.. |
effects
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |
geometry
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[skotty,sksg] Initial RRect support
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2018-01-02 15:56:30 +00:00 |
paint
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[sksg] Refactor stroke logic
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2017-12-29 17:12:11 +00:00 |
SkSGDraw.cpp
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[sksg] Fix paint inval
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2017-12-29 00:41:00 +00:00 |
SkSGDraw.h
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |
SkSGEffectNode.cpp
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |
SkSGEffectNode.h
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |
SkSGGeometryNode.cpp
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[sksg] Fix paint inval
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2017-12-29 00:41:00 +00:00 |
SkSGGeometryNode.h
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[sksg] Fix paint inval
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2017-12-29 00:41:00 +00:00 |
SkSGGroup.cpp
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |
SkSGGroup.h
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |
SkSGInvalidationController.cpp
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[sksg] Fix inval rect mapping
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2017-12-30 17:57:08 +00:00 |
SkSGInvalidationController.h
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[sksg] Fix paint inval
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2017-12-29 00:41:00 +00:00 |
SkSGNode.cpp
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |
SkSGNode.h
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[sksg] Initial stroke wrapper support
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2017-12-27 22:12:06 +00:00 |
SkSGPaintNode.cpp
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[sksg] Refactor stroke logic
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2017-12-29 17:12:11 +00:00 |
SkSGPaintNode.h
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[sksg] Refactor stroke logic
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2017-12-29 17:12:11 +00:00 |
SkSGRenderNode.cpp
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |
SkSGRenderNode.h
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |