c39d0c850f
This will likely have a perf hit for GL devices that trigger the clear-as-draw fallback since the fillrectop cannot be as optimized as the direct GLSL shader. However, since the Metal backend now needs to perform something very similar for scissored clears, I think this improves code maintainability and is worth it. Bug: skia: Change-Id: Id87513784e5892c7ff3dc988115da1d39a46d8e0 Reviewed-on: https://skia-review.googlesource.com/c/182971 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
187 lines
6.0 KiB
C++
187 lines
6.0 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrOpList_DEFINED
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#define GrOpList_DEFINED
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#include "GrProxyRef.h"
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#include "GrTextureProxy.h"
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#include "SkColorData.h"
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#include "SkRefCnt.h"
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#include "SkTDArray.h"
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class GrAuditTrail;
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class GrCaps;
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class GrOpFlushState;
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class GrOpMemoryPool;
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class GrRenderTargetOpList;
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class GrResourceAllocator;
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class GrResourceProvider;
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class GrSurfaceProxy;
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class GrTextureOpList;
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struct SkIPoint;
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struct SkIRect;
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class GrOpList : public SkRefCnt {
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public:
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GrOpList(GrResourceProvider*, sk_sp<GrOpMemoryPool>, GrSurfaceProxy*, GrAuditTrail*);
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~GrOpList() override;
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// These four methods are invoked at flush time
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bool instantiate(GrResourceProvider* resourceProvider);
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// Instantiates any "threaded" texture proxies that are being prepared elsewhere
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void instantiateDeferredProxies(GrResourceProvider* resourceProvider);
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void prepare(GrOpFlushState* flushState);
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bool execute(GrOpFlushState* flushState) { return this->onExecute(flushState); }
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virtual bool copySurface(GrContext*,
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GrSurfaceProxy* dst,
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GrSurfaceProxy* src,
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const SkIRect& srcRect,
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const SkIPoint& dstPoint) = 0;
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virtual void makeClosed(const GrCaps&) {
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if (!this->isClosed()) {
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this->setFlag(kClosed_Flag);
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fTarget.removeRef();
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}
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}
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// Called when this class will survive a flush and needs to truncate its ops and start over.
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// TODO: ultimately it should be invalid for an op list to survive a flush.
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// https://bugs.chromium.org/p/skia/issues/detail?id=7111
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virtual void endFlush();
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bool isClosed() const { return this->isSetFlag(kClosed_Flag); }
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/*
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* Notify this GrOpList that it relies on the contents of 'dependedOn'
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*/
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void addDependency(GrSurfaceProxy* dependedOn, const GrCaps& caps);
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/*
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* Does this opList depend on 'dependedOn'?
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*/
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bool dependsOn(const GrOpList* dependedOn) const;
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/*
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* Safely cast this GrOpList to a GrTextureOpList (if possible).
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*/
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virtual GrTextureOpList* asTextureOpList() { return nullptr; }
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/*
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* Safely case this GrOpList to a GrRenderTargetOpList (if possible).
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*/
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virtual GrRenderTargetOpList* asRenderTargetOpList() { return nullptr; }
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uint32_t uniqueID() const { return fUniqueID; }
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/*
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* Dump out the GrOpList dependency DAG
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*/
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SkDEBUGCODE(virtual void dump(bool printDependencies) const;)
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SkDEBUGCODE(virtual int numClips() const { return 0; })
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protected:
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bool isInstantiated() const;
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// In addition to just the GrSurface being allocated, has the stencil buffer been allocated (if
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// it is required)?
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bool isFullyInstantiated() const;
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// This is a backpointer to the GrOpMemoryPool that holds the memory for this opLists' ops.
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// In the DDL case, these back pointers keep the DDL's GrOpMemoryPool alive as long as its
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// constituent opLists survive.
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sk_sp<GrOpMemoryPool> fOpMemoryPool;
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GrSurfaceProxyRef fTarget;
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GrAuditTrail* fAuditTrail;
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GrLoadOp fColorLoadOp = GrLoadOp::kLoad;
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SkPMColor4f fLoadClearColor = SK_PMColor4fTRANSPARENT;
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GrLoadOp fStencilLoadOp = GrLoadOp::kLoad;
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// List of texture proxies whose contents are being prepared on a worker thread
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SkTArray<GrTextureProxy*, true> fDeferredProxies;
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private:
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friend class GrDrawingManager; // for resetFlag, TopoSortTraits & gatherProxyIntervals
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void addDependency(GrOpList* dependedOn);
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void addDependent(GrOpList* dependent);
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SkDEBUGCODE(bool isDependedent(const GrOpList* dependent) const);
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SkDEBUGCODE(void validate() const);
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void closeThoseWhoDependOnMe(const GrCaps&);
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// Remove all Ops which reference proxies that are not instantiated.
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virtual void purgeOpsWithUninstantiatedProxies() = 0;
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// Feed proxy usage intervals to the GrResourceAllocator class
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virtual void gatherProxyIntervals(GrResourceAllocator*) const = 0;
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static uint32_t CreateUniqueID();
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enum Flags {
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kClosed_Flag = 0x01, //!< This GrOpList can't accept any more ops
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kWasOutput_Flag = 0x02, //!< Flag for topological sorting
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kTempMark_Flag = 0x04, //!< Flag for topological sorting
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};
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void setFlag(uint32_t flag) {
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fFlags |= flag;
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}
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void resetFlag(uint32_t flag) {
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fFlags &= ~flag;
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}
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bool isSetFlag(uint32_t flag) const {
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return SkToBool(fFlags & flag);
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}
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struct TopoSortTraits {
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static void Output(GrOpList* opList, int /* index */) {
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opList->setFlag(GrOpList::kWasOutput_Flag);
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}
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static bool WasOutput(const GrOpList* opList) {
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return opList->isSetFlag(GrOpList::kWasOutput_Flag);
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}
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static void SetTempMark(GrOpList* opList) {
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opList->setFlag(GrOpList::kTempMark_Flag);
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}
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static void ResetTempMark(GrOpList* opList) {
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opList->resetFlag(GrOpList::kTempMark_Flag);
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}
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static bool IsTempMarked(const GrOpList* opList) {
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return opList->isSetFlag(GrOpList::kTempMark_Flag);
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}
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static int NumDependencies(const GrOpList* opList) {
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return opList->fDependencies.count();
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}
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static GrOpList* Dependency(GrOpList* opList, int index) {
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return opList->fDependencies[index];
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}
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};
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virtual void onPrepare(GrOpFlushState* flushState) = 0;
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virtual bool onExecute(GrOpFlushState* flushState) = 0;
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uint32_t fUniqueID;
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uint32_t fFlags;
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// 'this' GrOpList relies on the output of the GrOpLists in 'fDependencies'
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SkSTArray<1, GrOpList*, true> fDependencies;
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// 'this' GrOpList's output is relied on by the GrOpLists in 'fDependents'
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SkSTArray<1, GrOpList*, true> fDependents;
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typedef SkRefCnt INHERITED;
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};
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#endif
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