a8d0d6c8ba
* Move support files into sk_app and main files up to top directory * Rename VulkanTestContext and create WindowContext parent class * Place VulkanWindowContext et al. in sk_app namespace. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1944413005 Review-Url: https://codereview.chromium.org/1944413005
37 lines
653 B
C++
37 lines
653 B
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef Slide_DEFINED
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#define Slide_DEFINED
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#include "SkRefCnt.h"
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#include "SkSize.h"
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#include "SkString.h"
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class SkCanvas;
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class SkAnimTimer;
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class Slide : public SkRefCnt {
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public:
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virtual ~Slide() {}
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virtual SkISize getDimensions() const = 0;
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virtual void draw(SkCanvas* canvas) = 0;
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virtual bool animate(const SkAnimTimer&) { return false; }
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virtual void load() {}
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virtual void unload() {}
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SkString getName() { return fName; }
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protected:
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SkString fName;
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};
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#endif
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