-17 17:01:17 +00:00 |
GrGpuGLShaders.h
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Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled.
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2011-05-16 18:32:07 +00:00 |
GrInOrderDrawBuffer.cpp
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Fix warnings.
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2011-04-28 17:33:34 +00:00 |
GrMatrix.cpp
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Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix.
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2011-05-10 13:52:42 +00:00 |
GrMemory.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPathRenderer.cpp
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use SkPath for GrPath, removing GrPathIter entirely
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2011-05-16 17:21:57 +00:00 |
GrPathUtils.cpp
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Pass forceClose "true" to SkPath::Iter constructor in
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2011-05-17 18:29:26 +00:00 |
GrPathUtils.h
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use SkPath for GrPath, removing GrPathIter entirely
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2011-05-16 17:21:57 +00:00 |
GrPrintf_printf.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRectanizer_fifo.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRectanizer.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRedBlackTree.h
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rename XHelper members to onX
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2011-04-12 15:40:00 +00:00 |
GrResource.cpp
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrStencil.cpp
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Add newline to GrStencil.cpp to prevent warning.
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2011-04-18 18:12:50 +00:00 |
GrTesselatedPathRenderer.cpp
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use SkPath for GrPath, removing GrPathIter entirely
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2011-05-16 17:21:57 +00:00 |
GrTextContext.cpp
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Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint
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2011-05-17 20:15:30 +00:00 |
GrTextStrike_impl.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTextStrike.cpp
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always flush accumulated draws before we purge the font cache
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2011-04-04 20:06:59 +00:00 |
GrTexture.cpp
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Share code with SkRect
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2011-05-09 17:00:02 +00:00 |
GrTextureCache.cpp
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrTouchGesture.cpp
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |