skia2/experimental/svg/model/SkSVGRenderContext.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

437 lines
17 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "experimental/svg/model/SkSVGRenderContext.h"
#include "experimental/svg/model/SkSVGAttribute.h"
#include "experimental/svg/model/SkSVGNode.h"
#include "experimental/svg/model/SkSVGTypes.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPath.h"
#include "include/effects/SkDashPathEffect.h"
#include "include/private/SkTo.h"
namespace {
SkScalar length_size_for_type(const SkSize& viewport, SkSVGLengthContext::LengthType t) {
switch (t) {
case SkSVGLengthContext::LengthType::kHorizontal:
return viewport.width();
case SkSVGLengthContext::LengthType::kVertical:
return viewport.height();
case SkSVGLengthContext::LengthType::kOther:
return SkScalarSqrt(viewport.width() * viewport.height());
}
SkASSERT(false); // Not reached.
return 0;
}
// Multipliers for DPI-relative units.
constexpr SkScalar kINMultiplier = 1.00f;
constexpr SkScalar kPTMultiplier = kINMultiplier / 72.272f;
constexpr SkScalar kPCMultiplier = kPTMultiplier * 12;
constexpr SkScalar kMMMultiplier = kINMultiplier / 25.4f;
constexpr SkScalar kCMMultiplier = kMMMultiplier * 10;
} // anonymous ns
SkScalar SkSVGLengthContext::resolve(const SkSVGLength& l, LengthType t) const {
switch (l.unit()) {
case SkSVGLength::Unit::kNumber:
// Fall through.
case SkSVGLength::Unit::kPX:
return l.value();
case SkSVGLength::Unit::kPercentage:
return l.value() * length_size_for_type(fViewport, t) / 100;
case SkSVGLength::Unit::kCM:
return l.value() * fDPI * kCMMultiplier;
case SkSVGLength::Unit::kMM:
return l.value() * fDPI * kMMMultiplier;
case SkSVGLength::Unit::kIN:
return l.value() * fDPI * kINMultiplier;
case SkSVGLength::Unit::kPT:
return l.value() * fDPI * kPTMultiplier;
case SkSVGLength::Unit::kPC:
return l.value() * fDPI * kPCMultiplier;
default:
SkDebugf("unsupported unit type: <%d>\n", l.unit());
return 0;
}
}
SkRect SkSVGLengthContext::resolveRect(const SkSVGLength& x, const SkSVGLength& y,
const SkSVGLength& w, const SkSVGLength& h) const {
return SkRect::MakeXYWH(
this->resolve(x, SkSVGLengthContext::LengthType::kHorizontal),
this->resolve(y, SkSVGLengthContext::LengthType::kVertical),
this->resolve(w, SkSVGLengthContext::LengthType::kHorizontal),
this->resolve(h, SkSVGLengthContext::LengthType::kVertical));
}
namespace {
SkPaint::Cap toSkCap(const SkSVGLineCap& cap) {
switch (cap.type()) {
case SkSVGLineCap::Type::kButt:
return SkPaint::kButt_Cap;
case SkSVGLineCap::Type::kRound:
return SkPaint::kRound_Cap;
case SkSVGLineCap::Type::kSquare:
return SkPaint::kSquare_Cap;
default:
SkASSERT(false);
return SkPaint::kButt_Cap;
}
}
SkPaint::Join toSkJoin(const SkSVGLineJoin& join) {
switch (join.type()) {
case SkSVGLineJoin::Type::kMiter:
return SkPaint::kMiter_Join;
case SkSVGLineJoin::Type::kRound:
return SkPaint::kRound_Join;
case SkSVGLineJoin::Type::kBevel:
return SkPaint::kBevel_Join;
default:
SkASSERT(false);
return SkPaint::kMiter_Join;
}
}
void applySvgPaint(const SkSVGRenderContext& ctx, const SkSVGPaint& svgPaint, SkPaint* p) {
switch (svgPaint.type()) {
case SkSVGPaint::Type::kColor:
p->setColor(SkColorSetA(svgPaint.color(), p->getAlpha()));
break;
case SkSVGPaint::Type::kIRI: {
const auto* node = ctx.findNodeById(svgPaint.iri());
if (!node || !node->asPaint(ctx, p)) {
p->setColor(SK_ColorTRANSPARENT);
}
break;
}
case SkSVGPaint::Type::kCurrentColor:
SkDebugf("unimplemented 'currentColor' paint type");
// Fall through.
case SkSVGPaint::Type::kNone:
// Fall through.
case SkSVGPaint::Type::kInherit:
break;
}
}
inline uint8_t opacity_to_alpha(SkScalar o) {
return SkTo<uint8_t>(SkScalarRoundToInt(o * 255));
}
// Commit the selected attribute to the paint cache.
template <SkSVGAttribute>
void commitToPaint(const SkSVGPresentationAttributes&,
const SkSVGRenderContext&,
SkSVGPresentationContext*);
template <>
void commitToPaint<SkSVGAttribute::kFill>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext& ctx,
SkSVGPresentationContext* pctx) {
applySvgPaint(ctx, *attrs.fFill.get(), &pctx->fFillPaint);
}
template <>
void commitToPaint<SkSVGAttribute::kStroke>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext& ctx,
SkSVGPresentationContext* pctx) {
applySvgPaint(ctx, *attrs.fStroke.get(), &pctx->fStrokePaint);
}
template <>
void commitToPaint<SkSVGAttribute::kFillOpacity>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext&,
SkSVGPresentationContext* pctx) {
pctx->fFillPaint.setAlpha(opacity_to_alpha(*attrs.fFillOpacity.get()));
}
template <>
void commitToPaint<SkSVGAttribute::kStrokeDashArray>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext& ctx,
SkSVGPresentationContext* pctx) {
const auto& dashArray = attrs.fStrokeDashArray.get();
if (dashArray->type() != SkSVGDashArray::Type::kDashArray) {
return;
}
const auto count = dashArray->dashArray().count();
SkSTArray<128, SkScalar, true> intervals(count);
for (const auto& dash : dashArray->dashArray()) {
intervals.push_back(ctx.lengthContext().resolve(dash,
SkSVGLengthContext::LengthType::kOther));
}
if (count & 1) {
// If an odd number of values is provided, then the list of values
// is repeated to yield an even number of values.
intervals.push_back_n(count);
memcpy(intervals.begin() + count, intervals.begin(), count);
}
SkASSERT((intervals.count() & 1) == 0);
const SkScalar phase = ctx.lengthContext().resolve(*pctx->fInherited.fStrokeDashOffset.get(),
SkSVGLengthContext::LengthType::kOther);
pctx->fStrokePaint.setPathEffect(SkDashPathEffect::Make(intervals.begin(),
intervals.count(),
phase));
}
template <>
void commitToPaint<SkSVGAttribute::kStrokeDashOffset>(const SkSVGPresentationAttributes&,
const SkSVGRenderContext&,
SkSVGPresentationContext*) {
// Applied via kStrokeDashArray.
}
template <>
void commitToPaint<SkSVGAttribute::kStrokeLineCap>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext&,
SkSVGPresentationContext* pctx) {
const auto& cap = *attrs.fStrokeLineCap.get();
if (cap.type() != SkSVGLineCap::Type::kInherit) {
pctx->fStrokePaint.setStrokeCap(toSkCap(cap));
}
}
template <>
void commitToPaint<SkSVGAttribute::kStrokeLineJoin>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext&,
SkSVGPresentationContext* pctx) {
const auto& join = *attrs.fStrokeLineJoin.get();
if (join.type() != SkSVGLineJoin::Type::kInherit) {
pctx->fStrokePaint.setStrokeJoin(toSkJoin(join));
}
}
template <>
void commitToPaint<SkSVGAttribute::kStrokeMiterLimit>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext&,
SkSVGPresentationContext* pctx) {
pctx->fStrokePaint.setStrokeMiter(*attrs.fStrokeMiterLimit.get());
}
template <>
void commitToPaint<SkSVGAttribute::kStrokeOpacity>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext&,
SkSVGPresentationContext* pctx) {
pctx->fStrokePaint.setAlpha(opacity_to_alpha(*attrs.fStrokeOpacity.get()));
}
template <>
void commitToPaint<SkSVGAttribute::kStrokeWidth>(const SkSVGPresentationAttributes& attrs,
const SkSVGRenderContext& ctx,
SkSVGPresentationContext* pctx) {
auto strokeWidth = ctx.lengthContext().resolve(*attrs.fStrokeWidth.get(),
SkSVGLengthContext::LengthType::kOther);
pctx->fStrokePaint.setStrokeWidth(strokeWidth);
}
template <>
void commitToPaint<SkSVGAttribute::kFillRule>(const SkSVGPresentationAttributes&,
const SkSVGRenderContext&,
SkSVGPresentationContext*) {
// Not part of the SkPaint state; applied to the path at render time.
}
template <>
void commitToPaint<SkSVGAttribute::kClipRule>(const SkSVGPresentationAttributes&,
const SkSVGRenderContext&,
SkSVGPresentationContext*) {
// Not part of the SkPaint state; applied to the path at clip time.
}
template <>
void commitToPaint<SkSVGAttribute::kVisibility>(const SkSVGPresentationAttributes&,
const SkSVGRenderContext&,
SkSVGPresentationContext*) {
// Not part of the SkPaint state; queried to veto rendering.
}
} // anonymous ns
SkSVGPresentationContext::SkSVGPresentationContext()
: fInherited(SkSVGPresentationAttributes::MakeInitial()) {
fFillPaint.setStyle(SkPaint::kFill_Style);
fStrokePaint.setStyle(SkPaint::kStroke_Style);
// TODO: drive AA off presentation attrs also (shape-rendering?)
fFillPaint.setAntiAlias(true);
fStrokePaint.setAntiAlias(true);
// Commit initial values to the paint cache.
SkCanvas dummyCanvas(0, 0);
SkSVGRenderContext dummy(&dummyCanvas, SkSVGIDMapper(), SkSVGLengthContext(SkSize::Make(0, 0)),
*this);
commitToPaint<SkSVGAttribute::kFill>(fInherited, dummy, this);
commitToPaint<SkSVGAttribute::kFillOpacity>(fInherited, dummy, this);
commitToPaint<SkSVGAttribute::kStroke>(fInherited, dummy, this);
commitToPaint<SkSVGAttribute::kStrokeLineCap>(fInherited, dummy, this);
commitToPaint<SkSVGAttribute::kStrokeLineJoin>(fInherited, dummy, this);
commitToPaint<SkSVGAttribute::kStrokeMiterLimit>(fInherited, dummy, this);
commitToPaint<SkSVGAttribute::kStrokeOpacity>(fInherited, dummy, this);
commitToPaint<SkSVGAttribute::kStrokeWidth>(fInherited, dummy, this);
}
SkSVGRenderContext::SkSVGRenderContext(SkCanvas* canvas,
const SkSVGIDMapper& mapper,
const SkSVGLengthContext& lctx,
const SkSVGPresentationContext& pctx)
: fIDMapper(mapper)
, fLengthContext(lctx)
, fPresentationContext(pctx)
, fCanvas(canvas)
, fCanvasSaveCount(canvas->getSaveCount()) {}
SkSVGRenderContext::SkSVGRenderContext(const SkSVGRenderContext& other)
: SkSVGRenderContext(other.fCanvas,
other.fIDMapper,
*other.fLengthContext,
*other.fPresentationContext) {}
SkSVGRenderContext::SkSVGRenderContext(const SkSVGRenderContext& other, SkCanvas* canvas)
: SkSVGRenderContext(canvas,
other.fIDMapper,
*other.fLengthContext,
*other.fPresentationContext) {}
SkSVGRenderContext::~SkSVGRenderContext() {
fCanvas->restoreToCount(fCanvasSaveCount);
}
const SkSVGNode* SkSVGRenderContext::findNodeById(const SkString& id) const {
const auto* v = fIDMapper.find(id);
return v ? v->get() : nullptr;
}
void SkSVGRenderContext::applyPresentationAttributes(const SkSVGPresentationAttributes& attrs,
uint32_t flags) {
#define ApplyLazyInheritedAttribute(ATTR) \
do { \
/* All attributes should be defined on the inherited context. */ \
SkASSERT(fPresentationContext->fInherited.f ## ATTR.isValid()); \
const auto* value = attrs.f ## ATTR.getMaybeNull(); \
if (value && *value != *fPresentationContext->fInherited.f ## ATTR.get()) { \
/* Update the local attribute value */ \
fPresentationContext.writable()->fInherited.f ## ATTR.set(*value); \
/* Update the cached paints */ \
commitToPaint<SkSVGAttribute::k ## ATTR>(attrs, *this, \
fPresentationContext.writable()); \
} \
} while (false)
ApplyLazyInheritedAttribute(Fill);
ApplyLazyInheritedAttribute(FillOpacity);
ApplyLazyInheritedAttribute(FillRule);
ApplyLazyInheritedAttribute(ClipRule);
ApplyLazyInheritedAttribute(Stroke);
ApplyLazyInheritedAttribute(StrokeDashOffset);
ApplyLazyInheritedAttribute(StrokeDashArray);
ApplyLazyInheritedAttribute(StrokeLineCap);
ApplyLazyInheritedAttribute(StrokeLineJoin);
ApplyLazyInheritedAttribute(StrokeMiterLimit);
ApplyLazyInheritedAttribute(StrokeOpacity);
ApplyLazyInheritedAttribute(StrokeWidth);
ApplyLazyInheritedAttribute(Visibility);
#undef ApplyLazyInheritedAttribute
// Uninherited attributes. Only apply to the current context.
if (auto* opacity = attrs.fOpacity.getMaybeNull()) {
this->applyOpacity(opacity->value(), flags);
}
if (auto* clip = attrs.fClipPath.getMaybeNull()) {
this->applyClip(*clip);
}
}
void SkSVGRenderContext::applyOpacity(SkScalar opacity, uint32_t flags) {
if (opacity >= 1) {
return;
}
const bool hasFill = SkToBool(this->fillPaint());
const bool hasStroke = SkToBool(this->strokePaint());
// We can apply the opacity as paint alpha iif it only affects one atomic draw.
// For now, this means a) the target node doesn't have any descendants, and
// b) it only has a stroke or a fill (but not both). Going forward, we may need
// to refine this heuristic (e.g. to accommodate markers).
if ((flags & kLeaf) && (hasFill ^ hasStroke)) {
auto* pctx = fPresentationContext.writable();
if (hasFill) {
pctx->fFillPaint.setAlpha(
SkScalarRoundToInt(opacity * pctx->fFillPaint.getAlpha()));
} else {
pctx->fStrokePaint.setAlpha(
SkScalarRoundToInt(opacity * pctx->fStrokePaint.getAlpha()));
}
} else {
// Expensive, layer-based fall back.
SkPaint opacityPaint;
opacityPaint.setAlpha(opacity_to_alpha(opacity));
// Balanced in the destructor, via restoreToCount().
fCanvas->saveLayer(nullptr, &opacityPaint);
}
}
void SkSVGRenderContext::saveOnce() {
// The canvas only needs to be saved once, per local SkSVGRenderContext.
if (fCanvas->getSaveCount() == fCanvasSaveCount) {
fCanvas->save();
}
SkASSERT(fCanvas->getSaveCount() > fCanvasSaveCount);
}
void SkSVGRenderContext::applyClip(const SkSVGClip& clip) {
if (clip.type() != SkSVGClip::Type::kIRI) {
return;
}
const SkSVGNode* clipNode = this->findNodeById(clip.iri());
if (!clipNode || clipNode->tag() != SkSVGTag::kClipPath) {
return;
}
const SkPath clipPath = clipNode->asPath(*this);
// We use the computed clip path in two ways:
//
// - apply to the current canvas, for drawing
// - track in the presentation context, for asPath() composition
//
// TODO: the two uses are exclusive, avoid canvas churn when non needed.
this->saveOnce();
fCanvas->clipPath(clipPath, true);
fClipPath.set(clipPath);
}
const SkPaint* SkSVGRenderContext::fillPaint() const {
const SkSVGPaint::Type paintType = fPresentationContext->fInherited.fFill.get()->type();
return paintType != SkSVGPaint::Type::kNone ? &fPresentationContext->fFillPaint : nullptr;
}
const SkPaint* SkSVGRenderContext::strokePaint() const {
const SkSVGPaint::Type paintType = fPresentationContext->fInherited.fStroke.get()->type();
return paintType != SkSVGPaint::Type::kNone ? &fPresentationContext->fStrokePaint : nullptr;
}