skia2/tools/viewer/sk_app/win/Window_win.h
jvanverth 2884e9c0bd Revert of Add OpenGL context to Viewer. (patchset #7 id:120001 of https://codereview.chromium.org/1978573003/ )
Reason for revert:
sk_app/WindowContext.cpp is missing. Need to add file and resubmit.

Original issue's description:
> Add OpenGL context to Viewer.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1978573003
>
> Committed: https://skia.googlesource.com/skia/+/56a11e4d6f3d436a3c2497c9c9e71a117d78a93f

TBR=brianosman@google.com,bsalomon@google.com,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/1990893002
2016-05-18 07:01:16 -07:00

38 lines
669 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef Window_win_DEFINED
#define Window_win_DEFINED
#include <windows.h>
#include "../Window.h"
namespace sk_app {
class Window_win : public Window {
public:
Window_win() : Window() {}
~Window_win() override {}
bool init(HINSTANCE instance);
void setTitle(const char*) override;
void show() override;
bool attach(BackEndType attachType, const DisplayParams& params) override;
void inval() override;
private:
HINSTANCE fHInstance;
HWND fHWnd;
};
} // namespace sk_app
#endif