64492c43c3
Make NVPR a GL context option instead of a GL context. This may enable NVPR to be run with command buffer interface. No functionality change in DM or nanobench. NVPR can only be run with normal GL APIs. BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1 Review URL: https://codereview.chromium.org/1448883002
107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef DMGpuSupport_DEFINED
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#define DMGpuSupport_DEFINED
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// Provides Ganesh to DM,
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// or if it's not available, fakes it enough so most code doesn't have to know that.
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#include "SkSurface.h"
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// This should be safe to include even in no-gpu builds. Include by relative path so it
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// can be found in non-gpu builds.
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#include "../include/gpu/GrContextOptions.h"
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#if SK_SUPPORT_GPU
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// Ganesh is available. Yippee!
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# include "GrContext.h"
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# include "GrContextFactory.h"
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namespace DM {
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static const bool kGPUDisabled = false;
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static inline SkSurface* NewGpuSurface(GrContextFactory* grFactory,
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GrContextFactory::GLContextType type,
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GrContextFactory::GLContextOptions options,
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GrGLStandard gpuAPI,
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SkImageInfo info,
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int samples,
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bool useDIText) {
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uint32_t flags = useDIText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag : 0;
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SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
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return SkSurface::NewRenderTarget(grFactory->get(type, gpuAPI, options),
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SkSurface::kNo_Budgeted, info, samples, &props);
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}
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} // namespace DM
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#else// !SK_SUPPORT_GPU
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// Ganesh is not available. Fake it.
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enum GrGLStandard {
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kNone_GrGLStandard,
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kGL_GrGLStandard,
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kGLES_GrGLStandard
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};
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static const int kGrGLStandardCnt = 3;
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class GrContext {
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public:
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void dumpCacheStats(SkString*) const {}
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void dumpGpuStats(SkString*) const {}
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};
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class GrContextFactory {
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public:
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GrContextFactory() {};
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explicit GrContextFactory(const GrContextOptions&) {}
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typedef int GLContextType;
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static const GLContextType kANGLE_GLContextType = 0,
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kANGLE_GL_GLContextType = 0,
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kCommandBuffer_GLContextType = 0,
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kDebug_GLContextType = 0,
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kMESA_GLContextType = 0,
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kNVPR_GLContextType = 0,
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kNative_GLContextType = 0,
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kNull_GLContextType = 0;
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static const int kGLContextTypeCnt = 1;
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enum GLContextOptions {
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kNone_GLContextOptions = 0,
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kEnableNVPR_GLContextOptions = 0x1,
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};
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void destroyContexts() {}
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void abandonContexts() {}
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};
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namespace DM {
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static const bool kGPUDisabled = true;
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static inline SkSurface* NewGpuSurface(GrContextFactory*,
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GrContextFactory::GLContextType,
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GrContextFactory::GLContextOptions,
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GrGLStandard,
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SkImageInfo,
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int,
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bool) {
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return nullptr;
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}
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} // namespace DM
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#endif//SK_SUPPORT_GPU
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#endif//DMGpuSupport_DEFINED
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