52337de95c
PS2 adds a rewrite for Skia #include <...> to #include "...", letting them be otherwise rewritten and sorted too. (We do need one exception for the Vulkan headers, which will otherwise be rewritten to always point to our own.) I don't think it's particularly important to favor "" or <>, but picking one keeps things consistent. PS3 adds a missing SkMutex.h include. PS4 fixes a terrible readability problem. Change-Id: Id9fe752727ef30e802b1daf755ee2ed15e267577 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229742 Commit-Queue: Mike Klein <mtklein@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: Mike Klein <mtklein@google.com> Reviewed-by: Brian Osman <brianosman@google.com> |
||
---|---|---|
.. | ||
FontCollection.cpp | ||
FontResolver.cpp | ||
FontResolver.h | ||
Iterators.h | ||
ParagraphBuilderImpl.cpp | ||
ParagraphBuilderImpl.h | ||
ParagraphCache.cpp | ||
ParagraphCache.h | ||
ParagraphImpl.cpp | ||
ParagraphImpl.h | ||
ParagraphStyle.cpp | ||
Run.cpp | ||
Run.h | ||
TextLine.cpp | ||
TextLine.h | ||
TextShadow.cpp | ||
TextStyle.cpp | ||
TextWrapper.cpp | ||
TextWrapper.h | ||
TypefaceFontProvider.cpp |