skia2/include
Brian Salomon 863bc82c62 Reland "Always apply mipmap sharpening on GPU"
This is a reland of commit 1aedd5dc11

Original change's description:
> Always apply mipmap sharpening on GPU
>
> Bug: skia:13078
>
> Change-Id: If459a96eba09fb10e967bc364435f79b83fdc1ec
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/522099
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:13078
Change-Id: Ic05b38fc07566f090d609431f2738d64dfdc8a66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524218
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-04-01 17:53:28 +00:00
..
android [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
c [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
codec Add color-depth detection 2022-03-07 18:22:52 +00:00
config [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
core Always copy base level in SkImage_Raster::onMakeWithMipmaps 2022-03-31 20:48:55 +00:00
docs [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
effects [includes] Prepare for moving SkColorSpace to forward declare 2022-03-31 19:50:10 +00:00
encode [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
gpu Reland "Always apply mipmap sharpening on GPU" 2022-04-01 17:53:28 +00:00
pathops [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
ports Remove obsolete sk_cf_obj 2022-03-11 05:59:16 +00:00
private [includes] Prepare for moving SkColorSpace to forward declare 2022-03-31 19:50:10 +00:00
sksl Added an SkSL Operator enum 2022-03-31 13:20:57 +00:00
svg [bazel] Test enforcement of IWYU on SkSVG backend. 2022-03-16 14:20:14 +00:00
third_party [bazel] Support Vulkan 2022-03-08 21:21:17 +00:00
utils remove device capture from SkNWayCanvas 2022-03-30 14:07:41 +00:00
OWNERS Add Bazel folks as owners to BUILD.bazel files 2021-11-09 14:24:54 +00:00