skia2/samplecode/SamplePathTessellators.cpp
Chris Dalton 2758a3189a Add triangle support to GrPathOuterCurveTessellator
Supports drawing exact triangles as conics with infinite weight. This
is necessary for drawing inner fans, breadcrumb triangles, and extra
triangles that will be introduced when we start splitting curves that
don't fit in a single patch.

Bug: skia:10419
Change-Id: If72560be4eb38340512be55dccea93b3a083fad5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/410836
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-05-20 17:34:45 +00:00

300 lines
10 KiB
C++

/*
* Copyright 2019 Google LLC.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkCanvas.h"
#include "samplecode/Sample.h"
#include "src/core/SkPathPriv.h"
#if SK_SUPPORT_GPU
#include "src/core/SkCanvasPriv.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrSurfaceDrawContext.h"
#include "src/gpu/tessellate/GrPathTessellator.h"
#include "src/gpu/tessellate/GrStencilPathShader.h"
namespace {
enum class Mode {
kCurveMiddleOut,
kWedgeTessellate,
kCurveTessellate
};
static const char* ModeName(Mode mode) {
switch (mode) {
case Mode::kCurveMiddleOut:
return "GrCurveMiddleOutShader";
case Mode::kWedgeTessellate:
return "GrWedgeTessellateShader";
case Mode::kCurveTessellate:
return "GrCurveTessellateShader";
}
SkUNREACHABLE;
}
// Draws a path directly to the screen using a specific tessellator.
class SamplePathTessellatorOp : public GrDrawOp {
private:
DEFINE_OP_CLASS_ID
SamplePathTessellatorOp(const SkRect& drawBounds, const SkPath& path, const SkMatrix& m,
GrPipeline::InputFlags pipelineFlags, Mode mode)
: GrDrawOp(ClassID())
, fPath(path)
, fMatrix(m)
, fPipelineFlags(pipelineFlags)
, fMode(mode) {
this->setBounds(drawBounds, HasAABloat::kNo, IsHairline::kNo);
}
const char* name() const override { return "SamplePathTessellatorOp"; }
void visitProxies(const VisitProxyFunc& fn) const override {}
FixedFunctionFlags fixedFunctionFlags() const override {
return FixedFunctionFlags::kUsesHWAA;
}
GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip,
GrClampType clampType) override {
SkPMColor4f color;
return fProcessors.finalize(SK_PMColor4fWHITE, GrProcessorAnalysisCoverage::kNone, clip,
nullptr, caps, clampType, &color);
}
void onPrePrepare(GrRecordingContext*, const GrSurfaceProxyView&, GrAppliedClip*,
const GrXferProcessor::DstProxyView&, GrXferBarrierFlags,
GrLoadOp colorLoadOp) override {}
void onPrepare(GrOpFlushState* flushState) override {
auto alloc = flushState->allocator();
GrPathShader* shader;
switch (fMode) {
case Mode::kCurveMiddleOut:
fTessellator = alloc->make<GrPathIndirectTessellator>(
fMatrix, fPath, GrPathTessellator::DrawInnerFan::kYes);
shader = alloc->make<GrCurveMiddleOutShader>(fMatrix);
break;
case Mode::kWedgeTessellate:
fTessellator = alloc->make<GrPathWedgeTessellator>();
shader = alloc->make<GrWedgeTessellateShader>(fMatrix);
break;
case Mode::kCurveTessellate:
fTessellator = alloc->make<GrPathOuterCurveTessellator>(
GrPathTessellator::DrawInnerFan::kYes);
shader = alloc->make<GrCurveTessellateShader>(fMatrix);
break;
}
fTessellator->prepare(flushState, fMatrix, fPath);
auto pipeline = GrSimpleMeshDrawOpHelper::CreatePipeline(flushState, std::move(fProcessors),
fPipelineFlags);
fProgram = GrPathShader::MakeProgram({alloc, flushState->writeView(),
&flushState->dstProxyView(),
flushState->renderPassBarriers(), GrLoadOp::kClear,
&flushState->caps()}, shader, pipeline,
&GrUserStencilSettings::kUnused);
}
void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
flushState->bindPipeline(*fProgram, chainBounds);
fTessellator->draw(flushState);
}
const SkPath fPath;
const SkMatrix fMatrix;
const GrPipeline::InputFlags fPipelineFlags;
const Mode fMode;
GrPathTessellator* fTessellator = nullptr;
GrProgramInfo* fProgram;
GrProcessorSet fProcessors{SkBlendMode::kSrcOver};
friend class GrOp; // For ctor.
};
} // namespace
// This sample enables wireframe and visualizes the triangles generated by path tessellators.
class SamplePathTessellators : public Sample {
public:
SamplePathTessellators() {
#if 0
// For viewing middle-out triangulations of the inner fan.
fPath.moveTo(1, 0);
int numSides = 32 * 3;
for (int i = 1; i < numSides; ++i) {
float theta = 2*3.1415926535897932384626433832785 * i / numSides;
fPath.lineTo(std::cos(theta), std::sin(theta));
}
fPath.transform(SkMatrix::Scale(200, 200));
fPath.transform(SkMatrix::Translate(300, 300));
#else
fPath.moveTo(100, 500);
fPath.cubicTo(300, 400, -100, 300, 100, 200);
fPath.quadTo(250, 0, 400, 200);
fPath.conicTo(600, 350, 400, 500, fConicWeight);
fPath.close();
#endif
}
private:
void onDrawContent(SkCanvas*) override;
Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override;
bool onClick(Sample::Click*) override;
bool onChar(SkUnichar) override;
SkString name() override { return SkString("PathTessellators"); }
SkPath fPath;
GrPipeline::InputFlags fPipelineFlags = GrPipeline::InputFlags::kHWAntialias |
GrPipeline::InputFlags::kWireframe;
Mode fMode = Mode::kCurveMiddleOut;
float fConicWeight = .5;
class Click;
};
void SamplePathTessellators::onDrawContent(SkCanvas* canvas) {
canvas->clear(SK_ColorBLACK);
auto ctx = canvas->recordingContext();
GrSurfaceDrawContext* sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas);
SkString error;
if (!sdc || !ctx) {
error = "GPU Only.";
} else if (!GrTessellationPathRenderer::IsSupported(*ctx->priv().caps())) {
error = "GrTessellationPathRenderer not supported.";
} else if (fMode >= Mode::kWedgeTessellate &&
!ctx->priv().caps()->shaderCaps()->tessellationSupport()) {
error.printf("%s requires hardware tessellation support.", ModeName(fMode));
}
if (!error.isEmpty()) {
canvas->clear(SK_ColorRED);
SkFont font(nullptr, 20);
SkPaint captionPaint;
captionPaint.setColor(SK_ColorWHITE);
canvas->drawString(error.c_str(), 10, 30, font, captionPaint);
return;
}
sdc->addDrawOp(GrOp::Make<SamplePathTessellatorOp>(ctx,
sdc->asRenderTargetProxy()->getBoundsRect(),
fPath, canvas->getTotalMatrix(),
fPipelineFlags, fMode));
// Draw the path points.
SkPaint pointsPaint;
pointsPaint.setColor(SK_ColorBLUE);
pointsPaint.setStrokeWidth(8);
SkPath devPath = fPath;
devPath.transform(canvas->getTotalMatrix());
{
SkAutoCanvasRestore acr(canvas, true);
canvas->setMatrix(SkMatrix::I());
SkString caption(ModeName(fMode));
caption.appendf(" (w=%g)", fConicWeight);
SkFont font(nullptr, 20);
SkPaint captionPaint;
captionPaint.setColor(SK_ColorWHITE);
canvas->drawString(caption, 10, 30, font, captionPaint);
canvas->drawPoints(SkCanvas::kPoints_PointMode, devPath.countPoints(),
SkPathPriv::PointData(devPath), pointsPaint);
}
}
class SamplePathTessellators::Click : public Sample::Click {
public:
Click(int ptIdx) : fPtIdx(ptIdx) {}
void doClick(SkPath* path) {
SkPoint pt = path->getPoint(fPtIdx);
SkPathPriv::UpdatePathPoint(path, fPtIdx, pt + fCurr - fPrev);
}
private:
int fPtIdx;
};
Sample::Click* SamplePathTessellators::onFindClickHandler(SkScalar x, SkScalar y,
skui::ModifierKey) {
const SkPoint* pts = SkPathPriv::PointData(fPath);
float fuzz = 30;
for (int i = 0; i < fPath.countPoints(); ++i) {
if (fabs(x - pts[i].x()) < fuzz && fabsf(y - pts[i].y()) < fuzz) {
return new Click(i);
}
}
return nullptr;
}
bool SamplePathTessellators::onClick(Sample::Click* click) {
Click* myClick = (Click*)click;
myClick->doClick(&fPath);
return true;
}
static SkPath update_weight(const SkPath& path, float w) {
SkPath path_;
for (auto [verb, pts, _] : SkPathPriv::Iterate(path)) {
switch (verb) {
case SkPathVerb::kMove:
path_.moveTo(pts[0]);
break;
case SkPathVerb::kLine:
path_.lineTo(pts[1]);
break;
case SkPathVerb::kQuad:
path_.quadTo(pts[1], pts[2]);
break;
case SkPathVerb::kCubic:
path_.cubicTo(pts[1], pts[2], pts[3]);
break;
case SkPathVerb::kConic:
path_.conicTo(pts[1], pts[2], (w != 1) ? w : .99f);
break;
case SkPathVerb::kClose:
break;
}
}
return path_;
}
bool SamplePathTessellators::onChar(SkUnichar unichar) {
switch (unichar) {
case 'w':
fPipelineFlags = (GrPipeline::InputFlags)(
(int)fPipelineFlags ^ (int)GrPipeline::InputFlags::kWireframe);
return true;
case 'D': {
fPath.dump();
return true;
}
case '+':
fConicWeight *= 2;
fPath = update_weight(fPath, fConicWeight);
return true;
case '=':
fConicWeight *= 5/4.f;
fPath = update_weight(fPath, fConicWeight);
return true;
case '_':
fConicWeight *= .5f;
fPath = update_weight(fPath, fConicWeight);
return true;
case '-':
fConicWeight *= 4/5.f;
fPath = update_weight(fPath, fConicWeight);
return true;
case '1':
case '2':
case '3':
fMode = (Mode)(unichar - '1');
return true;
}
return false;
}
Sample* MakeTessellatedPathSample() { return new SamplePathTessellators; }
static SampleRegistry gTessellatedPathSample(MakeTessellatedPathSample);
#endif // SK_SUPPORT_GPU