skia2/tests/FloatingPointTextureTest.cpp
jvanverth a60b2ead80 Fix float and half float support on mobile.
It's unclear what params should be used for half float alpha
rendertargets, so they are disabled for the moment.

Review URL: https://codereview.chromium.org/799593002
2014-12-12 05:58:06 -08:00

137 lines
5.1 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* This is a straightforward test of floating point textures, which are
* supported on some platforms. As of right now, this test only supports
* 32 bit floating point textures, and indeed floating point test values
* have been selected to require 32 bits of precision and full IEEE conformance
*/
#if SK_SUPPORT_GPU
#include <float.h>
#include "Test.h"
#include "GrContext.h"
#include "GrTexture.h"
#include "GrContextFactory.h"
#include "SkGpuDevice.h"
#include "SkHalf.h"
static const int DEV_W = 100, DEV_H = 100;
static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4;
static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24
static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) {
float controlPixelData[FP_CONTROL_ARRAY_SIZE];
float readBuffer[FP_CONTROL_ARRAY_SIZE];
for (int i = 0; i < FP_CONTROL_ARRAY_SIZE; i += 4) {
controlPixelData[i] = FLT_MIN;
controlPixelData[i + 1] = FLT_MAX;
controlPixelData[i + 2] = FLT_EPSILON;
controlPixelData[i + 3] = kMaxIntegerRepresentableInSPFloatingPoint;
}
for (int origin = 0; origin < 2; ++origin) {
int glCtxTypeCnt = 1;
glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = DEV_W;
desc.fHeight = DEV_H;
desc.fConfig = kRGBA_float_GrPixelConfig;
desc.fOrigin = 0 == origin ?
kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
GrContext* context = NULL;
GrContextFactory::GLContextType type =
static_cast<GrContextFactory::GLContextType>(glCtxType);
if (!GrContextFactory::IsRenderingGLContext(type)) {
continue;
}
context = factory->get(type);
if (NULL == context){
continue;
}
SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(desc,
NULL,
0));
// Floating point textures are NOT supported everywhere
if (NULL == fpTexture) {
continue;
}
// write square
fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixelData, 0);
fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer, 0);
for (int j = 0; j < FP_CONTROL_ARRAY_SIZE; ++j) {
REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]);
}
}
}
}
static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H;
DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) {
SkHalf controlPixelData[HALF_CONTROL_ARRAY_SIZE];
SkHalf readBuffer[HALF_CONTROL_ARRAY_SIZE];
for (int i = 0; i < HALF_CONTROL_ARRAY_SIZE; i += 4) {
controlPixelData[i] = SK_HalfMin;
controlPixelData[i + 1] = SK_HalfMax;
controlPixelData[i + 2] = SK_HalfEpsilon;
controlPixelData[i + 3] = 0x6800; // 2^11
}
for (int origin = 0; origin < 2; ++origin) {
int glCtxTypeCnt = 1;
glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = DEV_W;
desc.fHeight = DEV_H;
desc.fConfig = kAlpha_half_GrPixelConfig;
desc.fOrigin = 0 == origin ?
kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
GrContext* context = NULL;
GrContextFactory::GLContextType type =
static_cast<GrContextFactory::GLContextType>(glCtxType);
if (!GrContextFactory::IsRenderingGLContext(type)) {
continue;
}
context = factory->get(type);
if (NULL == context){
continue;
}
SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(desc,
NULL,
0));
// 16-bit floating point textures are NOT supported everywhere
if (NULL == fpTexture) {
continue;
}
// write square
fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixelData, 0);
fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer, 0);
for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) {
REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]);
}
}
}
}
#endif