skia2/gm/degeneratesegments.cpp
commit-bot@chromium.org e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00

401 lines
14 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkRandom.h"
namespace skiagm {
class DegenerateSegmentsGM : public GM {
public:
DegenerateSegmentsGM() {}
protected:
struct PathAndName {
SkPath fPath;
const char* fName1;
const char* fName2;
};
SkString onShortName() {
return SkString("degeneratesegments");
}
SkISize onISize() { return make_isize(896, 930); }
typedef SkPoint (*AddSegmentFunc)(SkPath&, SkPoint&);
// We need to use explicit commands here, instead of addPath, because we
// do not want the moveTo that is added at the beginning of a path to
// appear in the appended path.
static SkPoint AddMove(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
path.moveTo(moveToPt);
return moveToPt;
}
static SkPoint AddMoveClose(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
path.moveTo(moveToPt);
path.close();
return moveToPt;
}
static SkPoint AddDegenLine(SkPath& path, SkPoint& startPt) {
path.lineTo(startPt);
return startPt;
}
static SkPoint AddMoveDegenLine(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
path.moveTo(moveToPt);
path.lineTo(moveToPt);
return moveToPt;
}
static SkPoint AddMoveDegenLineClose(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
path.moveTo(moveToPt);
path.lineTo(moveToPt);
path.close();
return moveToPt;
}
static SkPoint AddDegenQuad(SkPath& path, SkPoint& startPt) {
path.quadTo(startPt, startPt);
return startPt;
}
static SkPoint AddMoveDegenQuad(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
path.moveTo(moveToPt);
path.quadTo(moveToPt, moveToPt);
return moveToPt;
}
static SkPoint AddMoveDegenQuadClose(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
path.moveTo(moveToPt);
path.quadTo(moveToPt, moveToPt);
path.close();
return moveToPt;
}
static SkPoint AddDegenCubic(SkPath& path, SkPoint& startPt) {
path.cubicTo(startPt, startPt, startPt);
return startPt;
}
static SkPoint AddMoveDegenCubic(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
path.moveTo(moveToPt);
path.cubicTo(moveToPt, moveToPt, moveToPt);
return moveToPt;
}
static SkPoint AddMoveDegenCubicClose(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
path.moveTo(moveToPt);
path.cubicTo(moveToPt, moveToPt, moveToPt);
path.close();
return moveToPt;
}
static SkPoint AddClose(SkPath& path, SkPoint& startPt) {
path.close();
return startPt;
}
static SkPoint AddLine(SkPath& path, SkPoint& startPt) {
SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0);
path.lineTo(endPt);
return endPt;
}
static SkPoint AddMoveLine(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
path.moveTo(moveToPt);
path.lineTo(endPt);
return endPt;
}
static SkPoint AddMoveLineClose(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
path.moveTo(moveToPt);
path.lineTo(endPt);
path.close();
return endPt;
}
static SkPoint AddQuad(SkPath& path, SkPoint& startPt) {
SkPoint midPt = startPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1);
SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0);
path.quadTo(midPt, endPt);
return endPt;
}
static SkPoint AddMoveQuad(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1);
SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
path.moveTo(moveToPt);
path.quadTo(midPt, endPt);
return endPt;
}
static SkPoint AddMoveQuadClose(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1);
SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
path.moveTo(moveToPt);
path.quadTo(midPt, endPt);
path.close();
return endPt;
}
static SkPoint AddCubic(SkPath& path, SkPoint& startPt) {
SkPoint t1Pt = startPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1);
SkPoint t2Pt = startPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1);
SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0);
path.cubicTo(t1Pt, t2Pt, endPt);
return endPt;
}
static SkPoint AddMoveCubic(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1);
SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1);
SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
path.moveTo(moveToPt);
path.cubicTo(t1Pt, t2Pt, endPt);
return endPt;
}
static SkPoint AddMoveCubicClose(SkPath& path, SkPoint& startPt) {
SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1);
SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1);
SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
path.moveTo(moveToPt);
path.cubicTo(t1Pt, t2Pt, endPt);
path.close();
return endPt;
}
void drawPath(SkPath& path, SkCanvas* canvas, SkColor color,
const SkRect& clip, SkPaint::Cap cap, SkPaint::Join join,
SkPaint::Style style, SkPath::FillType fill,
SkScalar strokeWidth) {
path.setFillType(fill);
SkPaint paint;
paint.setStrokeCap(cap);
paint.setStrokeWidth(strokeWidth);
paint.setStrokeJoin(join);
paint.setColor(color);
paint.setStyle(style);
canvas->save();
canvas->clipRect(clip);
canvas->drawPath(path, paint);
canvas->restore();
}
virtual void onDraw(SkCanvas* canvas) {
static const AddSegmentFunc gSegmentFunctions[] = {
AddMove,
AddMoveClose,
AddDegenLine,
AddMoveDegenLine,
AddMoveDegenLineClose,
AddDegenQuad,
AddMoveDegenQuad,
AddMoveDegenQuadClose,
AddDegenCubic,
AddMoveDegenCubic,
AddMoveDegenCubicClose,
AddClose,
AddLine,
AddMoveLine,
AddMoveLineClose,
AddQuad,
AddMoveQuad,
AddMoveQuadClose,
AddCubic,
AddMoveCubic,
AddMoveCubicClose
};
static const char* gSegmentNames[] = {
"Move",
"MoveClose",
"DegenLine",
"MoveDegenLine",
"MoveDegenLineClose",
"DegenQuad",
"MoveDegenQuad",
"MoveDegenQuadClose",
"DegenCubic",
"MoveDegenCubic",
"MoveDegenCubicClose",
"Close",
"Line",
"MoveLine",
"MoveLineClose",
"Quad",
"MoveQuad",
"MoveQuadClose",
"Cubic",
"MoveCubic",
"MoveCubicClose"
};
struct FillAndName {
SkPath::FillType fFill;
const char* fName;
};
static const FillAndName gFills[] = {
{SkPath::kWinding_FillType, "Winding"},
{SkPath::kEvenOdd_FillType, "Even / Odd"},
{SkPath::kInverseWinding_FillType, "Inverse Winding"},
{SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"}
};
struct StyleAndName {
SkPaint::Style fStyle;
const char* fName;
};
static const StyleAndName gStyles[] = {
{SkPaint::kFill_Style, "Fill"},
{SkPaint::kStroke_Style, "Stroke 10"},
{SkPaint::kStrokeAndFill_Style, "Stroke 10 And Fill"}
};
struct CapAndName {
SkPaint::Cap fCap;
SkPaint::Join fJoin;
const char* fName;
};
static const CapAndName gCaps[] = {
{SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
{SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
{SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
};
SkPaint titlePaint;
titlePaint.setColor(SK_ColorBLACK);
titlePaint.setAntiAlias(true);
titlePaint.setLCDRenderText(true);
titlePaint.setTextSize(15 * SK_Scalar1);
const char title[] = "Random Paths Drawn Into Rectangle Clips With "
"Indicated Style, Fill and Linecaps, "
"with Stroke width 6";
canvas->drawText(title, strlen(title),
20 * SK_Scalar1,
20 * SK_Scalar1,
titlePaint);
SkLCGRandom rand;
SkRect rect = SkRect::MakeWH(220*SK_Scalar1, 50*SK_Scalar1);
canvas->save();
canvas->translate(2*SK_Scalar1, 30 * SK_Scalar1); // The title
canvas->save();
unsigned numSegments = SK_ARRAY_COUNT(gSegmentFunctions);
unsigned numCaps = SK_ARRAY_COUNT(gCaps);
unsigned numStyles = SK_ARRAY_COUNT(gStyles);
unsigned numFills = SK_ARRAY_COUNT(gFills);
for (size_t row = 0; row < 6; ++row) {
if (0 < row) {
canvas->translate(0, rect.height() + 100*SK_Scalar1);
}
canvas->save();
for (size_t column = 0; column < 4; ++column) {
if (0 < column) {
canvas->translate(rect.width() + 4*SK_Scalar1, 0);
}
SkColor color = 0xff007000;
StyleAndName style = gStyles[(rand.nextU() >> 16) % numStyles];
CapAndName cap = gCaps[(rand.nextU() >> 16) % numCaps];
FillAndName fill = gFills[(rand.nextU() >> 16) % numFills];
SkPath path;
unsigned s1 = (rand.nextU() >> 16) % numSegments;
unsigned s2 = (rand.nextU() >> 16) % numSegments;
unsigned s3 = (rand.nextU() >> 16) % numSegments;
unsigned s4 = (rand.nextU() >> 16) % numSegments;
unsigned s5 = (rand.nextU() >> 16) % numSegments;
SkPoint pt = SkPoint::Make(10*SK_Scalar1, 0);
pt = gSegmentFunctions[s1](path, pt);
pt = gSegmentFunctions[s2](path, pt);
pt = gSegmentFunctions[s3](path, pt);
pt = gSegmentFunctions[s4](path, pt);
pt = gSegmentFunctions[s5](path, pt);
this->drawPath(path, canvas, color, rect,
cap.fCap, cap.fJoin, style.fStyle,
fill.fFill, SK_Scalar1*6);
SkPaint rectPaint;
rectPaint.setColor(SK_ColorBLACK);
rectPaint.setStyle(SkPaint::kStroke_Style);
rectPaint.setStrokeWidth(-1);
rectPaint.setAntiAlias(true);
canvas->drawRect(rect, rectPaint);
SkPaint labelPaint;
labelPaint.setColor(color);
labelPaint.setAntiAlias(true);
labelPaint.setLCDRenderText(true);
labelPaint.setTextSize(10 * SK_Scalar1);
canvas->drawText(style.fName,
strlen(style.fName),
0, rect.height() + 12 * SK_Scalar1,
labelPaint);
canvas->drawText(fill.fName,
strlen(fill.fName),
0, rect.height() + 24 * SK_Scalar1,
labelPaint);
canvas->drawText(cap.fName,
strlen(cap.fName),
0, rect.height() + 36 * SK_Scalar1,
labelPaint);
canvas->drawText(gSegmentNames[s1],
strlen(gSegmentNames[s1]),
0, rect.height() + 48 * SK_Scalar1,
labelPaint);
canvas->drawText(gSegmentNames[s2],
strlen(gSegmentNames[s2]),
0, rect.height() + 60 * SK_Scalar1,
labelPaint);
canvas->drawText(gSegmentNames[s3],
strlen(gSegmentNames[s3]),
0, rect.height() + 72 * SK_Scalar1,
labelPaint);
canvas->drawText(gSegmentNames[s4],
strlen(gSegmentNames[s4]),
0, rect.height() + 84 * SK_Scalar1,
labelPaint);
canvas->drawText(gSegmentNames[s5],
strlen(gSegmentNames[s5]),
0, rect.height() + 96 * SK_Scalar1,
labelPaint);
}
canvas->restore();
}
canvas->restore();
canvas->restore();
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new DegenerateSegmentsGM; }
static GMRegistry reg(MyFactory);
}