27e5eb1281
Graphite's uniforms (SkUniform) distinguish between "Float" and "Half" as separate types, so we now preserve this information in a Uniform flag. We didn't have any tests verifying the behavior of Uniform flags in SkRuntimeEffect at all, so I added a test here. Change-Id: If6323ce26eeca2ef7da6c7424ad7350c6a0b7362 Bug: skia:13405 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/553594 Reviewed-by: Brian Salomon <bsalomon@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com> |
||
---|---|---|
.. | ||
android | ||
c | ||
codec | ||
config | ||
core | ||
docs | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
sksl | ||
svg | ||
third_party | ||
utils | ||
BUILD.bazel | ||
OWNERS |