085a6e476b
DM builds all of {bench,gm,test}/*.cpp. A Windows build warned us that we were trying to link typeface.obj twice. This must have something to do with there existing gm/typeface.cpp and tests/Typeface.cpp. To be safe, make sure tests have a Test.cpp suffix to disambiguate. BUG=skia: R=rmistry@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/185923002 git-svn-id: http://skia.googlecode.com/svn/trunk@13644 2bbb7eff-a529-9590-31e7-b0007b416f81
40 lines
1.4 KiB
C++
Executable File
40 lines
1.4 KiB
C++
Executable File
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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// This is a GPU-backend specific test
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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DEF_GPUTEST(GLInterfaceValidation, reporter, factory) {
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for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) {
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GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i;
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// this forces the factory to make the context if it hasn't yet
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factory->get(glCtxType);
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SkGLContextHelper* glCtxHelper = factory->getGLContext(glCtxType);
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// We're supposed to fail the NVPR context type when we the native context that does not
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// support the NVPR extension.
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if (GrContextFactory::kNVPR_GLContextType == glCtxType &&
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NULL != factory->getGLContext(GrContextFactory::kNative_GLContextType) &&
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!factory->getGLContext(GrContextFactory::kNative_GLContextType)->hasExtension("GL_NV_path_rendering")) {
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REPORTER_ASSERT(reporter, NULL == glCtxHelper);
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continue;
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}
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REPORTER_ASSERT(reporter, NULL != glCtxHelper);
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if (NULL != glCtxHelper) {
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const GrGLInterface* interface = glCtxHelper->gl();
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REPORTER_ASSERT(reporter, interface->validate());
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}
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}
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}
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#endif
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