skia2/experimental/svg/model/SkSVGRect.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

98 lines
2.5 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "experimental/svg/model/SkSVGRect.h"
#include "experimental/svg/model/SkSVGRenderContext.h"
#include "experimental/svg/model/SkSVGValue.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkRect.h"
SkSVGRect::SkSVGRect() : INHERITED(SkSVGTag::kRect) {}
void SkSVGRect::setX(const SkSVGLength& x) {
fX = x;
}
void SkSVGRect::setY(const SkSVGLength& y) {
fY = y;
}
void SkSVGRect::setWidth(const SkSVGLength& w) {
fWidth = w;
}
void SkSVGRect::setHeight(const SkSVGLength& h) {
fHeight = h;
}
void SkSVGRect::setRx(const SkSVGLength& rx) {
fRx = rx;
}
void SkSVGRect::setRy(const SkSVGLength& ry) {
fRy = ry;
}
void SkSVGRect::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
switch (attr) {
case SkSVGAttribute::kX:
if (const auto* x = v.as<SkSVGLengthValue>()) {
this->setX(*x);
}
break;
case SkSVGAttribute::kY:
if (const auto* y = v.as<SkSVGLengthValue>()) {
this->setY(*y);
}
break;
case SkSVGAttribute::kWidth:
if (const auto* w = v.as<SkSVGLengthValue>()) {
this->setWidth(*w);
}
break;
case SkSVGAttribute::kHeight:
if (const auto* h = v.as<SkSVGLengthValue>()) {
this->setHeight(*h);
}
break;
case SkSVGAttribute::kRx:
if (const auto* rx = v.as<SkSVGLengthValue>()) {
this->setRx(*rx);
}
break;
case SkSVGAttribute::kRy:
if (const auto* ry = v.as<SkSVGLengthValue>()) {
this->setRy(*ry);
}
break;
default:
this->INHERITED::onSetAttribute(attr, v);
}
}
SkRRect SkSVGRect::resolve(const SkSVGLengthContext& lctx) const {
const SkRect rect = lctx.resolveRect(fX, fY, fWidth, fHeight);
const SkScalar rx = lctx.resolve(fRx, SkSVGLengthContext::LengthType::kHorizontal);
const SkScalar ry = lctx.resolve(fRy, SkSVGLengthContext::LengthType::kVertical);
return SkRRect::MakeRectXY(rect, rx ,ry);
}
void SkSVGRect::onDraw(SkCanvas* canvas, const SkSVGLengthContext& lctx,
const SkPaint& paint, SkPath::FillType) const {
canvas->drawRRect(this->resolve(lctx), paint);
}
SkPath SkSVGRect::onAsPath(const SkSVGRenderContext& ctx) const {
SkPath path;
path.addRRect(this->resolve(ctx.lengthContext()));
this->mapToParent(&path);
return path;
}