6d344c3069
This CL makes it explicit that the unit tests always get a direct context. It is mainly a mechanical CL. Change-Id: I49e0628851d9c81eb47386ef978edf905c6469d8 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299866 Reviewed-by: Adlai Holler <adlai@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
213 lines
11 KiB
C++
213 lines
11 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrTypes.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/SkTemplates.h"
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#include "src/core/SkUtils.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrImageInfo.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrSurfaceContext.h"
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#include "src/gpu/GrSurfaceProxy.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/SkGr.h"
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#include "tests/Test.h"
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#include "tools/gpu/GrContextFactory.h"
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#include "tools/gpu/ProxyUtils.h"
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#include <initializer_list>
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#include <utility>
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CopySurface, reporter, ctxInfo) {
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auto direct = ctxInfo.directContext();
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static const int kW = 10;
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static const int kH = 10;
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static const size_t kRowBytes = sizeof(uint32_t) * kW;
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SkAutoTMalloc<uint32_t> srcPixels(kW * kH);
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for (int i = 0; i < kW * kH; ++i) {
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srcPixels.get()[i] = i;
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}
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SkAutoTMalloc<uint32_t> dstPixels(kW * kH);
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for (int i = 0; i < kW * kH; ++i) {
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dstPixels.get()[i] = ~i;
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}
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static const SkIRect kSrcRects[] {
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{ 0, 0, kW , kH },
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{-1, -1, kW+1, kH+1},
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{ 1, 1, kW-1, kH-1},
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{ 5, 5, 6 , 6 },
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};
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static const SkIPoint kDstPoints[] {
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{ 0 , 0 },
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{ 1 , 1 },
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{ kW/2, kH/4},
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{ kW-1, kH-1},
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{ kW , kH },
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{ kW+1, kH+2},
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{-1 , -1 },
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};
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static const SkImageInfo kImageInfos[] {
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SkImageInfo::Make(kW, kH, kRGBA_8888_SkColorType, kPremul_SkAlphaType),
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SkImageInfo::Make(kW, kH, kBGRA_8888_SkColorType, kPremul_SkAlphaType)
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};
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SkAutoTMalloc<uint32_t> read(kW * kH);
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for (auto sOrigin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) {
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for (auto dOrigin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) {
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for (auto sRenderable : {GrRenderable::kYes, GrRenderable::kNo}) {
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for (auto dRenderable : {GrRenderable::kYes, GrRenderable::kNo}) {
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for (auto srcRect : kSrcRects) {
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for (auto dstPoint : kDstPoints) {
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for (auto ii: kImageInfos) {
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auto src = sk_gpu_test::MakeTextureProxyFromData(
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direct, sRenderable, sOrigin, ii, srcPixels.get(),
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kRowBytes);
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auto dst = sk_gpu_test::MakeTextureProxyFromData(
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direct, dRenderable, dOrigin, ii, dstPixels.get(),
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kRowBytes);
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// Should always work if the color type is RGBA, but may not work
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// for BGRA
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if (ii.colorType() == kRGBA_8888_SkColorType) {
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if (!src || !dst) {
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ERRORF(reporter,
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"Could not create surfaces for copy surface test.");
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continue;
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}
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} else {
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if (!direct->defaultBackendFormat(
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kBGRA_8888_SkColorType, GrRenderable::kNo).isValid()) {
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continue;
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}
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if (!src || !dst) {
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ERRORF(reporter,
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"Could not create surfaces for copy surface test.");
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continue;
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}
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}
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GrColorType grColorType = SkColorTypeToGrColorType(ii.colorType());
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GrSwizzle dstSwizzle = direct->priv().caps()->getReadSwizzle(
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dst->backendFormat(), grColorType);
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GrSurfaceProxyView dstView(std::move(dst), dOrigin, dstSwizzle);
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auto dstContext = GrSurfaceContext::Make(direct,
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std::move(dstView),
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grColorType,
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ii.alphaType(), nullptr);
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bool result = false;
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if (sOrigin == dOrigin) {
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result = dstContext->testCopy(src.get(), srcRect, dstPoint);
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} else if (dRenderable == GrRenderable::kYes) {
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SkASSERT(dstContext->asRenderTargetContext());
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GrSwizzle srcSwizzle = direct->priv().caps()->getReadSwizzle(
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src->backendFormat(), grColorType);
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GrSurfaceProxyView view(std::move(src), sOrigin, srcSwizzle);
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result = dstContext->asRenderTargetContext()->blitTexture(
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std::move(view), srcRect, dstPoint);
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}
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bool expectedResult = true;
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SkIPoint dstOffset = { dstPoint.fX - srcRect.fLeft,
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dstPoint.fY - srcRect.fTop };
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SkIRect copiedDstRect = SkIRect::MakeXYWH(dstPoint.fX,
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dstPoint.fY,
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srcRect.width(),
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srcRect.height());
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SkIRect copiedSrcRect;
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if (!copiedSrcRect.intersect(srcRect, SkIRect::MakeWH(kW, kH))) {
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expectedResult = false;
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} else {
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// If the src rect was clipped, apply same clipping to each side
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// of copied dst rect.
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copiedDstRect.fLeft += copiedSrcRect.fLeft - srcRect.fLeft;
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copiedDstRect.fTop += copiedSrcRect.fTop - srcRect.fTop;
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copiedDstRect.fRight -= copiedSrcRect.fRight - srcRect.fRight;
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copiedDstRect.fBottom -= copiedSrcRect.fBottom -
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srcRect.fBottom;
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}
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if (copiedDstRect.isEmpty() ||
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!copiedDstRect.intersect(SkIRect::MakeWH(kW, kH))) {
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expectedResult = false;
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}
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if (sOrigin != dOrigin && dRenderable == GrRenderable::kNo) {
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expectedResult = false;
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}
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// To make the copied src rect correct we would apply any dst
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// clipping back to the src rect, but we don't use it again so
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// don't bother.
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if (expectedResult != result) {
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ERRORF(reporter, "Expected return value %d from copySurface, "
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"got %d.", expectedResult, result);
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continue;
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}
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if (!expectedResult || !result) {
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continue;
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}
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sk_memset32(read.get(), 0, kW * kH);
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if (!dstContext->readPixels(ii, read.get(), kRowBytes, {0, 0})) {
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ERRORF(reporter, "Error calling readPixels");
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continue;
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}
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bool abort = false;
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// Validate that pixels inside copiedDstRect received the correct
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// value from src and that those outside were not modified.
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for (int y = 0; y < kH && !abort; ++y) {
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for (int x = 0; x < kW; ++x) {
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uint32_t r = read.get()[y * kW + x];
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if (copiedDstRect.contains(x, y)) {
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int sx = x - dstOffset.fX;
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int sy = y - dstOffset.fY;
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uint32_t s = srcPixels.get()[sy * kW + sx];
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if (s != r) {
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ERRORF(reporter, "Expected dst %d,%d to contain "
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"0x%08x copied from src location %d,%d. Got "
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"0x%08x", x, y, s, sx, sy, r);
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abort = true;
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break;
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}
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} else {
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uint32_t d = dstPixels.get()[y * kW + x];
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if (d != r) {
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ERRORF(reporter, "Expected dst %d,%d to be "
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"unmodified (0x%08x). Got 0x%08x",
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x, y, d, r);
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abort = true;
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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