c82ab0839f
Change-Id: I67d1a464618f1a54f4e3bd4e1409b1d91a90e66a Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429336 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
104 lines
3.4 KiB
C++
104 lines
3.4 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "tools/ToolUtils.h"
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// Inspired by svg/as-border-image/svg-as-border-image.html. Draws a four-color checker board bitmap
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// such that it is stretched and repeat tiled with different filter qualities. It is testing whether
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// the bmp filter respects the repeat mode at the tile seams.
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class BmpFilterQualityRepeat : public skiagm::GM {
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public:
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BmpFilterQualityRepeat() { this->setBGColor(ToolUtils::color_to_565(0xFFCCBBAA)); }
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protected:
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void onOnceBeforeDraw() override {
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fBmp.allocN32Pixels(40, 40, true);
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SkCanvas canvas(fBmp);
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SkBitmap colorBmp;
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colorBmp.allocN32Pixels(20, 20, true);
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colorBmp.eraseColor(0xFFFF0000);
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canvas.drawImage(colorBmp.asImage(), 0, 0);
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colorBmp.eraseColor(ToolUtils::color_to_565(0xFF008200));
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canvas.drawImage(colorBmp.asImage(), 20, 0);
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colorBmp.eraseColor(ToolUtils::color_to_565(0xFFFF9000));
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canvas.drawImage(colorBmp.asImage(), 0, 20);
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colorBmp.eraseColor(ToolUtils::color_to_565(0xFF2000FF));
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canvas.drawImage(colorBmp.asImage(), 20, 20);
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}
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SkString onShortName() override { return SkString("bmp_filter_quality_repeat"); }
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SkISize onISize() override { return SkISize::Make(1000, 400); }
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void onDraw(SkCanvas* canvas) override {
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this->drawAll(canvas, 2.5f);
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canvas->translate(0, 250);
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canvas->scale(0.5, 0.5);
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this->drawAll(canvas, 1);
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}
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private:
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void drawAll(SkCanvas* canvas, SkScalar scaleX) const {
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SkRect rect = SkRect::MakeLTRB(20, 60, 220, 210);
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SkMatrix lm = SkMatrix::I();
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lm.setScaleX(scaleX);
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lm.setTranslateX(423);
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lm.setTranslateY(330);
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SkPaint textPaint;
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textPaint.setAntiAlias(true);
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SkPaint bmpPaint(textPaint);
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SkFont font(ToolUtils::create_portable_typeface());
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SkAutoCanvasRestore acr(canvas, true);
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const struct {
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const char* name;
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SkSamplingOptions sampling;
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} recs[] = {
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{ "none", SkSamplingOptions(SkFilterMode::kNearest) },
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{ "low", SkSamplingOptions(SkFilterMode::kLinear) },
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{ "medium", SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kLinear) },
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{ "high", SkSamplingOptions(SkCubicResampler::Mitchell()) },
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};
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for (const auto& rec : recs) {
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constexpr SkTileMode kTM = SkTileMode::kRepeat;
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bmpPaint.setShader(fBmp.makeShader(kTM, kTM, rec.sampling, lm));
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canvas->drawRect(rect, bmpPaint);
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canvas->drawString(rec.name, 20, 40, font, textPaint);
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canvas->translate(250, 0);
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}
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}
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SkBitmap fBmp;
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using INHERITED = skiagm::GM;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new BmpFilterQualityRepeat;)
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