skia2/fuzz
Mike Reed 97eb4feb11 add SkVertices::Builder
Possible next iterations:
- remove another allocation use the SkData trick to share
  the object and its (trailing) data
- store a bit that tells use to free each pointer, allowing
  the builder to "adopt" some allocations instead of copy.

Larger idea:
- merge with drawPoints to have a single object for both.

BUG=skia:6366

Change-Id: Iec33239aa2ad5d00b36469ca0b88934ddf6f22eb
Reviewed-on: https://skia-review.googlesource.com/9604
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-03-14 16:57:49 +00:00
..
coverage Add a way to compute the code coverage of fuzzers 2017-02-15 13:19:40 +00:00
FilterFuzz.cpp begin to hide details of SkPathEffect 2017-02-26 18:36:11 +00:00
fuzz.cpp Define canvas fuzzers like the other API fuzzers 2017-03-01 16:32:04 +00:00
Fuzz.h Fuzz PDF, N32, and Null Canvases 2017-02-27 19:03:12 +00:00
FuzzCanvas.cpp add SkVertices::Builder 2017-03-14 16:57:49 +00:00
FuzzDrawFunctions.cpp Revert "Revert "Revert[2] "hide deprecated underline and strikethru""" 2017-02-23 14:19:40 +00:00
FuzzGradients.cpp [4fGradient] Relax interval checks for SkGradientShaderBase also 2017-02-09 20:44:47 +00:00
FuzzParsePath.cpp Add back in min/max check on fuzzer range 2016-11-16 19:17:19 +00:00
FuzzPathop.cpp Avoid platform-dependent function params in Fuzzer 2016-11-10 22:52:03 +00:00
FuzzScaleToSides.cpp Avoid platform-dependent function params in Fuzzer 2016-11-10 22:52:03 +00:00