f3569f0f6d
This moves us closer to making GrAtlasTextContext and related classes usable without a GrRenderTargetContext. Change-Id: Ife52d69a3f925e23da88043acb4d8dc9f672a025 Reviewed-on: https://skia-review.googlesource.com/63304 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
70 lines
2.2 KiB
C++
70 lines
2.2 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrTextureContext.h"
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#include "GrContextPriv.h"
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#include "GrDrawingManager.h"
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#include "GrTextureOpList.h"
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#include "../private/GrAuditTrail.h"
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#define ASSERT_SINGLE_OWNER \
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SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(this->singleOwner());)
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#define RETURN_FALSE_IF_ABANDONED if (this->drawingManager()->wasAbandoned()) { return false; }
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GrTextureContext::GrTextureContext(GrContext* context,
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GrDrawingManager* drawingMgr,
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sk_sp<GrTextureProxy> textureProxy,
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sk_sp<SkColorSpace> colorSpace,
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GrAuditTrail* auditTrail,
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GrSingleOwner* singleOwner)
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: GrSurfaceContext(context, drawingMgr, textureProxy->config(), std::move(colorSpace),
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auditTrail, singleOwner)
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, fTextureProxy(std::move(textureProxy))
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, fOpList(sk_ref_sp(fTextureProxy->getLastTextureOpList())) {
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SkDEBUGCODE(this->validate();)
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}
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#ifdef SK_DEBUG
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void GrTextureContext::validate() const {
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SkASSERT(fTextureProxy);
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fTextureProxy->validate(fContext);
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if (fOpList && !fOpList->isClosed()) {
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SkASSERT(fTextureProxy->getLastOpList() == fOpList.get());
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}
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}
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#endif
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GrTextureContext::~GrTextureContext() {
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ASSERT_SINGLE_OWNER
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}
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GrRenderTargetProxy* GrTextureContext::asRenderTargetProxy() {
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// If the proxy can return an RTProxy it should've been wrapped in a RTContext
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SkASSERT(!fTextureProxy->asRenderTargetProxy());
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return nullptr;
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}
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sk_sp<GrRenderTargetProxy> GrTextureContext::asRenderTargetProxyRef() {
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// If the proxy can return an RTProxy it should've been wrapped in a RTContext
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SkASSERT(!fTextureProxy->asRenderTargetProxy());
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return nullptr;
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}
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GrOpList* GrTextureContext::getOpList() {
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ASSERT_SINGLE_OWNER
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SkDEBUGCODE(this->validate();)
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if (!fOpList || fOpList->isClosed()) {
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fOpList = this->drawingManager()->newTextureOpList(fTextureProxy.get());
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}
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return fOpList.get();
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}
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