skia2/gm/wacky_yuv_formats.cpp
Adlai Holler 302e8fb771 Downgrade SkImage to GrImageContext
We still occasionally downcast, so this is not airtight,
but it (1) allows us to know where we are downcasting and
(2) lets us move away from GrContext (and hopefully remove
it sooner than later.)

All three canaries are currently broken =( so here we go!

Bug: skia:104662
Change-Id: I84efe132574690b62ea512e194e4f9e318e9c050
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316218
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-09-14 17:01:07 +00:00

1805 lines
74 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkColorPriv.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkFilterQuality.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontStyle.h"
#include "include/core/SkFontTypes.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageGenerator.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPixmap.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/core/SkYUVAIndex.h"
#include "include/core/SkYUVASizeInfo.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrConfig.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/GrRecordingContext.h"
#include "include/gpu/GrTypes.h"
#include "include/private/GrTypesPriv.h"
#include "include/private/SkTArray.h"
#include "include/private/SkTDArray.h"
#include "include/private/SkTemplates.h"
#include "include/utils/SkTextUtils.h"
#include "src/core/SkYUVMath.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "tools/ToolUtils.h"
#include "tools/gpu/YUVUtils.h"
#include <math.h>
#include <string.h>
#include <initializer_list>
#include <memory>
#include <utility>
using sk_gpu_test::YUVABackendReleaseContext;
class GrRenderTargetContext;
static const int kTileWidthHeight = 128;
static const int kLabelWidth = 64;
static const int kLabelHeight = 32;
static const int kDomainPadding = 8;
static const int kPad = 1;
enum YUVFormat {
// 4:2:0 formats, 24 bpp
kP016_YUVFormat, // 16-bit Y plane + 2x2 down sampled interleaved U/V plane (2 textures)
// 4:2:0 formats, "15 bpp" (but really 24 bpp)
kP010_YUVFormat, // same as kP016 except "10 bpp". Note that it is the same memory layout
// except that the bottom 6 bits are zeroed out (2 textures)
// TODO: we're cheating a bit w/ P010 and just treating it as unorm 16. This means its
// fully saturated values are 65504 rather than 65535 (that is just .9995 out of 1.0 though).
// This is laid out the same as kP016 and kP010 but uses F16 unstead of U16. In this case
// the 10 bits/channel vs 16 bits/channel distinction isn't relevant.
kP016F_YUVFormat,
// 4:4:4 formats, 64 bpp
kY416_YUVFormat, // 16-bit AVYU values all interleaved (1 texture)
// 4:4:4 formats, 32 bpp
kAYUV_YUVFormat, // 8-bit YUVA values all interleaved (1 texture)
kY410_YUVFormat, // AVYU w/ 10bpp for YUV and 2 for A all interleaved (1 texture)
// 4:2:0 formats, 12 bpp
kNV12_YUVFormat, // 8-bit Y plane + 2x2 down sampled interleaved U/V planes (2 textures)
kNV21_YUVFormat, // same as kNV12 but w/ U/V reversed in the interleaved texture (2 textures)
kI420_YUVFormat, // 8-bit Y plane + separate 2x2 down sampled U and V planes (3 textures)
kYV12_YUVFormat, // 8-bit Y plane + separate 2x2 down sampled V and U planes (3 textures)
kLast_YUVFormat = kYV12_YUVFormat
};
class YUVAPlanarConfig {
public:
struct YUVALocation {
int fPlaneIdx = -1;
int fChannelIdx = -1;
};
enum class YUVAChannel { kY, kU, kV, kA };
explicit YUVAPlanarConfig(const std::initializer_list<YUVALocation>& yuvaLocations);
constexpr int numPlanes() const { return fNumPlanes; }
int planeIndex(YUVAChannel c) const { return fLocations[static_cast<int>(c)].fPlaneIdx; }
int channelIndex(YUVAChannel c) const { return fLocations[static_cast<int>(c)].fChannelIdx; }
constexpr bool hasAlpha() const { return fLocations[3].fPlaneIdx >= 0; }
/**
* Given a mask of SkColorChannelFlags choose a channel by index. Legal 'channelMask' values
* are:
* kAlpha, kGray, kRed, kRG, kRGB, kRGBA.
* The channel index must be less than the number of bits set in the mask. The index order is
* the order listed above (e.g. if 'channelMask' is kRGB and 'channelIdx' is 1 then
* SkColorChannel::kG is returned as 'channel'). The function fails if 'channelMask' is not one
* of the listed allowed values or 'channelIdx' is invalid for the mask.
*/
static bool ChannelIndexToChannel(uint32_t channelMask,
int channelIdx,
SkColorChannel* channel);
/**
* Goes from channel indices to actual channels given texture formats. Also supports adding
* on an external alpha plane if this format doesn't already have alpha. The extra alpha texture
* must be the last texture and the channel index is assumed to be 0.
*/
bool getYUVAIndices(const GrBackendTexture textures[],
int numTextures,
bool externalAlphaPlane,
SkYUVAIndex indices[4]) const;
/** Same as above but with pixmaps instead of textures. */
bool getYUVAIndices(const SkBitmap planes[],
int numBitmaps,
bool externalAlphaPlane,
SkYUVAIndex indices[4]) const;
private:
bool getYUVAIndices(const uint32_t channelMasks[],
int numPlanes,
bool externalAlphaPlane,
SkYUVAIndex indices[4]) const;
YUVALocation fLocations[4] = {};
int fNumPlanes = 0;
};
YUVAPlanarConfig::YUVAPlanarConfig(const std::initializer_list<YUVALocation>& yuvaLocations) {
SkASSERT(yuvaLocations.size() == 3 || yuvaLocations.size() == 4);
uint32_t planeMask[5] = {};
int l = 0;
for (const auto& location : yuvaLocations) {
SkASSERT(location.fChannelIdx >= 0 && location.fChannelIdx <= 3);
SkASSERT(location.fPlaneIdx >= 0 && location.fPlaneIdx <= 3);
fLocations[l++] = location;
fNumPlanes = std::max(fNumPlanes, location.fPlaneIdx + 1);
int mask = 1 << location.fChannelIdx;
SkASSERT(!(planeMask[location.fPlaneIdx] & mask));
planeMask[location.fPlaneIdx] |= mask;
}
// Check that no plane is skipped and channel usage in each plane is tightly packed.
for (int i = 0; i < fNumPlanes; ++i) {
switch (planeMask[i]) {
case 0b0001: break;
case 0b0011: break;
case 0b0111: break;
case 0b1111: break;
default: SK_ABORT("Illegal channel configuration. "
"Maximum of 4 channels per plane. "
"No skipped channels in any plane.");
}
}
}
bool YUVAPlanarConfig::ChannelIndexToChannel(uint32_t channelFlags,
int channelIdx,
SkColorChannel* channel) {
switch (channelFlags) {
case kGray_SkColorChannelFlag: // For gray returning any of R, G, or B for index 0 is ok.
case kRed_SkColorChannelFlag:
if (channelIdx == 0) {
*channel = SkColorChannel::kR;
return true;
}
return false;
case kAlpha_SkColorChannelFlag:
if (channelIdx == 0) {
*channel = SkColorChannel::kA;
return true;
}
return false;
case kRG_SkColorChannelFlags:
if (channelIdx == 0 || channelIdx == 1) {
*channel = static_cast<SkColorChannel>(channelIdx);
return true;
}
return false;
case kRGB_SkColorChannelFlags:
if (channelIdx >= 0 && channelIdx <= 2) {
*channel = static_cast<SkColorChannel>(channelIdx);
return true;
}
return false;
case kRGBA_SkColorChannelFlags:
if (channelIdx >= 0 && channelIdx <= 3) {
*channel = static_cast<SkColorChannel>(channelIdx);
return true;
}
return false;
default:
return false;
}
}
bool YUVAPlanarConfig::getYUVAIndices(const GrBackendTexture textures[],
int numTextures,
bool externalAlphaPlane,
SkYUVAIndex indices[4]) const {
uint32_t channelMasks[4] = {};
for (int i = 0; i < numTextures; ++i) {
channelMasks[i] = textures[i].getBackendFormat().channelMask();
}
return this->getYUVAIndices(channelMasks, numTextures, externalAlphaPlane, indices);
}
bool YUVAPlanarConfig::getYUVAIndices(const SkBitmap bitmaps[],
int numBitmaps,
bool externalAlphaPlane,
SkYUVAIndex indices[4]) const {
uint32_t channelMasks[4] = {};
for (int i = 0; i < numBitmaps; ++i) {
channelMasks[i] = SkColorTypeChannelFlags(bitmaps[i].colorType());
}
return this->getYUVAIndices(channelMasks, numBitmaps, externalAlphaPlane, indices);
}
bool YUVAPlanarConfig::getYUVAIndices(const uint32_t planeChannelMasks[],
int numPlanes,
bool externalAlphaPlane,
SkYUVAIndex indices[4]) const {
if (this->hasAlpha() && externalAlphaPlane) {
return false;
}
if (numPlanes != fNumPlanes + SkToInt(externalAlphaPlane)) {
return false;
}
for (int i = 0; i < 4; ++i) {
int plane = fLocations[i].fPlaneIdx;
if (plane < 0) {
indices[i].fIndex = -1;
indices[i].fChannel = SkColorChannel::kR;
} else {
indices[i].fIndex = plane;
if (!ChannelIndexToChannel(planeChannelMasks[plane], fLocations[i].fChannelIdx,
&indices[i].fChannel)) {
return false;
}
}
}
if (externalAlphaPlane) {
if (!ChannelIndexToChannel(planeChannelMasks[numPlanes - 1], 0, &indices[3].fChannel)) {
return false;
}
indices[3].fIndex = numPlanes - 1;
}
SkDEBUGCODE(int checkNumPlanes;)
SkASSERT(SkYUVAIndex::AreValidIndices(indices, &checkNumPlanes));
SkASSERT(checkNumPlanes == numPlanes);
return true;
}
static const YUVAPlanarConfig& YUVAFormatPlanarConfig(YUVFormat format) {
switch (format) {
case kP016_YUVFormat: // These all share the same plane/channel indices.
case kP010_YUVFormat:
case kP016F_YUVFormat: {
static const YUVAPlanarConfig kConfig({{0, 0}, {1, 0}, {1, 1}});
return kConfig;
}
case kY416_YUVFormat: {
static const YUVAPlanarConfig kConfig({{0, 1}, {0, 0}, {0, 2}, {0, 3}});
return kConfig;
}
case kAYUV_YUVFormat: {
static const YUVAPlanarConfig kConfig({{0, 0}, {0, 1}, {0, 2}, {0, 3}});
return kConfig;
}
case kY410_YUVFormat: {
static const YUVAPlanarConfig kConfig({{0, 1}, {0, 0}, {0, 2}, {0, 3}});
return kConfig;
}
case kNV12_YUVFormat: {
static const YUVAPlanarConfig kConfig({{0, 0}, {1, 0}, {1, 1}});
return kConfig;
}
case kNV21_YUVFormat: {
static const YUVAPlanarConfig kConfig({{0, 0}, {1, 1}, {1, 0}});
return kConfig;
}
case kI420_YUVFormat: {
static const YUVAPlanarConfig kConfig({{0, 0}, {1, 0}, {2, 0}});
return kConfig;
}
case kYV12_YUVFormat: {
static const YUVAPlanarConfig kConfig({{0, 0}, {2, 0}, {1, 0}});
return kConfig;
}
}
SkUNREACHABLE;
}
static bool is_colorType_texturable(const GrCaps* caps, GrColorType ct) {
GrBackendFormat format = caps->getDefaultBackendFormat(ct, GrRenderable::kNo);
if (!format.isValid()) {
return false;
}
return caps->isFormatTexturable(format);
}
static bool is_format_natively_supported(GrRecordingContext* context, YUVFormat yuvFormat) {
const GrCaps* caps = context->priv().caps();
switch (yuvFormat) {
case kP016_YUVFormat: // fall through
case kP010_YUVFormat: return is_colorType_texturable(caps, GrColorType::kAlpha_16) &&
is_colorType_texturable(caps, GrColorType::kRG_1616);
case kP016F_YUVFormat: return is_colorType_texturable(caps, GrColorType::kAlpha_F16) &&
is_colorType_texturable(caps, GrColorType::kRG_F16);
case kY416_YUVFormat: return is_colorType_texturable(caps, GrColorType::kRGBA_16161616);
case kAYUV_YUVFormat: return is_colorType_texturable(caps, GrColorType::kRGBA_8888);
case kY410_YUVFormat: return is_colorType_texturable(caps, GrColorType::kRGBA_1010102);
case kNV12_YUVFormat: // fall through
case kNV21_YUVFormat: return is_colorType_texturable(caps, GrColorType::kGray_8) &&
is_colorType_texturable(caps, GrColorType::kRG_88);
case kI420_YUVFormat: // fall through
case kYV12_YUVFormat: return is_colorType_texturable(caps, GrColorType::kGray_8);
}
SkUNREACHABLE;
}
// All the planes we need to construct the various YUV formats
struct PlaneData {
SkBitmap fYFull;
SkBitmap fUFull;
SkBitmap fVFull;
SkBitmap fAFull;
SkBitmap fUQuarter; // 2x2 downsampled U channel
SkBitmap fVQuarter; // 2x2 downsampled V channel
SkBitmap fFull;
SkBitmap fQuarter; // 2x2 downsampled YUVA
};
// Add a portion of a circle to 'path'. The points 'o1' and 'o2' are on the border of the circle
// and have tangents 'v1' and 'v2'.
static void add_arc(SkPath* path,
const SkPoint& o1, const SkVector& v1,
const SkPoint& o2, const SkVector& v2,
SkTDArray<SkRect>* circles, bool takeLongWayRound) {
SkVector v3 = { -v1.fY, v1.fX };
SkVector v4 = { v2.fY, -v2.fX };
SkScalar t = ((o2.fX - o1.fX) * v4.fY - (o2.fY - o1.fY) * v4.fX) / v3.cross(v4);
SkPoint center = { o1.fX + t * v3.fX, o1.fY + t * v3.fY };
SkRect r = { center.fX - t, center.fY - t, center.fX + t, center.fY + t };
if (circles) {
circles->push_back(r);
}
SkVector startV = o1 - center, endV = o2 - center;
startV.normalize();
endV.normalize();
SkScalar startDeg = SkRadiansToDegrees(SkScalarATan2(startV.fY, startV.fX));
SkScalar endDeg = SkRadiansToDegrees(SkScalarATan2(endV.fY, endV.fX));
startDeg += 360.0f;
startDeg = fmodf(startDeg, 360.0f);
endDeg += 360.0f;
endDeg = fmodf(endDeg, 360.0f);
if (endDeg < startDeg) {
endDeg += 360.0f;
}
SkScalar sweepDeg = SkTAbs(endDeg - startDeg);
if (!takeLongWayRound) {
sweepDeg = sweepDeg - 360;
}
path->arcTo(r, startDeg, sweepDeg, false);
}
static SkPath create_splat(const SkPoint& o, SkScalar innerRadius, SkScalar outerRadius,
SkScalar ratio, int numLobes, SkTDArray<SkRect>* circles) {
if (numLobes <= 1) {
return SkPath();
}
SkPath p;
int numDivisions = 2 * numLobes;
SkScalar fullLobeDegrees = 360.0f / numLobes;
SkScalar outDegrees = ratio * fullLobeDegrees / (ratio + 1.0f);
SkScalar innerDegrees = fullLobeDegrees / (ratio + 1.0f);
SkMatrix outerStep, innerStep;
outerStep.setRotate(outDegrees);
innerStep.setRotate(innerDegrees);
SkVector curV = SkVector::Make(0.0f, 1.0f);
if (circles) {
circles->push_back(SkRect::MakeLTRB(o.fX - innerRadius, o.fY - innerRadius,
o.fX + innerRadius, o.fY + innerRadius));
}
p.moveTo(o.fX + innerRadius * curV.fX, o.fY + innerRadius * curV.fY);
for (int i = 0; i < numDivisions; ++i) {
SkVector nextV;
if (0 == (i % 2)) {
nextV = outerStep.mapVector(curV.fX, curV.fY);
SkPoint top = SkPoint::Make(o.fX + outerRadius * curV.fX,
o.fY + outerRadius * curV.fY);
SkPoint nextTop = SkPoint::Make(o.fX + outerRadius * nextV.fX,
o.fY + outerRadius * nextV.fY);
p.lineTo(top);
add_arc(&p, top, curV, nextTop, nextV, circles, true);
} else {
nextV = innerStep.mapVector(curV.fX, curV.fY);
SkPoint bot = SkPoint::Make(o.fX + innerRadius * curV.fX,
o.fY + innerRadius * curV.fY);
SkPoint nextBot = SkPoint::Make(o.fX + innerRadius * nextV.fX,
o.fY + innerRadius * nextV.fY);
p.lineTo(bot);
add_arc(&p, bot, curV, nextBot, nextV, nullptr, false);
}
curV = nextV;
}
p.close();
return p;
}
static SkBitmap make_bitmap(SkColorType colorType, const SkPath& path,
const SkTDArray<SkRect>& circles, bool opaque, bool padWithRed) {
const SkColor kGreen = ToolUtils::color_to_565(SkColorSetARGB(0xFF, 178, 240, 104));
const SkColor kBlue = ToolUtils::color_to_565(SkColorSetARGB(0xFF, 173, 167, 252));
const SkColor kYellow = ToolUtils::color_to_565(SkColorSetARGB(0xFF, 255, 221, 117));
int widthHeight = kTileWidthHeight + (padWithRed ? 2 * kDomainPadding : 0);
SkImageInfo ii = SkImageInfo::Make(widthHeight, widthHeight,
colorType, kPremul_SkAlphaType);
SkBitmap bm;
bm.allocPixels(ii);
std::unique_ptr<SkCanvas> canvas = SkCanvas::MakeRasterDirect(ii,
bm.getPixels(),
bm.rowBytes());
if (padWithRed) {
canvas->clear(SK_ColorRED);
canvas->translate(kDomainPadding, kDomainPadding);
canvas->clipRect(SkRect::MakeWH(kTileWidthHeight, kTileWidthHeight));
}
canvas->clear(opaque ? kGreen : SK_ColorTRANSPARENT);
SkPaint paint;
paint.setAntiAlias(false); // serialize-8888 doesn't seem to work well w/ partial transparency
paint.setColor(kBlue);
canvas->drawPath(path, paint);
paint.setColor(opaque ? kYellow : SK_ColorTRANSPARENT);
paint.setBlendMode(SkBlendMode::kSrc);
for (int i = 0; i < circles.count(); ++i) {
SkRect r = circles[i];
r.inset(r.width()/4, r.height()/4);
canvas->drawOval(r, paint);
}
return bm;
}
static void convert_rgba_to_yuva(const float mtx[20], SkColor col, uint8_t yuv[4]) {
const uint8_t r = SkColorGetR(col);
const uint8_t g = SkColorGetG(col);
const uint8_t b = SkColorGetB(col);
yuv[0] = SkTPin(SkScalarRoundToInt(mtx[ 0]*r + mtx[ 1]*g + mtx[ 2]*b + mtx[ 4]*255), 0, 255);
yuv[1] = SkTPin(SkScalarRoundToInt(mtx[ 5]*r + mtx[ 6]*g + mtx[ 7]*b + mtx[ 9]*255), 0, 255);
yuv[2] = SkTPin(SkScalarRoundToInt(mtx[10]*r + mtx[11]*g + mtx[12]*b + mtx[14]*255), 0, 255);
yuv[3] = SkColorGetA(col);
}
static SkPMColor convert_yuva_to_rgba(const float mtx[20], uint8_t yuva[4]) {
uint8_t y = yuva[0];
uint8_t u = yuva[1];
uint8_t v = yuva[2];
uint8_t a = yuva[3];
uint8_t r = SkTPin(SkScalarRoundToInt(mtx[ 0]*y + mtx[ 1]*u + mtx[ 2]*v + mtx[ 4]*255), 0, 255);
uint8_t g = SkTPin(SkScalarRoundToInt(mtx[ 5]*y + mtx[ 6]*u + mtx[ 7]*v + mtx[ 9]*255), 0, 255);
uint8_t b = SkTPin(SkScalarRoundToInt(mtx[10]*y + mtx[11]*u + mtx[12]*v + mtx[14]*255), 0, 255);
return SkPremultiplyARGBInline(a, r, g, b);
}
static void extract_planes(const SkBitmap& bm, SkYUVColorSpace yuvColorSpace, PlaneData* planes) {
if (kIdentity_SkYUVColorSpace == yuvColorSpace) {
// To test the identity color space we use JPEG YUV planes
yuvColorSpace = kJPEG_SkYUVColorSpace;
}
SkASSERT(!(bm.width() % 2));
SkASSERT(!(bm.height() % 2));
planes->fYFull.allocPixels(
SkImageInfo::Make(bm.dimensions(), kGray_8_SkColorType, kUnpremul_SkAlphaType));
planes->fUFull.allocPixels(
SkImageInfo::Make(bm.dimensions(), kGray_8_SkColorType, kUnpremul_SkAlphaType));
planes->fVFull.allocPixels(
SkImageInfo::Make(bm.dimensions(), kGray_8_SkColorType, kUnpremul_SkAlphaType));
planes->fAFull.allocPixels(SkImageInfo::MakeA8(bm.width(), bm.height()));
planes->fUQuarter.allocPixels(SkImageInfo::Make(bm.width()/2, bm.height()/2,
kGray_8_SkColorType, kUnpremul_SkAlphaType));
planes->fVQuarter.allocPixels(SkImageInfo::Make(bm.width()/2, bm.height()/2,
kGray_8_SkColorType, kUnpremul_SkAlphaType));
planes->fFull.allocPixels(
SkImageInfo::Make(bm.dimensions(), kRGBA_F32_SkColorType, kUnpremul_SkAlphaType));
planes->fQuarter.allocPixels(SkImageInfo::Make(bm.width()/2, bm.height()/2,
kRGBA_F32_SkColorType, kUnpremul_SkAlphaType));
float mtx[20];
SkColorMatrix_RGB2YUV(yuvColorSpace, mtx);
SkColor4f* dst = (SkColor4f *) planes->fFull.getAddr(0, 0);
for (int y = 0; y < bm.height(); ++y) {
for (int x = 0; x < bm.width(); ++x) {
SkColor col = bm.getColor(x, y);
uint8_t yuva[4];
convert_rgba_to_yuva(mtx, col, yuva);
*planes->fYFull.getAddr8(x, y) = yuva[0];
*planes->fUFull.getAddr8(x, y) = yuva[1];
*planes->fVFull.getAddr8(x, y) = yuva[2];
*planes->fAFull.getAddr8(x, y) = yuva[3];
// TODO: render in F32 rather than converting here
dst->fR = yuva[0] / 255.0f;
dst->fG = yuva[1] / 255.0f;
dst->fB = yuva[2] / 255.0f;
dst->fA = yuva[3] / 255.0f;
++dst;
}
}
dst = (SkColor4f *) planes->fQuarter.getAddr(0, 0);
for (int y = 0; y < bm.height()/2; ++y) {
for (int x = 0; x < bm.width()/2; ++x) {
uint32_t yAccum = 0, uAccum = 0, vAccum = 0, aAccum = 0;
yAccum += *planes->fYFull.getAddr8(2*x, 2*y);
yAccum += *planes->fYFull.getAddr8(2*x+1, 2*y);
yAccum += *planes->fYFull.getAddr8(2*x, 2*y+1);
yAccum += *planes->fYFull.getAddr8(2*x+1, 2*y+1);
uAccum += *planes->fUFull.getAddr8(2*x, 2*y);
uAccum += *planes->fUFull.getAddr8(2*x+1, 2*y);
uAccum += *planes->fUFull.getAddr8(2*x, 2*y+1);
uAccum += *planes->fUFull.getAddr8(2*x+1, 2*y+1);
*planes->fUQuarter.getAddr8(x, y) = uAccum / 4.0f;
vAccum += *planes->fVFull.getAddr8(2*x, 2*y);
vAccum += *planes->fVFull.getAddr8(2*x+1, 2*y);
vAccum += *planes->fVFull.getAddr8(2*x, 2*y+1);
vAccum += *planes->fVFull.getAddr8(2*x+1, 2*y+1);
*planes->fVQuarter.getAddr8(x, y) = vAccum / 4.0f;
aAccum += *planes->fAFull.getAddr8(2*x, 2*y);
aAccum += *planes->fAFull.getAddr8(2*x+1, 2*y);
aAccum += *planes->fAFull.getAddr8(2*x, 2*y+1);
aAccum += *planes->fAFull.getAddr8(2*x+1, 2*y+1);
// TODO: render in F32 rather than converting here
dst->fR = yAccum / (4.0f * 255.0f);
dst->fG = uAccum / (4.0f * 255.0f);
dst->fB = vAccum / (4.0f * 255.0f);
dst->fA = aAccum / (4.0f * 255.0f);
++dst;
}
}
}
// Create a 2x2 downsampled SkBitmap. It is stored in an RG texture. It can optionally be
// uv (i.e., NV12) or vu (i.e., NV21).
static SkBitmap make_quarter_2_channel(const SkBitmap& fullY,
const SkBitmap& quarterU,
const SkBitmap& quarterV,
bool uv) {
SkBitmap result;
result.allocPixels(SkImageInfo::Make(fullY.width()/2,
fullY.height()/2,
kR8G8_unorm_SkColorType,
kUnpremul_SkAlphaType));
for (int y = 0; y < fullY.height()/2; ++y) {
for (int x = 0; x < fullY.width()/2; ++x) {
uint8_t u8 = *quarterU.getAddr8(x, y);
uint8_t v8 = *quarterV.getAddr8(x, y);
if (uv) {
*result.getAddr16(x, y) = (v8 << 8) | u8;
} else {
*result.getAddr16(x, y) = (u8 << 8) | v8;
}
}
}
return result;
}
// Create some flavor of a 16bits/channel bitmap from a RGBA_F32 source
static SkBitmap make_16(const SkBitmap& src, SkColorType dstCT,
std::function<void(uint16_t* dstPixel, const float* srcPixel)> convert) {
SkASSERT(src.colorType() == kRGBA_F32_SkColorType);
SkBitmap result;
result.allocPixels(SkImageInfo::Make(src.dimensions(), dstCT, kUnpremul_SkAlphaType));
for (int y = 0; y < src.height(); ++y) {
for (int x = 0; x < src.width(); ++x) {
const float* srcPixel = (const float*) src.getAddr(x, y);
uint16_t* dstPixel = (uint16_t*) result.getAddr(x, y);
convert(dstPixel, srcPixel);
}
}
return result;
}
static uint16_t flt_2_uint16(float flt) { return SkScalarRoundToInt(flt * 65535.0f); }
// Recombine the separate planes into some YUV format. Returns the number of planes.
static int create_YUV(const PlaneData& planes,
YUVFormat yuvFormat,
SkBitmap resultBMs[],
bool opaque) {
int nextLayer = 0;
switch (yuvFormat) {
case kY416_YUVFormat: {
resultBMs[nextLayer++] = make_16(planes.fFull, kR16G16B16A16_unorm_SkColorType,
[] (uint16_t* dstPixel, const float* srcPixel) {
dstPixel[0] = flt_2_uint16(srcPixel[1]); // U
dstPixel[1] = flt_2_uint16(srcPixel[0]); // Y
dstPixel[2] = flt_2_uint16(srcPixel[2]); // V
dstPixel[3] = flt_2_uint16(srcPixel[3]); // A
});
break;
}
case kAYUV_YUVFormat: {
SkBitmap yuvaFull;
yuvaFull.allocPixels(SkImageInfo::Make(planes.fYFull.width(), planes.fYFull.height(),
kRGBA_8888_SkColorType, kUnpremul_SkAlphaType));
for (int y = 0; y < planes.fYFull.height(); ++y) {
for (int x = 0; x < planes.fYFull.width(); ++x) {
uint8_t Y = *planes.fYFull.getAddr8(x, y);
uint8_t U = *planes.fUFull.getAddr8(x, y);
uint8_t V = *planes.fVFull.getAddr8(x, y);
uint8_t A = *planes.fAFull.getAddr8(x, y);
// NOT premul!
// V and Y swapped to match RGBA layout
SkColor c = SkColorSetARGB(A, V, U, Y);
*yuvaFull.getAddr32(x, y) = c;
}
}
resultBMs[nextLayer++] = yuvaFull;
break;
}
case kY410_YUVFormat: {
SkBitmap yuvaFull;
uint32_t Y, U, V;
uint8_t A;
yuvaFull.allocPixels(SkImageInfo::Make(planes.fYFull.width(), planes.fYFull.height(),
kRGBA_1010102_SkColorType,
kUnpremul_SkAlphaType));
for (int y = 0; y < planes.fYFull.height(); ++y) {
for (int x = 0; x < planes.fYFull.width(); ++x) {
Y = SkScalarRoundToInt((*planes.fYFull.getAddr8(x, y) / 255.0f) * 1023.0f);
U = SkScalarRoundToInt((*planes.fUFull.getAddr8(x, y) / 255.0f) * 1023.0f);
V = SkScalarRoundToInt((*planes.fVFull.getAddr8(x, y) / 255.0f) * 1023.0f);
A = SkScalarRoundToInt((*planes.fAFull.getAddr8(x, y) / 255.0f) * 3.0f);
// NOT premul!
*yuvaFull.getAddr32(x, y) = (A << 30) | (V << 20) | (Y << 10) | (U << 0);
}
}
resultBMs[nextLayer++] = yuvaFull;
break;
}
case kP016_YUVFormat: // fall through
case kP010_YUVFormat: {
resultBMs[nextLayer++] = make_16(planes.fFull, kA16_unorm_SkColorType,
[tenBitsPP = (yuvFormat == kP010_YUVFormat)]
(uint16_t* dstPixel, const float* srcPixel) {
uint16_t val16 = flt_2_uint16(srcPixel[0]);
dstPixel[0] = tenBitsPP ? (val16 & 0xFFC0)
: val16;
});
resultBMs[nextLayer++] = make_16(planes.fQuarter, kR16G16_unorm_SkColorType,
[tenBitsPP = (yuvFormat == kP010_YUVFormat)]
(uint16_t* dstPixel, const float* srcPixel) {
uint16_t u16 = flt_2_uint16(srcPixel[1]);
uint16_t v16 = flt_2_uint16(srcPixel[2]);
dstPixel[0] = tenBitsPP ? (u16 & 0xFFC0) : u16;
dstPixel[1] = tenBitsPP ? (v16 & 0xFFC0) : v16;
});
if (!opaque) {
resultBMs[nextLayer++] = make_16(planes.fFull, kA16_unorm_SkColorType,
[tenBitsPP = (yuvFormat == kP010_YUVFormat)]
(uint16_t* dstPixel, const float* srcPixel) {
uint16_t val16 = flt_2_uint16(srcPixel[3]);
dstPixel[0] = tenBitsPP ? (val16 & 0xFFC0)
: val16;
});
}
return nextLayer;
}
case kP016F_YUVFormat: {
resultBMs[nextLayer++] = make_16(planes.fFull, kA16_float_SkColorType,
[] (uint16_t* dstPixel, const float* srcPixel) {
dstPixel[0] = SkFloatToHalf(srcPixel[0]);
});
resultBMs[nextLayer++] = make_16(planes.fQuarter, kR16G16_float_SkColorType,
[] (uint16_t* dstPixel, const float* srcPixel) {
dstPixel[0] = SkFloatToHalf(srcPixel[1]);
dstPixel[1] = SkFloatToHalf(srcPixel[2]);
});
if (!opaque) {
resultBMs[nextLayer++] = make_16(planes.fFull, kA16_float_SkColorType,
[] (uint16_t* dstPixel, const float* srcPixel) {
dstPixel[0] = SkFloatToHalf(srcPixel[3]);
});
}
return nextLayer;
}
case kNV12_YUVFormat: {
SkBitmap uvQuarter = make_quarter_2_channel(planes.fYFull,
planes.fUQuarter,
planes.fVQuarter, true);
resultBMs[nextLayer++] = planes.fYFull;
resultBMs[nextLayer++] = uvQuarter;
break;
}
case kNV21_YUVFormat: {
SkBitmap vuQuarter = make_quarter_2_channel(planes.fYFull,
planes.fUQuarter,
planes.fVQuarter, false);
resultBMs[nextLayer++] = planes.fYFull;
resultBMs[nextLayer++] = vuQuarter;
break;
}
case kI420_YUVFormat:
resultBMs[nextLayer++] = planes.fYFull;
resultBMs[nextLayer++] = planes.fUQuarter;
resultBMs[nextLayer++] = planes.fVQuarter;
break;
case kYV12_YUVFormat:
resultBMs[nextLayer++] = planes.fYFull;
resultBMs[nextLayer++] = planes.fVQuarter;
resultBMs[nextLayer++] = planes.fUQuarter;
break;
}
if (!YUVAFormatPlanarConfig(yuvFormat).hasAlpha() && !opaque) {
resultBMs[nextLayer++] = planes.fAFull;
}
return nextLayer;
}
static uint8_t look_up(float x1, float y1, const SkBitmap& bm, int channelIdx) {
SkASSERT(x1 > 0 && x1 < 1.0f);
SkASSERT(y1 > 0 && y1 < 1.0f);
int x = SkScalarFloorToInt(x1 * bm.width());
int y = SkScalarFloorToInt(y1 * bm.height());
auto channelMask = SkColorTypeChannelFlags(bm.colorType());
SkColorChannel channel;
SkAssertResult(YUVAPlanarConfig::ChannelIndexToChannel(channelMask, channelIdx, &channel));
auto ii = SkImageInfo::Make(1, 1, kRGBA_8888_SkColorType, bm.alphaType(), bm.refColorSpace());
uint32_t pixel;
SkAssertResult(bm.readPixels(ii, &pixel, sizeof(pixel), x, y));
int shift = static_cast<int>(channel) * 8;
return static_cast<uint8_t>((pixel >> shift) & 0xff);
}
class YUVGenerator : public SkImageGenerator {
public:
YUVGenerator(const SkImageInfo& ii,
SkYUVColorSpace yuvColorSpace,
YUVFormat yuvFormat,
bool externalAlphaPlane,
SkBitmap bitmaps[SkYUVASizeInfo::kMaxCount])
: SkImageGenerator(ii)
, fYUVFormat(yuvFormat)
, fYUVColorSpace(yuvColorSpace)
, fExternalAlphaPlane(externalAlphaPlane)
, fAllA8(true) {
SkASSERT(!externalAlphaPlane || !YUVAFormatPlanarConfig(fYUVFormat).hasAlpha());
int numPlanes = this->numPlanes();
for (int i = 0; i < numPlanes; ++i) {
fYUVBitmaps[i] = bitmaps[i];
if (kAlpha_8_SkColorType != fYUVBitmaps[i].colorType()) {
fAllA8 = false;
}
}
}
protected:
bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
const Options&) override {
if (kUnknown_SkColorType == fFlattened.colorType()) {
fFlattened.allocPixels(info);
SkASSERT(kN32_SkColorType == info.colorType());
SkASSERT(kPremul_SkAlphaType == info.alphaType());
float mtx[20];
SkColorMatrix_YUV2RGB(fYUVColorSpace, mtx);
for (int y = 0; y < info.height(); ++y) {
for (int x = 0; x < info.width(); ++x) {
float x1 = (x + 0.5f) / info.width();
float y1 = (y + 0.5f) / info.height();
uint8_t yuva[4] = {0, 0, 0, 255};
const auto& planarConfig = YUVAFormatPlanarConfig(fYUVFormat);
using YUVAChannel = YUVAPlanarConfig::YUVAChannel;
for (auto c : {YUVAChannel::kY, YUVAChannel::kU, YUVAChannel::kV}) {
const auto& bmp = fYUVBitmaps[planarConfig.planeIndex(c)];
int channelIdx = planarConfig.channelIndex(c);
yuva[static_cast<int>(c)] = look_up(x1, y1, bmp, channelIdx);
}
if (planarConfig.hasAlpha()) {
const auto& bmp = fYUVBitmaps[planarConfig.planeIndex(YUVAChannel::kA)];
int channelIdx = planarConfig.channelIndex(YUVAChannel::kA);
yuva[3] = look_up(x1, y1, bmp, channelIdx);
} else if (fExternalAlphaPlane) {
const auto& bmp = fYUVBitmaps[this->numPlanes() - 1];
yuva[3] = look_up(x1, y1, bmp, 0);
}
// Making premul here.
*fFlattened.getAddr32(x, y) = convert_yuva_to_rgba(mtx, yuva);
}
}
}
return fFlattened.readPixels(info, pixels, rowBytes, 0, 0);
}
bool onQueryYUVA8(SkYUVASizeInfo* size,
SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount],
SkYUVColorSpace* yuvColorSpace) const override {
if (!fAllA8) {
return false;
}
const auto& planarConfig = YUVAFormatPlanarConfig(fYUVFormat);
if (!planarConfig.getYUVAIndices(fYUVBitmaps, this->numPlanes(), fExternalAlphaPlane,
yuvaIndices)) {
return false;
}
*yuvColorSpace = fYUVColorSpace;
int numPlanes = this->numPlanes();
int i = 0;
for (; i < numPlanes; ++i) {
size->fSizes[i].fWidth = fYUVBitmaps[i].width();
size->fSizes[i].fHeight = fYUVBitmaps[i].height();
size->fWidthBytes[i] = fYUVBitmaps[i].rowBytes();
}
for ( ; i < SkYUVASizeInfo::kMaxCount; ++i) {
size->fSizes[i].fWidth = 0;
size->fSizes[i].fHeight = 0;
size->fWidthBytes[i] = 0;
}
return true;
}
bool onGetYUVA8Planes(const SkYUVASizeInfo&, const SkYUVAIndex[SkYUVAIndex::kIndexCount],
void* planes[SkYUVASizeInfo::kMaxCount]) override {
SkASSERT(fAllA8);
int numPlanes = this->numPlanes();
for (int i = 0; i < numPlanes; ++i) {
planes[i] = fYUVBitmaps[i].getPixels();
}
return true;
}
private:
int numPlanes() const {
return YUVAFormatPlanarConfig(fYUVFormat).numPlanes() + SkToInt(fExternalAlphaPlane);
}
YUVFormat fYUVFormat;
SkYUVColorSpace fYUVColorSpace;
bool fExternalAlphaPlane;
SkBitmap fYUVBitmaps[SkYUVASizeInfo::kMaxCount];
SkBitmap fFlattened;
bool fAllA8; // are all the SkBitmaps in "fYUVBitmaps" A8?
};
static sk_sp<SkImage> make_yuv_gen_image(const SkImageInfo& ii,
YUVFormat yuvFormat,
SkYUVColorSpace yuvColorSpace,
bool opaque,
SkBitmap bitmaps[]) {
bool externalAlphaPlane = !opaque && !YUVAFormatPlanarConfig(yuvFormat).hasAlpha();
std::unique_ptr<SkImageGenerator> gen(
new YUVGenerator(ii, yuvColorSpace, yuvFormat, externalAlphaPlane, bitmaps));
return SkImage::MakeFromGenerator(std::move(gen));
}
static void draw_col_label(SkCanvas* canvas, int x, int yuvColorSpace, bool opaque) {
static const char* kYUVColorSpaceNames[] = {"JPEG", "601", "709F", "709L",
"2020_8F", "2020_8L", "2020_10F", "2020_10L",
"2020_12F", "2020_12L", "Identity"};
static_assert(SK_ARRAY_COUNT(kYUVColorSpaceNames) == kLastEnum_SkYUVColorSpace + 1);
SkPaint paint;
SkFont font(ToolUtils::create_portable_typeface(nullptr, SkFontStyle::Bold()), 16);
font.setEdging(SkFont::Edging::kAlias);
SkRect textRect;
SkString colLabel;
colLabel.printf("%s", kYUVColorSpaceNames[yuvColorSpace]);
font.measureText(colLabel.c_str(), colLabel.size(), SkTextEncoding::kUTF8, &textRect);
int y = textRect.height();
SkTextUtils::DrawString(canvas, colLabel.c_str(), x, y, font, paint, SkTextUtils::kCenter_Align);
colLabel.printf("%s", opaque ? "Opaque" : "Transparent");
font.measureText(colLabel.c_str(), colLabel.size(), SkTextEncoding::kUTF8, &textRect);
y += textRect.height();
SkTextUtils::DrawString(canvas, colLabel.c_str(), x, y, font, paint, SkTextUtils::kCenter_Align);
}
static void draw_row_label(SkCanvas* canvas, int y, int yuvFormat) {
static const char* kYUVFormatNames[] = {
"P016", "P010", "P016F", "Y416", "AYUV", "Y410", "NV12", "NV21", "I420", "YV12"
};
static_assert(SK_ARRAY_COUNT(kYUVFormatNames) == kLast_YUVFormat + 1);
SkPaint paint;
SkFont font(ToolUtils::create_portable_typeface(nullptr, SkFontStyle::Bold()), 16);
font.setEdging(SkFont::Edging::kAlias);
SkRect textRect;
SkString rowLabel;
rowLabel.printf("%s", kYUVFormatNames[yuvFormat]);
font.measureText(rowLabel.c_str(), rowLabel.size(), SkTextEncoding::kUTF8, &textRect);
y += kTileWidthHeight/2 + textRect.height()/2;
canvas->drawString(rowLabel, 0, y, font, paint);
}
static GrBackendTexture create_yuva_texture(GrDirectContext* context, const SkBitmap& bm, int index,
YUVABackendReleaseContext* releaseContext) {
return context->createBackendTexture(bm.pixmap(), GrRenderable::kNo, GrProtected::kNo,
YUVABackendReleaseContext::CreationCompleteProc(index),
releaseContext);
}
static sk_sp<SkColorFilter> yuv_to_rgb_colorfilter() {
static const float kJPEGConversionMatrix[20] = {
1.0f, 0.0f, 1.402f, 0.0f, -180.0f/255,
1.0f, -0.344136f, -0.714136f, 0.0f, 136.0f/255,
1.0f, 1.772f, 0.0f, 0.0f, -227.6f/255,
0.0f, 0.0f, 0.0f, 1.0f, 0.0f
};
return SkColorFilters::Matrix(kJPEGConversionMatrix);
}
// Get the SkColorType to use when creating an SkSurface wrapping 'format'.
static SkColorType get_color_type(const GrBackendFormat& format) {
GrGLFormat glFormat = format.asGLFormat();
if (GrGLFormat::kUnknown != glFormat) {
switch (glFormat) {
case GrGLFormat::kLUMINANCE8: // fall through
case GrGLFormat::kR8: // fall through
case GrGLFormat::kALPHA8: return kAlpha_8_SkColorType;
case GrGLFormat::kRG8: return kR8G8_unorm_SkColorType;
case GrGLFormat::kRGB8: return kRGB_888x_SkColorType;
case GrGLFormat::kRGBA8: return kRGBA_8888_SkColorType;
case GrGLFormat::kBGRA8: return kBGRA_8888_SkColorType;
case GrGLFormat::kRGB10_A2: return kRGBA_1010102_SkColorType;
case GrGLFormat::kLUMINANCE16F: // fall through
case GrGLFormat::kR16F: return kA16_float_SkColorType;
case GrGLFormat::kRG16F: return kR16G16_float_SkColorType;
case GrGLFormat::kR16: return kA16_unorm_SkColorType;
case GrGLFormat::kRG16: return kR16G16_unorm_SkColorType;
case GrGLFormat::kRGBA16: return kR16G16B16A16_unorm_SkColorType;
default: return kUnknown_SkColorType;
}
SkUNREACHABLE;
}
VkFormat vkFormat;
if (format.asVkFormat(&vkFormat)) {
switch (vkFormat) {
case VK_FORMAT_R8_UNORM: return kAlpha_8_SkColorType;
case VK_FORMAT_R8G8_UNORM: return kR8G8_unorm_SkColorType;
case VK_FORMAT_R8G8B8_UNORM: return kRGB_888x_SkColorType;
case VK_FORMAT_R8G8B8A8_UNORM: return kRGBA_8888_SkColorType;
case VK_FORMAT_B8G8R8A8_UNORM: return kBGRA_8888_SkColorType;
case VK_FORMAT_A2B10G10R10_UNORM_PACK32: return kRGBA_1010102_SkColorType;
case VK_FORMAT_A2R10G10B10_UNORM_PACK32: return kBGRA_1010102_SkColorType;
case VK_FORMAT_R16_SFLOAT: return kA16_float_SkColorType;
case VK_FORMAT_R16G16_SFLOAT: return kR16G16_float_SkColorType;
case VK_FORMAT_R16_UNORM: return kA16_unorm_SkColorType;
case VK_FORMAT_R16G16_UNORM: return kR16G16_unorm_SkColorType;
case VK_FORMAT_R16G16B16A16_UNORM: return kR16G16B16A16_unorm_SkColorType;
default: return kUnknown_SkColorType;
}
SkUNREACHABLE;
}
return kUnknown_SkColorType;
}
namespace skiagm {
// This GM creates an opaque and transparent bitmap, extracts the planes and then recombines
// them into various YUV formats. It then renders the results in the grid:
//
// JPEG 601 709 Identity
// Transparent Opaque Transparent Opaque Transparent Opaque Transparent Opaque
// originals
// P016
// P010
// P016F
// Y416
// AYUV
// Y410
// NV12
// NV21
// I420
// YV12
class WackyYUVFormatsGM : public GM {
public:
WackyYUVFormatsGM(bool useTargetColorSpace, bool useDomain, bool quarterSize)
: fUseTargetColorSpace(useTargetColorSpace)
, fUseDomain(useDomain)
, fQuarterSize(quarterSize) {
this->setBGColor(0xFFCCCCCC);
}
protected:
SkString onShortName() override {
SkString name("wacky_yuv_formats");
if (fUseTargetColorSpace) {
name += "_cs";
}
if (fUseDomain) {
name += "_domain";
}
if (fQuarterSize) {
name += "_qtr";
}
return name;
}
SkISize onISize() override {
int numCols = 2 * (kLastEnum_SkYUVColorSpace + 1); // opacity x #-color-spaces
int numRows = 1 + (kLast_YUVFormat + 1); // original + #-yuv-formats
int wh = SkScalarCeilToInt(kTileWidthHeight * (fUseDomain ? 1.5f : 1.f));
return SkISize::Make(kLabelWidth + numCols * (wh + kPad),
kLabelHeight + numRows * (wh + kPad));
}
void createBitmaps() {
SkPoint origin = { kTileWidthHeight/2.0f, kTileWidthHeight/2.0f };
float outerRadius = kTileWidthHeight/2.0f - 20.0f;
float innerRadius = 20.0f;
{
// transparent
SkTDArray<SkRect> circles;
SkPath path = create_splat(origin, innerRadius, outerRadius, 1.0f, 5, &circles);
fOriginalBMs[0] = make_bitmap(kRGBA_8888_SkColorType, path, circles, false, fUseDomain);
}
{
// opaque
SkTDArray<SkRect> circles;
SkPath path = create_splat(origin, innerRadius, outerRadius, 1.0f, 7, &circles);
fOriginalBMs[1] = make_bitmap(kRGBA_8888_SkColorType, path, circles, true, fUseDomain);
}
if (fUseTargetColorSpace) {
fTargetColorSpace = SkColorSpace::MakeSRGB()->makeColorSpin();
}
}
// Resize all the backend textures in 'yuvaTextures' to a quarter their size.
sk_sp<SkImage> resizeOnGpu(GrDirectContext* dContext,
YUVFormat yuvFormat,
SkYUVColorSpace yuvColorSpace,
bool opaque,
const GrBackendTexture yuvaTextures[],
const SkYUVAIndex yuvaIndices[4],
int numTextures,
SkISize imageSize) {
auto releaseContext = new YUVABackendReleaseContext(dContext);
for (int i = 0; i < numTextures; ++i) {
const GrBackendTexture& curTex = yuvaTextures[i];
SkColorType ct = get_color_type(curTex.getBackendFormat());
if (ct == kUnknown_SkColorType || !dContext->colorTypeSupportedAsSurface(ct)) {
YUVABackendReleaseContext::Unwind(dContext, releaseContext, true);
return nullptr;
}
if (ct == kRGBA_8888_SkColorType || ct == kRGBA_1010102_SkColorType) {
// We disallow resizing AYUV and Y410 formats on the GPU bc resizing them w/ a
// premul draw combines the YUV channels w/ the A channel in an inappropriate
// manner.
YUVABackendReleaseContext::Unwind(dContext, releaseContext, true);
return nullptr;
}
SkISize shrunkPlaneSize = {curTex.width() / 2, curTex.height() / 2 };
sk_sp<SkImage> wrappedOrig = SkImage::MakeFromTexture(dContext, curTex,
kTopLeft_GrSurfaceOrigin,
ct,
kPremul_SkAlphaType,
nullptr /* colorSpace */,
nullptr /* releaseProc */,
nullptr /* releaseContext */);
GrBackendTexture tmp = dContext->createBackendTexture(shrunkPlaneSize.width(),
shrunkPlaneSize.height(),
curTex.getBackendFormat(),
GrMipmapped::kNo,
GrRenderable::kYes);
if (!tmp.isValid()) {
YUVABackendReleaseContext::Unwind(dContext, releaseContext, true);
return nullptr;
}
releaseContext->set(i, tmp);
// uninitialized beTextures don't have any pending work
releaseContext->setCreationComplete(i);
sk_sp<SkSurface> s = SkSurface::MakeFromBackendTexture(dContext, tmp,
kTopLeft_GrSurfaceOrigin, 0,
ct, nullptr, nullptr);
if (!s) {
YUVABackendReleaseContext::Unwind(dContext, releaseContext, true);
return nullptr;
}
SkCanvas* c = s->getCanvas();
SkPaint paint;
paint.setBlendMode(SkBlendMode::kSrc);
c->drawImageRect(wrappedOrig,
SkRect::MakeWH(shrunkPlaneSize.width(), shrunkPlaneSize.height()),
&paint);
s->flushAndSubmit();
}
SkISize shrunkImageSize = { imageSize.width() / 2, imageSize.height() / 2 };
return SkImage::MakeFromYUVATextures(dContext,
yuvColorSpace,
releaseContext->beTextures(),
yuvaIndices,
shrunkImageSize,
kTopLeft_GrSurfaceOrigin,
nullptr,
YUVABackendReleaseContext::Release,
releaseContext);
}
bool createImages(GrDirectContext* dContext) {
int counter = 0;
for (bool opaque : { false, true }) {
for (int cs = kJPEG_SkYUVColorSpace; cs <= kLastEnum_SkYUVColorSpace; ++cs) {
PlaneData planes;
extract_planes(fOriginalBMs[opaque], (SkYUVColorSpace) cs, &planes);
for (int f = kP016_YUVFormat; f <= kLast_YUVFormat; ++f) {
auto format = static_cast<YUVFormat>(f);
SkBitmap resultBMs[4];
int numTextures = create_YUV(planes, format, resultBMs, opaque);
if (dContext) {
fGpuGeneratedImages = true;
if (dContext->abandoned()) {
return false;
}
if (!is_format_natively_supported(dContext, format)) {
continue;
}
auto releaseCtx = new YUVABackendReleaseContext(dContext);
for (int i = 0; i < numTextures; ++i) {
GrBackendTexture tmp = create_yuva_texture(dContext, resultBMs[i], i,
releaseCtx);
if (!tmp.isValid()) {
YUVABackendReleaseContext::Unwind(dContext, releaseCtx, false);
return false;
}
releaseCtx->set(i, tmp);
}
SkYUVAIndex yuvaIndices[4];
const auto& planarConfig = YUVAFormatPlanarConfig(format);
bool externalAlphaPlane = !opaque && !planarConfig.hasAlpha();
if (!planarConfig.getYUVAIndices(releaseCtx->beTextures(), numTextures,
externalAlphaPlane, yuvaIndices)) {
YUVABackendReleaseContext::Unwind(dContext, releaseCtx, false);
continue;
}
if (fQuarterSize) {
fImages[opaque][cs][format] =
this->resizeOnGpu(dContext,
format,
(SkYUVColorSpace)cs,
opaque,
releaseCtx->beTextures(),
yuvaIndices,
numTextures,
fOriginalBMs[opaque].dimensions());
YUVABackendReleaseContext::Unwind(dContext, releaseCtx, true);
} else {
int counterMod = counter % 3;
if (fUseDomain && counterMod == 0) {
// Copies flatten to RGB when they copy the YUVA data, which doesn't
// know about the intended domain and the domain padding bleeds in
counterMod = 1;
}
const SkISize imgSize { fOriginalBMs[opaque].width(),
fOriginalBMs[opaque].height() };
switch (counterMod) {
case 0:
fImages[opaque][cs][format] = SkImage::MakeFromYUVATexturesCopy(
dContext,
(SkYUVColorSpace)cs,
releaseCtx->beTextures(),
yuvaIndices,
imgSize,
kTopLeft_GrSurfaceOrigin);
YUVABackendReleaseContext::Unwind(dContext, releaseCtx, true);
break;
case 1:
fImages[opaque][cs][format] = SkImage::MakeFromYUVATextures(
dContext,
(SkYUVColorSpace)cs,
releaseCtx->beTextures(),
yuvaIndices,
imgSize,
kTopLeft_GrSurfaceOrigin,
nullptr,
YUVABackendReleaseContext::Release,
releaseCtx);
break;
case 2:
default: {
// TODO: we did a lot of work to delete these here
YUVABackendReleaseContext::Unwind(dContext, releaseCtx, false);
SkPixmap yuvaPixmaps[4];
for (int i = 0; i < numTextures; ++i) {
yuvaPixmaps[i] = resultBMs[i].pixmap();
}
fImages[opaque][cs][format] = SkImage::MakeFromYUVAPixmaps(
dContext,
(SkYUVColorSpace)cs,
yuvaPixmaps,
yuvaIndices,
imgSize,
kTopLeft_GrSurfaceOrigin, true);
break;
}
}
++counter;
}
} else {
SkImageInfo ii = SkImageInfo::MakeN32(fOriginalBMs[opaque].width(),
fOriginalBMs[opaque].height(),
kPremul_SkAlphaType);
fImages[opaque][cs][format] = make_yuv_gen_image(
ii, format, (SkYUVColorSpace)cs, opaque, resultBMs);
}
}
}
}
if (dContext) {
// Some backends (e.g., Vulkan) require all work be completed for backend textures
// before they are deleted. Since we don't know when we'll next have access to a
// direct context, flush all the work now.
dContext->flush();
dContext->submit(true);
}
return true;
}
DrawResult onGpuSetup(GrDirectContext* dContext, SkString* errorMsg) override {
this->createBitmaps();
if (dContext && dContext->abandoned()) {
// This isn't a GpuGM so a null 'context' is okay but an abandoned context
// if forbidden.
return DrawResult::kSkip;
}
if (!this->createImages(dContext)) {
*errorMsg = "Failed to create YUV images";
return DrawResult::kFail;
}
return DrawResult::kOk;
}
void onGpuTeardown() override {
for (int i = 0; i < 2; ++i) {
for (int j = 0; j <= kLastEnum_SkYUVColorSpace; ++j) {
for (int k = 0; k <= kLast_YUVFormat; ++k) {
fImages[i][j][k] = nullptr;
}
}
}
}
void onDraw(SkCanvas* canvas) override {
float cellWidth = kTileWidthHeight, cellHeight = kTileWidthHeight;
if (fUseDomain) {
cellWidth *= 1.5f;
cellHeight *= 1.5f;
}
auto direct = GrAsDirectContext(canvas->recordingContext());
SkRect origSrcRect = SkRect::MakeWH(fOriginalBMs[0].width(), fOriginalBMs[0].height());
SkRect srcRect = SkRect::MakeWH(fOriginalBMs[0].width(), fOriginalBMs[0].height());
SkRect dstRect = SkRect::MakeXYWH(kLabelWidth, 0.f, srcRect.width(), srcRect.height());
if (fQuarterSize) {
if (fGpuGeneratedImages) {
// The src is only shrunk on the GPU
srcRect = SkRect::MakeWH(fOriginalBMs[0].width()/2.0f,
fOriginalBMs[0].height()/2.0f);
}
// but the dest is always drawn smaller
dstRect = SkRect::MakeXYWH(kLabelWidth, 0.f,
fOriginalBMs[0].width()/2.0f,
fOriginalBMs[0].height()/2.0f);
}
SkCanvas::SrcRectConstraint constraint = SkCanvas::kFast_SrcRectConstraint;
if (fUseDomain) {
srcRect.inset(kDomainPadding, kDomainPadding);
origSrcRect.inset(kDomainPadding, kDomainPadding);
// Draw a larger rectangle to ensure bilerp filtering would normally read outside the
// srcRect and hit the red pixels, if strict constraint weren't used.
dstRect.fRight = kLabelWidth + 1.5f * srcRect.width();
dstRect.fBottom = 1.5f * srcRect.height();
constraint = SkCanvas::kStrict_SrcRectConstraint;
}
for (int cs = kJPEG_SkYUVColorSpace; cs <= kLastEnum_SkYUVColorSpace; ++cs) {
SkPaint paint;
paint.setFilterQuality(kLow_SkFilterQuality);
if (kIdentity_SkYUVColorSpace == cs) {
// The identity color space needs post processing to appear correctly
paint.setColorFilter(yuv_to_rgb_colorfilter());
}
for (int opaque : { 0, 1 }) {
dstRect.offsetTo(dstRect.fLeft, kLabelHeight);
draw_col_label(canvas, dstRect.fLeft + cellWidth / 2, cs, opaque);
canvas->drawBitmapRect(fOriginalBMs[opaque], origSrcRect, dstRect,
nullptr, constraint);
dstRect.offset(0.f, cellHeight + kPad);
for (int format = kP016_YUVFormat; format <= kLast_YUVFormat; ++format) {
draw_row_label(canvas, dstRect.fTop, format);
if (fUseTargetColorSpace && fImages[opaque][cs][format]) {
// Making a CS-specific version of a kIdentity_SkYUVColorSpace YUV image
// doesn't make a whole lot of sense. The colorSpace conversion will
// operate on the YUV components rather than the RGB components.
sk_sp<SkImage> csImage =
fImages[opaque][cs][format]->makeColorSpace(fTargetColorSpace, direct);
canvas->drawImageRect(csImage, srcRect, dstRect, &paint, constraint);
} else {
canvas->drawImageRect(fImages[opaque][cs][format], srcRect, dstRect,
&paint, constraint);
}
dstRect.offset(0.f, cellHeight + kPad);
}
dstRect.offset(cellWidth + kPad, 0.f);
}
}
}
private:
SkBitmap fOriginalBMs[2];
sk_sp<SkImage> fImages[2][kLastEnum_SkYUVColorSpace + 1][kLast_YUVFormat + 1];
bool fUseTargetColorSpace;
bool fUseDomain;
bool fQuarterSize;
sk_sp<SkColorSpace> fTargetColorSpace;
bool fGpuGeneratedImages = false;
using INHERITED = GM;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new WackyYUVFormatsGM(/* cs */ false, /* domain */ false, /* quarterSize */ false);)
DEF_GM(return new WackyYUVFormatsGM(/* cs */ false, /* domain */ false, /* quarterSize */ true);)
DEF_GM(return new WackyYUVFormatsGM(/* cs */ true, /* domain */ false, /* quarterSize */ false);)
DEF_GM(return new WackyYUVFormatsGM(/* cs */ false, /* domain */ true, /* quarterSize */ false);)
class YUVMakeColorSpaceGM : public GpuGM {
public:
YUVMakeColorSpaceGM() {
this->setBGColor(0xFFCCCCCC);
}
protected:
SkString onShortName() override {
return SkString("yuv_make_color_space");
}
SkISize onISize() override {
int numCols = 4; // (transparent, opaque) x (untagged, tagged)
int numRows = 5; // original, YUV, subset, makeNonTextureImage, readPixels
return SkISize::Make(numCols * (kTileWidthHeight + kPad) + kPad,
numRows * (kTileWidthHeight + kPad) + kPad);
}
void createBitmaps() {
SkPoint origin = { kTileWidthHeight/2.0f, kTileWidthHeight/2.0f };
float outerRadius = kTileWidthHeight/2.0f - 20.0f;
float innerRadius = 20.0f;
{
// transparent
SkTDArray<SkRect> circles;
SkPath path = create_splat(origin, innerRadius, outerRadius, 1.0f, 5, &circles);
fOriginalBMs[0] = make_bitmap(kN32_SkColorType, path, circles, false, false);
}
{
// opaque
SkTDArray<SkRect> circles;
SkPath path = create_splat(origin, innerRadius, outerRadius, 1.0f, 7, &circles);
fOriginalBMs[1] = make_bitmap(kN32_SkColorType, path, circles, true, false);
}
fTargetColorSpace = SkColorSpace::MakeSRGB()->makeColorSpin();
}
bool createImages(GrDirectContext* context) {
for (bool opaque : { false, true }) {
PlaneData planes;
extract_planes(fOriginalBMs[opaque], kJPEG_SkYUVColorSpace, &planes);
SkBitmap resultBMs[4];
create_YUV(planes, kAYUV_YUVFormat, resultBMs, opaque);
auto& planarConfig = YUVAFormatPlanarConfig(kAYUV_YUVFormat);
int numPlanes = planarConfig.numPlanes();
auto releaseContext = new YUVABackendReleaseContext(context);
auto srgbReleaseContext = new YUVABackendReleaseContext(context);
for (int i = 0; i < numPlanes; ++i) {
GrBackendTexture tmp = create_yuva_texture(context, resultBMs[i], i,
releaseContext);
if (!tmp.isValid()) {
YUVABackendReleaseContext::Unwind(context, releaseContext, false);
YUVABackendReleaseContext::Unwind(context, srgbReleaseContext, false);
return false;
}
releaseContext->set(i, tmp);
tmp = create_yuva_texture(context, resultBMs[i], i, srgbReleaseContext);
if (!tmp.isValid()) {
YUVABackendReleaseContext::Unwind(context, releaseContext, false);
YUVABackendReleaseContext::Unwind(context, srgbReleaseContext, false);
return false;
}
srgbReleaseContext->set(i, tmp);
}
SkYUVAIndex yuvaIndices[4];
planarConfig.getYUVAIndices(releaseContext->beTextures(), numPlanes,
false, yuvaIndices);
fImages[opaque][0] = SkImage::MakeFromYUVATextures(
context,
kJPEG_SkYUVColorSpace,
releaseContext->beTextures(),
yuvaIndices,
{ fOriginalBMs[opaque].width(), fOriginalBMs[opaque].height() },
kTopLeft_GrSurfaceOrigin, nullptr,
YUVABackendReleaseContext::Release, releaseContext);
fImages[opaque][1] = SkImage::MakeFromYUVATextures(
context,
kJPEG_SkYUVColorSpace,
srgbReleaseContext->beTextures(),
yuvaIndices,
{ fOriginalBMs[opaque].width(), fOriginalBMs[opaque].height() },
kTopLeft_GrSurfaceOrigin,
SkColorSpace::MakeSRGB(),
YUVABackendReleaseContext::Release, srgbReleaseContext);
}
// Some backends (e.g., Vulkan) require all work be completed for backend textures before
// they are deleted. Since we don't know when we'll next have access to a direct context,
// flush all the work now.
context->flush();
context->submit(true);
return true;
}
DrawResult onGpuSetup(GrDirectContext* context, SkString* errorMsg) override {
if (!context || context->abandoned()) {
return DrawResult::kSkip;
}
this->createBitmaps();
if (!this->createImages(context)) {
*errorMsg = "Failed to create YUV images";
return DrawResult::kFail;
}
return DrawResult::kOk;
}
void onGpuTeardown() override {
fImages[0][0] = fImages[0][1] = fImages[1][0] = fImages[1][1] = nullptr;
}
DrawResult onDraw(GrRecordingContext* rContext, GrRenderTargetContext*,
SkCanvas* canvas, SkString* msg) override {
SkASSERT(fImages[0][0] && fImages[0][1] && fImages[1][0] && fImages[1][1]);
auto dContext = GrAsDirectContext(rContext);
if (rContext && !dContext) {
*msg = "YUV ColorSpace image creation requires a direct context.";
return DrawResult::kSkip;
}
int x = kPad;
for (int tagged : { 0, 1 }) {
for (int opaque : { 0, 1 }) {
int y = kPad;
auto raster = SkImage::MakeFromBitmap(fOriginalBMs[opaque])
->makeColorSpace(fTargetColorSpace, nullptr);
canvas->drawImage(raster, x, y);
y += kTileWidthHeight + kPad;
if (fImages[opaque][tagged]) {
auto yuv = fImages[opaque][tagged]->makeColorSpace(fTargetColorSpace, dContext);
SkASSERT(yuv);
SkASSERT(SkColorSpace::Equals(yuv->colorSpace(), fTargetColorSpace.get()));
canvas->drawImage(yuv, x, y);
y += kTileWidthHeight + kPad;
SkIRect bounds = SkIRect::MakeWH(kTileWidthHeight / 2, kTileWidthHeight / 2);
auto subset = yuv->makeSubset(bounds, dContext);
SkASSERT(subset);
canvas->drawImage(subset, x, y);
y += kTileWidthHeight + kPad;
auto nonTexture = yuv->makeNonTextureImage();
SkASSERT(nonTexture);
canvas->drawImage(nonTexture, x, y);
y += kTileWidthHeight + kPad;
SkBitmap readBack;
readBack.allocPixels(yuv->imageInfo());
SkAssertResult(yuv->readPixels(dContext, readBack.pixmap(), 0, 0));
canvas->drawBitmap(readBack, x, y);
}
x += kTileWidthHeight + kPad;
}
}
return DrawResult::kOk;
}
private:
SkBitmap fOriginalBMs[2];
sk_sp<SkImage> fImages[2][2];
sk_sp<SkColorSpace> fTargetColorSpace;
using INHERITED = GM;
};
DEF_GM(return new YUVMakeColorSpaceGM();)
} // namespace skiagm
///////////////
#include "include/effects/SkColorMatrix.h"
#include "src/core/SkAutoPixmapStorage.h"
#include "tools/Resources.h"
static void draw_into_alpha(const SkImage* img, sk_sp<SkColorFilter> cf, const SkPixmap& dst) {
auto canvas = SkCanvas::MakeRasterDirect(dst.info(), dst.writable_addr(), dst.rowBytes());
canvas->scale(1.0f * dst.width() / img->width(), 1.0f * dst.height() / img->height());
SkPaint paint;
paint.setFilterQuality(kLow_SkFilterQuality);
paint.setColorFilter(cf);
paint.setBlendMode(SkBlendMode::kSrc);
canvas->drawImage(img, 0, 0, &paint);
}
static void split_into_yuv(const SkImage* img, SkYUVColorSpace cs, const SkPixmap dst[3]) {
float m[20];
SkColorMatrix_RGB2YUV(cs, m);
memcpy(m + 15, m + 0, 5 * sizeof(float)); // copy Y into A
draw_into_alpha(img, SkColorFilters::Matrix(m), dst[0]);
memcpy(m + 15, m + 5, 5 * sizeof(float)); // copy U into A
draw_into_alpha(img, SkColorFilters::Matrix(m), dst[1]);
memcpy(m + 15, m + 10, 5 * sizeof(float)); // copy V into A
draw_into_alpha(img, SkColorFilters::Matrix(m), dst[2]);
}
static void draw_diff(SkCanvas* canvas, SkScalar x, SkScalar y,
const SkImage* a, const SkImage* b) {
auto sh = SkShaders::Blend(SkBlendMode::kDifference, a->makeShader(), b->makeShader());
SkPaint paint;
paint.setShader(sh);
canvas->save();
canvas->translate(x, y);
canvas->drawRect(SkRect::MakeWH(a->width(), a->height()), paint);
SkColorMatrix cm;
cm.setScale(64, 64, 64);
paint.setShader(sh->makeWithColorFilter(SkColorFilters::Matrix(cm)));
canvas->translate(0, a->height());
canvas->drawRect(SkRect::MakeWH(a->width(), a->height()), paint);
canvas->restore();
}
// Exercises SkColorMatrix_RGB2YUV for yuv colorspaces, showing the planes, and the
// resulting (recombined) images (gpu only for now).
//
class YUVSplitterGM : public skiagm::GM {
sk_sp<SkImage> fOrig;
SkAutoPixmapStorage fStorage[3];
SkPixmap fPM[3];
public:
YUVSplitterGM() {}
protected:
SkString onShortName() override {
return SkString("yuv_splitter");
}
SkISize onISize() override {
return SkISize::Make(1280, 768);
}
void onOnceBeforeDraw() override {
fOrig = GetResourceAsImage("images/mandrill_256.png");
SkImageInfo info = SkImageInfo::Make(fOrig->width(), fOrig->height(), kAlpha_8_SkColorType,
kPremul_SkAlphaType);
fStorage[0].alloc(info);
if (0) {
// if you want to scale U,V down by 1/2
info = info.makeWH(info.width()/2, info.height()/2);
}
fStorage[1].alloc(info);
fStorage[2].alloc(info);
for (int i = 0; i < 3; ++i) {
fPM[i] = fStorage[i];
}
}
void onDraw(SkCanvas* canvas) override {
SkYUVAIndex indices[4];
indices[SkYUVAIndex::kY_Index] = {0, SkColorChannel::kR};
indices[SkYUVAIndex::kU_Index] = {1, SkColorChannel::kR};
indices[SkYUVAIndex::kV_Index] = {2, SkColorChannel::kR};
indices[SkYUVAIndex::kA_Index] = {-1, SkColorChannel::kR};
canvas->translate(fOrig->width(), 0);
canvas->save();
for (auto cs : {kRec709_SkYUVColorSpace, kRec601_SkYUVColorSpace, kJPEG_SkYUVColorSpace,
kBT2020_SkYUVColorSpace}) {
split_into_yuv(fOrig.get(), cs, fPM);
auto img = SkImage::MakeFromYUVAPixmaps(canvas->recordingContext(), cs, fPM, indices,
fPM[0].info().dimensions(),
kTopLeft_GrSurfaceOrigin,
false, false, nullptr);
if (img) {
canvas->drawImage(img, 0, 0, nullptr);
draw_diff(canvas, 0, fOrig->height(), fOrig.get(), img.get());
}
canvas->translate(fOrig->width(), 0);
}
canvas->restore();
canvas->translate(-fOrig->width(), 0);
canvas->drawImage(SkImage::MakeRasterCopy(fPM[0]), 0, 0, nullptr);
canvas->drawImage(SkImage::MakeRasterCopy(fPM[1]), 0, fPM[0].height(), nullptr);
canvas->drawImage(SkImage::MakeRasterCopy(fPM[2]),
0, fPM[0].height() + fPM[1].height(), nullptr);
}
private:
using INHERITED = GM;
};
DEF_GM( return new YUVSplitterGM; )