c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
437 lines
17 KiB
C++
437 lines
17 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "experimental/svg/model/SkSVGRenderContext.h"
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#include "experimental/svg/model/SkSVGAttribute.h"
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#include "experimental/svg/model/SkSVGNode.h"
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#include "experimental/svg/model/SkSVGTypes.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPath.h"
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#include "include/effects/SkDashPathEffect.h"
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#include "include/private/SkTo.h"
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namespace {
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SkScalar length_size_for_type(const SkSize& viewport, SkSVGLengthContext::LengthType t) {
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switch (t) {
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case SkSVGLengthContext::LengthType::kHorizontal:
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return viewport.width();
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case SkSVGLengthContext::LengthType::kVertical:
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return viewport.height();
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case SkSVGLengthContext::LengthType::kOther:
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return SkScalarSqrt(viewport.width() * viewport.height());
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}
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SkASSERT(false); // Not reached.
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return 0;
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}
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// Multipliers for DPI-relative units.
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constexpr SkScalar kINMultiplier = 1.00f;
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constexpr SkScalar kPTMultiplier = kINMultiplier / 72.272f;
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constexpr SkScalar kPCMultiplier = kPTMultiplier * 12;
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constexpr SkScalar kMMMultiplier = kINMultiplier / 25.4f;
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constexpr SkScalar kCMMultiplier = kMMMultiplier * 10;
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} // anonymous ns
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SkScalar SkSVGLengthContext::resolve(const SkSVGLength& l, LengthType t) const {
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switch (l.unit()) {
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case SkSVGLength::Unit::kNumber:
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// Fall through.
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case SkSVGLength::Unit::kPX:
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return l.value();
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case SkSVGLength::Unit::kPercentage:
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return l.value() * length_size_for_type(fViewport, t) / 100;
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case SkSVGLength::Unit::kCM:
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return l.value() * fDPI * kCMMultiplier;
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case SkSVGLength::Unit::kMM:
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return l.value() * fDPI * kMMMultiplier;
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case SkSVGLength::Unit::kIN:
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return l.value() * fDPI * kINMultiplier;
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case SkSVGLength::Unit::kPT:
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return l.value() * fDPI * kPTMultiplier;
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case SkSVGLength::Unit::kPC:
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return l.value() * fDPI * kPCMultiplier;
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default:
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SkDebugf("unsupported unit type: <%d>\n", l.unit());
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return 0;
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}
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}
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SkRect SkSVGLengthContext::resolveRect(const SkSVGLength& x, const SkSVGLength& y,
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const SkSVGLength& w, const SkSVGLength& h) const {
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return SkRect::MakeXYWH(
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this->resolve(x, SkSVGLengthContext::LengthType::kHorizontal),
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this->resolve(y, SkSVGLengthContext::LengthType::kVertical),
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this->resolve(w, SkSVGLengthContext::LengthType::kHorizontal),
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this->resolve(h, SkSVGLengthContext::LengthType::kVertical));
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}
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namespace {
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SkPaint::Cap toSkCap(const SkSVGLineCap& cap) {
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switch (cap.type()) {
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case SkSVGLineCap::Type::kButt:
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return SkPaint::kButt_Cap;
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case SkSVGLineCap::Type::kRound:
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return SkPaint::kRound_Cap;
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case SkSVGLineCap::Type::kSquare:
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return SkPaint::kSquare_Cap;
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default:
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SkASSERT(false);
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return SkPaint::kButt_Cap;
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}
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}
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SkPaint::Join toSkJoin(const SkSVGLineJoin& join) {
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switch (join.type()) {
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case SkSVGLineJoin::Type::kMiter:
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return SkPaint::kMiter_Join;
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case SkSVGLineJoin::Type::kRound:
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return SkPaint::kRound_Join;
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case SkSVGLineJoin::Type::kBevel:
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return SkPaint::kBevel_Join;
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default:
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SkASSERT(false);
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return SkPaint::kMiter_Join;
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}
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}
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void applySvgPaint(const SkSVGRenderContext& ctx, const SkSVGPaint& svgPaint, SkPaint* p) {
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switch (svgPaint.type()) {
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case SkSVGPaint::Type::kColor:
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p->setColor(SkColorSetA(svgPaint.color(), p->getAlpha()));
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break;
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case SkSVGPaint::Type::kIRI: {
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const auto* node = ctx.findNodeById(svgPaint.iri());
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if (!node || !node->asPaint(ctx, p)) {
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p->setColor(SK_ColorTRANSPARENT);
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}
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break;
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}
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case SkSVGPaint::Type::kCurrentColor:
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SkDebugf("unimplemented 'currentColor' paint type");
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// Fall through.
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case SkSVGPaint::Type::kNone:
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// Fall through.
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case SkSVGPaint::Type::kInherit:
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break;
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}
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}
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inline uint8_t opacity_to_alpha(SkScalar o) {
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return SkTo<uint8_t>(SkScalarRoundToInt(o * 255));
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}
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// Commit the selected attribute to the paint cache.
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template <SkSVGAttribute>
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void commitToPaint(const SkSVGPresentationAttributes&,
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const SkSVGRenderContext&,
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SkSVGPresentationContext*);
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template <>
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void commitToPaint<SkSVGAttribute::kFill>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext& ctx,
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SkSVGPresentationContext* pctx) {
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applySvgPaint(ctx, *attrs.fFill.get(), &pctx->fFillPaint);
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}
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template <>
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void commitToPaint<SkSVGAttribute::kStroke>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext& ctx,
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SkSVGPresentationContext* pctx) {
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applySvgPaint(ctx, *attrs.fStroke.get(), &pctx->fStrokePaint);
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}
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template <>
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void commitToPaint<SkSVGAttribute::kFillOpacity>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext&,
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SkSVGPresentationContext* pctx) {
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pctx->fFillPaint.setAlpha(opacity_to_alpha(*attrs.fFillOpacity.get()));
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}
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template <>
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void commitToPaint<SkSVGAttribute::kStrokeDashArray>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext& ctx,
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SkSVGPresentationContext* pctx) {
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const auto& dashArray = attrs.fStrokeDashArray.get();
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if (dashArray->type() != SkSVGDashArray::Type::kDashArray) {
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return;
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}
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const auto count = dashArray->dashArray().count();
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SkSTArray<128, SkScalar, true> intervals(count);
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for (const auto& dash : dashArray->dashArray()) {
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intervals.push_back(ctx.lengthContext().resolve(dash,
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SkSVGLengthContext::LengthType::kOther));
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}
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if (count & 1) {
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// If an odd number of values is provided, then the list of values
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// is repeated to yield an even number of values.
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intervals.push_back_n(count);
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memcpy(intervals.begin() + count, intervals.begin(), count);
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}
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SkASSERT((intervals.count() & 1) == 0);
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const SkScalar phase = ctx.lengthContext().resolve(*pctx->fInherited.fStrokeDashOffset.get(),
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SkSVGLengthContext::LengthType::kOther);
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pctx->fStrokePaint.setPathEffect(SkDashPathEffect::Make(intervals.begin(),
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intervals.count(),
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phase));
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}
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template <>
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void commitToPaint<SkSVGAttribute::kStrokeDashOffset>(const SkSVGPresentationAttributes&,
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const SkSVGRenderContext&,
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SkSVGPresentationContext*) {
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// Applied via kStrokeDashArray.
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}
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template <>
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void commitToPaint<SkSVGAttribute::kStrokeLineCap>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext&,
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SkSVGPresentationContext* pctx) {
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const auto& cap = *attrs.fStrokeLineCap.get();
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if (cap.type() != SkSVGLineCap::Type::kInherit) {
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pctx->fStrokePaint.setStrokeCap(toSkCap(cap));
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}
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}
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template <>
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void commitToPaint<SkSVGAttribute::kStrokeLineJoin>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext&,
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SkSVGPresentationContext* pctx) {
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const auto& join = *attrs.fStrokeLineJoin.get();
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if (join.type() != SkSVGLineJoin::Type::kInherit) {
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pctx->fStrokePaint.setStrokeJoin(toSkJoin(join));
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}
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}
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template <>
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void commitToPaint<SkSVGAttribute::kStrokeMiterLimit>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext&,
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SkSVGPresentationContext* pctx) {
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pctx->fStrokePaint.setStrokeMiter(*attrs.fStrokeMiterLimit.get());
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}
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template <>
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void commitToPaint<SkSVGAttribute::kStrokeOpacity>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext&,
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SkSVGPresentationContext* pctx) {
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pctx->fStrokePaint.setAlpha(opacity_to_alpha(*attrs.fStrokeOpacity.get()));
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}
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template <>
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void commitToPaint<SkSVGAttribute::kStrokeWidth>(const SkSVGPresentationAttributes& attrs,
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const SkSVGRenderContext& ctx,
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SkSVGPresentationContext* pctx) {
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auto strokeWidth = ctx.lengthContext().resolve(*attrs.fStrokeWidth.get(),
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SkSVGLengthContext::LengthType::kOther);
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pctx->fStrokePaint.setStrokeWidth(strokeWidth);
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}
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template <>
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void commitToPaint<SkSVGAttribute::kFillRule>(const SkSVGPresentationAttributes&,
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const SkSVGRenderContext&,
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SkSVGPresentationContext*) {
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// Not part of the SkPaint state; applied to the path at render time.
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}
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template <>
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void commitToPaint<SkSVGAttribute::kClipRule>(const SkSVGPresentationAttributes&,
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const SkSVGRenderContext&,
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SkSVGPresentationContext*) {
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// Not part of the SkPaint state; applied to the path at clip time.
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}
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template <>
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void commitToPaint<SkSVGAttribute::kVisibility>(const SkSVGPresentationAttributes&,
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const SkSVGRenderContext&,
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SkSVGPresentationContext*) {
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// Not part of the SkPaint state; queried to veto rendering.
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}
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} // anonymous ns
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SkSVGPresentationContext::SkSVGPresentationContext()
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: fInherited(SkSVGPresentationAttributes::MakeInitial()) {
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fFillPaint.setStyle(SkPaint::kFill_Style);
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fStrokePaint.setStyle(SkPaint::kStroke_Style);
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// TODO: drive AA off presentation attrs also (shape-rendering?)
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fFillPaint.setAntiAlias(true);
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fStrokePaint.setAntiAlias(true);
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// Commit initial values to the paint cache.
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SkCanvas dummyCanvas(0, 0);
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SkSVGRenderContext dummy(&dummyCanvas, SkSVGIDMapper(), SkSVGLengthContext(SkSize::Make(0, 0)),
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*this);
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commitToPaint<SkSVGAttribute::kFill>(fInherited, dummy, this);
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commitToPaint<SkSVGAttribute::kFillOpacity>(fInherited, dummy, this);
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commitToPaint<SkSVGAttribute::kStroke>(fInherited, dummy, this);
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commitToPaint<SkSVGAttribute::kStrokeLineCap>(fInherited, dummy, this);
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commitToPaint<SkSVGAttribute::kStrokeLineJoin>(fInherited, dummy, this);
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commitToPaint<SkSVGAttribute::kStrokeMiterLimit>(fInherited, dummy, this);
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commitToPaint<SkSVGAttribute::kStrokeOpacity>(fInherited, dummy, this);
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commitToPaint<SkSVGAttribute::kStrokeWidth>(fInherited, dummy, this);
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}
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SkSVGRenderContext::SkSVGRenderContext(SkCanvas* canvas,
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const SkSVGIDMapper& mapper,
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const SkSVGLengthContext& lctx,
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const SkSVGPresentationContext& pctx)
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: fIDMapper(mapper)
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, fLengthContext(lctx)
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, fPresentationContext(pctx)
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, fCanvas(canvas)
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, fCanvasSaveCount(canvas->getSaveCount()) {}
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SkSVGRenderContext::SkSVGRenderContext(const SkSVGRenderContext& other)
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: SkSVGRenderContext(other.fCanvas,
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other.fIDMapper,
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*other.fLengthContext,
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*other.fPresentationContext) {}
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SkSVGRenderContext::SkSVGRenderContext(const SkSVGRenderContext& other, SkCanvas* canvas)
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: SkSVGRenderContext(canvas,
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other.fIDMapper,
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*other.fLengthContext,
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*other.fPresentationContext) {}
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SkSVGRenderContext::~SkSVGRenderContext() {
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fCanvas->restoreToCount(fCanvasSaveCount);
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}
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const SkSVGNode* SkSVGRenderContext::findNodeById(const SkString& id) const {
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const auto* v = fIDMapper.find(id);
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return v ? v->get() : nullptr;
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}
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void SkSVGRenderContext::applyPresentationAttributes(const SkSVGPresentationAttributes& attrs,
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uint32_t flags) {
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#define ApplyLazyInheritedAttribute(ATTR) \
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do { \
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/* All attributes should be defined on the inherited context. */ \
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SkASSERT(fPresentationContext->fInherited.f ## ATTR.isValid()); \
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const auto* value = attrs.f ## ATTR.getMaybeNull(); \
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if (value && *value != *fPresentationContext->fInherited.f ## ATTR.get()) { \
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/* Update the local attribute value */ \
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fPresentationContext.writable()->fInherited.f ## ATTR.set(*value); \
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/* Update the cached paints */ \
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commitToPaint<SkSVGAttribute::k ## ATTR>(attrs, *this, \
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fPresentationContext.writable()); \
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} \
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} while (false)
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ApplyLazyInheritedAttribute(Fill);
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ApplyLazyInheritedAttribute(FillOpacity);
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ApplyLazyInheritedAttribute(FillRule);
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ApplyLazyInheritedAttribute(ClipRule);
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ApplyLazyInheritedAttribute(Stroke);
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ApplyLazyInheritedAttribute(StrokeDashOffset);
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ApplyLazyInheritedAttribute(StrokeDashArray);
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ApplyLazyInheritedAttribute(StrokeLineCap);
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ApplyLazyInheritedAttribute(StrokeLineJoin);
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ApplyLazyInheritedAttribute(StrokeMiterLimit);
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ApplyLazyInheritedAttribute(StrokeOpacity);
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ApplyLazyInheritedAttribute(StrokeWidth);
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ApplyLazyInheritedAttribute(Visibility);
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#undef ApplyLazyInheritedAttribute
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// Uninherited attributes. Only apply to the current context.
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if (auto* opacity = attrs.fOpacity.getMaybeNull()) {
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this->applyOpacity(opacity->value(), flags);
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}
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if (auto* clip = attrs.fClipPath.getMaybeNull()) {
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this->applyClip(*clip);
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}
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}
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void SkSVGRenderContext::applyOpacity(SkScalar opacity, uint32_t flags) {
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if (opacity >= 1) {
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return;
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}
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const bool hasFill = SkToBool(this->fillPaint());
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const bool hasStroke = SkToBool(this->strokePaint());
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// We can apply the opacity as paint alpha iif it only affects one atomic draw.
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// For now, this means a) the target node doesn't have any descendants, and
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// b) it only has a stroke or a fill (but not both). Going forward, we may need
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// to refine this heuristic (e.g. to accommodate markers).
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if ((flags & kLeaf) && (hasFill ^ hasStroke)) {
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auto* pctx = fPresentationContext.writable();
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if (hasFill) {
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pctx->fFillPaint.setAlpha(
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SkScalarRoundToInt(opacity * pctx->fFillPaint.getAlpha()));
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} else {
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pctx->fStrokePaint.setAlpha(
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SkScalarRoundToInt(opacity * pctx->fStrokePaint.getAlpha()));
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}
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} else {
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// Expensive, layer-based fall back.
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SkPaint opacityPaint;
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opacityPaint.setAlpha(opacity_to_alpha(opacity));
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// Balanced in the destructor, via restoreToCount().
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fCanvas->saveLayer(nullptr, &opacityPaint);
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}
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}
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void SkSVGRenderContext::saveOnce() {
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// The canvas only needs to be saved once, per local SkSVGRenderContext.
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if (fCanvas->getSaveCount() == fCanvasSaveCount) {
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fCanvas->save();
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}
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SkASSERT(fCanvas->getSaveCount() > fCanvasSaveCount);
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}
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void SkSVGRenderContext::applyClip(const SkSVGClip& clip) {
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if (clip.type() != SkSVGClip::Type::kIRI) {
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return;
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}
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const SkSVGNode* clipNode = this->findNodeById(clip.iri());
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if (!clipNode || clipNode->tag() != SkSVGTag::kClipPath) {
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return;
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}
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const SkPath clipPath = clipNode->asPath(*this);
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// We use the computed clip path in two ways:
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//
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// - apply to the current canvas, for drawing
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// - track in the presentation context, for asPath() composition
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//
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// TODO: the two uses are exclusive, avoid canvas churn when non needed.
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this->saveOnce();
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fCanvas->clipPath(clipPath, true);
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fClipPath.set(clipPath);
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}
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const SkPaint* SkSVGRenderContext::fillPaint() const {
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const SkSVGPaint::Type paintType = fPresentationContext->fInherited.fFill.get()->type();
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return paintType != SkSVGPaint::Type::kNone ? &fPresentationContext->fFillPaint : nullptr;
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}
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const SkPaint* SkSVGRenderContext::strokePaint() const {
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const SkSVGPaint::Type paintType = fPresentationContext->fInherited.fStroke.get()->type();
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return paintType != SkSVGPaint::Type::kNone ? &fPresentationContext->fStrokePaint : nullptr;
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}
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