skia2/include/private/GrOpList.h
Michael Ludwig c39d0c850f Implement generic draw-as-clear fallback for color and stencil
This will likely have a perf hit for GL devices that trigger the clear-as-draw fallback since
the fillrectop cannot be as optimized as the direct GLSL shader. However, since the Metal
backend now needs to perform something very similar for scissored clears, I think this
improves code maintainability and is worth it.

Bug: skia:
Change-Id: Id87513784e5892c7ff3dc988115da1d39a46d8e0
Reviewed-on: https://skia-review.googlesource.com/c/182971
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-01-16 17:27:44 +00:00

187 lines
6.0 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrOpList_DEFINED
#define GrOpList_DEFINED
#include "GrProxyRef.h"
#include "GrTextureProxy.h"
#include "SkColorData.h"
#include "SkRefCnt.h"
#include "SkTDArray.h"
class GrAuditTrail;
class GrCaps;
class GrOpFlushState;
class GrOpMemoryPool;
class GrRenderTargetOpList;
class GrResourceAllocator;
class GrResourceProvider;
class GrSurfaceProxy;
class GrTextureOpList;
struct SkIPoint;
struct SkIRect;
class GrOpList : public SkRefCnt {
public:
GrOpList(GrResourceProvider*, sk_sp<GrOpMemoryPool>, GrSurfaceProxy*, GrAuditTrail*);
~GrOpList() override;
// These four methods are invoked at flush time
bool instantiate(GrResourceProvider* resourceProvider);
// Instantiates any "threaded" texture proxies that are being prepared elsewhere
void instantiateDeferredProxies(GrResourceProvider* resourceProvider);
void prepare(GrOpFlushState* flushState);
bool execute(GrOpFlushState* flushState) { return this->onExecute(flushState); }
virtual bool copySurface(GrContext*,
GrSurfaceProxy* dst,
GrSurfaceProxy* src,
const SkIRect& srcRect,
const SkIPoint& dstPoint) = 0;
virtual void makeClosed(const GrCaps&) {
if (!this->isClosed()) {
this->setFlag(kClosed_Flag);
fTarget.removeRef();
}
}
// Called when this class will survive a flush and needs to truncate its ops and start over.
// TODO: ultimately it should be invalid for an op list to survive a flush.
// https://bugs.chromium.org/p/skia/issues/detail?id=7111
virtual void endFlush();
bool isClosed() const { return this->isSetFlag(kClosed_Flag); }
/*
* Notify this GrOpList that it relies on the contents of 'dependedOn'
*/
void addDependency(GrSurfaceProxy* dependedOn, const GrCaps& caps);
/*
* Does this opList depend on 'dependedOn'?
*/
bool dependsOn(const GrOpList* dependedOn) const;
/*
* Safely cast this GrOpList to a GrTextureOpList (if possible).
*/
virtual GrTextureOpList* asTextureOpList() { return nullptr; }
/*
* Safely case this GrOpList to a GrRenderTargetOpList (if possible).
*/
virtual GrRenderTargetOpList* asRenderTargetOpList() { return nullptr; }
uint32_t uniqueID() const { return fUniqueID; }
/*
* Dump out the GrOpList dependency DAG
*/
SkDEBUGCODE(virtual void dump(bool printDependencies) const;)
SkDEBUGCODE(virtual int numClips() const { return 0; })
protected:
bool isInstantiated() const;
// In addition to just the GrSurface being allocated, has the stencil buffer been allocated (if
// it is required)?
bool isFullyInstantiated() const;
// This is a backpointer to the GrOpMemoryPool that holds the memory for this opLists' ops.
// In the DDL case, these back pointers keep the DDL's GrOpMemoryPool alive as long as its
// constituent opLists survive.
sk_sp<GrOpMemoryPool> fOpMemoryPool;
GrSurfaceProxyRef fTarget;
GrAuditTrail* fAuditTrail;
GrLoadOp fColorLoadOp = GrLoadOp::kLoad;
SkPMColor4f fLoadClearColor = SK_PMColor4fTRANSPARENT;
GrLoadOp fStencilLoadOp = GrLoadOp::kLoad;
// List of texture proxies whose contents are being prepared on a worker thread
SkTArray<GrTextureProxy*, true> fDeferredProxies;
private:
friend class GrDrawingManager; // for resetFlag, TopoSortTraits & gatherProxyIntervals
void addDependency(GrOpList* dependedOn);
void addDependent(GrOpList* dependent);
SkDEBUGCODE(bool isDependedent(const GrOpList* dependent) const);
SkDEBUGCODE(void validate() const);
void closeThoseWhoDependOnMe(const GrCaps&);
// Remove all Ops which reference proxies that are not instantiated.
virtual void purgeOpsWithUninstantiatedProxies() = 0;
// Feed proxy usage intervals to the GrResourceAllocator class
virtual void gatherProxyIntervals(GrResourceAllocator*) const = 0;
static uint32_t CreateUniqueID();
enum Flags {
kClosed_Flag = 0x01, //!< This GrOpList can't accept any more ops
kWasOutput_Flag = 0x02, //!< Flag for topological sorting
kTempMark_Flag = 0x04, //!< Flag for topological sorting
};
void setFlag(uint32_t flag) {
fFlags |= flag;
}
void resetFlag(uint32_t flag) {
fFlags &= ~flag;
}
bool isSetFlag(uint32_t flag) const {
return SkToBool(fFlags & flag);
}
struct TopoSortTraits {
static void Output(GrOpList* opList, int /* index */) {
opList->setFlag(GrOpList::kWasOutput_Flag);
}
static bool WasOutput(const GrOpList* opList) {
return opList->isSetFlag(GrOpList::kWasOutput_Flag);
}
static void SetTempMark(GrOpList* opList) {
opList->setFlag(GrOpList::kTempMark_Flag);
}
static void ResetTempMark(GrOpList* opList) {
opList->resetFlag(GrOpList::kTempMark_Flag);
}
static bool IsTempMarked(const GrOpList* opList) {
return opList->isSetFlag(GrOpList::kTempMark_Flag);
}
static int NumDependencies(const GrOpList* opList) {
return opList->fDependencies.count();
}
static GrOpList* Dependency(GrOpList* opList, int index) {
return opList->fDependencies[index];
}
};
virtual void onPrepare(GrOpFlushState* flushState) = 0;
virtual bool onExecute(GrOpFlushState* flushState) = 0;
uint32_t fUniqueID;
uint32_t fFlags;
// 'this' GrOpList relies on the output of the GrOpLists in 'fDependencies'
SkSTArray<1, GrOpList*, true> fDependencies;
// 'this' GrOpList's output is relied on by the GrOpLists in 'fDependents'
SkSTArray<1, GrOpList*, true> fDependents;
typedef SkRefCnt INHERITED;
};
#endif