ec3ed6a5eb
I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
76 lines
1.9 KiB
C++
76 lines
1.9 KiB
C++
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/*
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* Copyright 2008 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkBlurDrawLooper_DEFINED
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#define SkBlurDrawLooper_DEFINED
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#include "SkDrawLooper.h"
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#include "SkColor.h"
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class SkMaskFilter;
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class SkColorFilter;
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/** \class SkBlurDrawLooper
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This class draws a shadow of the object (possibly offset), and then draws
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the original object in its original position.
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should there be an option to just draw the shadow/blur layer? webkit?
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*/
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class SK_API SkBlurDrawLooper : public SkDrawLooper {
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public:
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enum BlurFlags {
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kNone_BlurFlag = 0x00,
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/**
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The blur layer's dx/dy/radius aren't affected by the canvas
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transform.
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*/
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kIgnoreTransform_BlurFlag = 0x01,
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kOverrideColor_BlurFlag = 0x02,
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kHighQuality_BlurFlag = 0x04,
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/** mask for all blur flags */
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kAll_BlurFlag = 0x07
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};
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SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, SkColor color,
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uint32_t flags = kNone_BlurFlag);
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virtual ~SkBlurDrawLooper();
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// overrides from SkDrawLooper
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virtual void init(SkCanvas*);
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virtual bool next(SkCanvas*, SkPaint* paint);
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static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
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return SkNEW_ARGS(SkBlurDrawLooper, (buffer));
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}
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protected:
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SkBlurDrawLooper(SkFlattenableReadBuffer&);
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// overrides from SkFlattenable
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virtual void flatten(SkFlattenableWriteBuffer& );
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virtual Factory getFactory() { return CreateProc; }
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private:
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SkMaskFilter* fBlur;
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SkColorFilter* fColorFilter;
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SkScalar fDx, fDy;
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SkColor fBlurColor;
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uint32_t fBlurFlags;
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enum State {
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kBeforeEdge,
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kAfterEdge,
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kDone
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};
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State fState;
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typedef SkDrawLooper INHERITED;
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};
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#endif
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