skia2/third_party/angle2/BUILD.gn
Derek Sollenberger 74b06275bb Manually update ANGLE DEPS
Recent ANGLE changes require BUILD.gn updates to make use of new
zlib functions as well as changes to SystemInfo that requires adding
new source dictionaries to our list of build sources.

Bug: skia:10391
Change-Id: I993a9f78e4585618ad4cd16b3bfc81874d7b5b17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297116
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2020-06-18 12:50:02 +00:00

163 lines
4.3 KiB
Plaintext

# Copyright 2016 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
declare_args() {
}
angle_root = "../externals/angle2"
import("$angle_root/src/compiler.gni")
import("$angle_root/src/libGLESv2.gni")
import("../third_party.gni")
third_party("angle2") {
public_include_dirs = [ "$angle_root/include" ]
deps = [
":libEGL",
":libGLESv2",
]
}
config("common") {
defines = [
"ANGLE_ENABLE_ESSL",
"ANGLE_ENABLE_GLSL",
"ANGLE_ENABLE_HLSL",
"ANGLE_ENABLE_OPENGL",
"EGL_EGLEXT_PROTOTYPES",
"GL_GLEXT_PROTOTYPES",
]
include_dirs = [
"$root_gen_dir/angle2",
"$angle_root/include",
"$angle_root/src",
"$angle_root/src/common/third_party/base",
"$angle_root/src/third_party/khronos",
]
cflags_cc = []
assert(is_linux || is_win) # TODO: is_mac?
if (is_linux) {
defines += [
"ANGLE_USE_X11",
"GL_APICALL=__attribute__((visibility(\"default\")))",
"GL_API=__attribute__((visibility(\"default\")))",
"EGLAPI=__attribute__((visibility(\"default\")))",
]
cflags_cc += [ "-std=c++14" ]
} else if (is_win) {
defines += [
"ANGLE_ENABLE_D3D11",
"ANGLE_ENABLE_D3D9",
"GL_APICALL=",
"GL_API=",
"EGLAPI=",
]
# Allow noexcept, even though we build without exceptions
cflags_cc += [ "/wd4577" ]
# Warnings are just noise if we're not maintaining the code.
if (is_win) {
cflags = [ "/w" ]
} else {
cflags = [ "-w" ]
}
}
}
commit_id_output_file = "$root_gen_dir/angle2/commit.h"
action("commit_id") {
script = "$angle_root/src/commit_id.py"
outputs = [ commit_id_output_file ]
# Add ANGLE git as a dependency if it is available.
angle_git_is_present =
exec_script("$angle_root/src/commit_id.py", [ "check" ], "value") == 1
if (angle_git_is_present) {
# commit id should depend on angle's HEAD revision
inputs = [ "$angle_root/.git/HEAD" ]
}
args = [
"gen",
rebase_path(commit_id_output_file, root_build_dir),
]
}
shared_library("libGLESv2") {
configs += [ ":common" ]
configs -= [ "//gn:warnings" ]
defines = [
"LIBANGLE_IMPLEMENTATION",
"LIBGLESV2_IMPLEMENTATION",
]
deps = [
":commit_id",
"../zlib:compression_utils_portable",
]
libs = []
sources =
rebase_path(
angle_preprocessor_sources + angle_translator_sources +
angle_translator_essl_sources + angle_translator_glsl_sources +
angle_translator_hlsl_sources + libangle_sources +
libangle_gpu_info_util_sources + libangle_headers +
libangle_common_sources + libangle_image_util_sources +
libglesv2_sources + libangle_gl_sources +
angle_system_utils_sources + xxhash_sources,
".",
angle_root) + [ "$angle_root/src/libANGLE/FrameCapture_mock.cpp" ]
if (is_win) {
sources += [ "$angle_root/src/libGLESv2/libGLESv2_autogen.def" ]
}
if (is_linux) {
libs += [
"X11",
"Xi",
"Xext",
]
defines += [ "GPU_INFO_USE_X11" ]
sources +=
rebase_path(
libangle_gl_glx_sources + libangle_gl_egl_sources +
libangle_gpu_info_util_linux_sources +
libangle_gpu_info_util_x11_sources + libangle_gl_egl_dl_sources,
".",
angle_root) + [ "$angle_root/src/third_party/libXNVCtrl/NVCtrl.c" ]
} else if (is_win) {
defines += [
# TODO: ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES
]
sources +=
rebase_path(libangle_gl_wgl_sources + libangle_d3d_shared_sources +
libangle_d3d9_sources + libangle_d3d11_sources +
libangle_d3d11_win32_sources +
libangle_gpu_info_util_win_sources,
".",
angle_root)
libs += [
"d3d9.lib",
"dxgi.lib",
"dxguid.lib",
"gdi32.lib",
"user32.lib",
]
deps += [
# TODO: copy_compiler_dll?
]
}
}
shared_library("libEGL") {
configs += [ ":common" ]
configs -= [ "//gn:warnings" ]
defines = [ "LIBEGL_IMPLEMENTATION" ]
deps = [ ":libGLESv2" ]
sources = rebase_path(libegl_sources, ".", angle_root)
if (is_win) {
sources += [ "$angle_root/src/libEGL/libEGL.def" ]
}
}