skia2/tests/sksl/fp/GrChildProcessorSampleMatrixConstantAndCoords.h
Brian Osman 6860db769b Insert newlines in generated FP constructors
Cleans up registerChild calls, which were all on one long line.

Change-Id: I2b665b033edb88cf1de5e4da433833c0be26c92b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397147
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-04-15 19:00:22 +00:00

39 lines
1.9 KiB
C++

/**************************************************************************************************
*** This file was autogenerated from GrChildProcessorSampleMatrixConstantAndCoords.fp; do not modify.
**************************************************************************************************/
#ifndef GrChildProcessorSampleMatrixConstantAndCoords_DEFINED
#define GrChildProcessorSampleMatrixConstantAndCoords_DEFINED
#include "include/core/SkM44.h"
#include "include/core/SkTypes.h"
#include "src/gpu/GrFragmentProcessor.h"
class GrChildProcessorSampleMatrixConstantAndCoords : public GrFragmentProcessor {
public:
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> child) {
return std::unique_ptr<GrFragmentProcessor>(new GrChildProcessorSampleMatrixConstantAndCoords(std::move(child)));
}
GrChildProcessorSampleMatrixConstantAndCoords(const GrChildProcessorSampleMatrixConstantAndCoords& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "ChildProcessorSampleMatrixConstantAndCoords"; }
private:
GrChildProcessorSampleMatrixConstantAndCoords(std::unique_ptr<GrFragmentProcessor> child)
: INHERITED(kGrChildProcessorSampleMatrixConstantAndCoords_ClassID, kNone_OptimizationFlags) {
this->setUsesSampleCoordsDirectly();
this->registerChild(std::move(child), SkSL::SampleUsage(SkSL::SampleUsage::Kind::kUniform, "float3x3(0.5)", true, true, false));
}
std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
#if GR_TEST_UTILS
SkString onDumpInfo() const override;
#endif
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
using INHERITED = GrFragmentProcessor;
};
#endif