71df2d7bc1
This will allow us to draw ninepatches directly from an asset texture without having to upload them individually. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2382893002 Review-Url: https://codereview.chromium.org/2382893002
359 lines
12 KiB
C++
359 lines
12 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkRecords_DEFINED
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#define SkRecords_DEFINED
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#include "SkData.h"
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#include "SkCanvas.h"
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#include "SkDrawable.h"
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#include "SkImageFilter.h"
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#include "SkMatrix.h"
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#include "SkPath.h"
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#include "SkPicture.h"
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#include "SkRect.h"
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#include "SkRRect.h"
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#include "SkRSXform.h"
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#include "SkString.h"
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#include "SkTextBlob.h"
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// Windows.h, will pull in all of the GDI defines. GDI #defines
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// DrawText to DrawTextA or DrawTextW, but SkRecord has a struct
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// called DrawText. Since this file does not use GDI, undefing
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// DrawText makes things less confusing.
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#ifdef DrawText
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#undef DrawText
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#endif
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namespace SkRecords {
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// A list of all the types of canvas calls we can record.
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// Each of these is reified into a struct below.
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//
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// (We're using the macro-of-macro trick here to do several different things with the same list.)
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//
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// We leave this SK_RECORD_TYPES macro defined for use by code that wants to operate on SkRecords
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// types polymorphically. (See SkRecord::Record::{visit,mutate} for an example.)
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//
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// Order doesn't technically matter here, but the compiler can generally generate better code if
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// you keep them semantically grouped, especially the Draws. It's also nice to leave NoOp at 0.
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#define SK_RECORD_TYPES(M) \
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M(NoOp) \
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M(Restore) \
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M(Save) \
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M(SaveLayer) \
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M(SetMatrix) \
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M(Translate) \
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M(TranslateZ) \
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M(Concat) \
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M(ClipPath) \
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M(ClipRRect) \
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M(ClipRect) \
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M(ClipRegion) \
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M(DrawArc) \
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M(DrawDrawable) \
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M(DrawImage) \
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M(DrawImageLattice) \
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M(DrawImageRect) \
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M(DrawImageNine) \
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M(DrawDRRect) \
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M(DrawOval) \
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M(DrawPaint) \
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M(DrawPath) \
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M(DrawPatch) \
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M(DrawPicture) \
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M(DrawShadowedPicture) \
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M(DrawPoints) \
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M(DrawPosText) \
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M(DrawPosTextH) \
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M(DrawText) \
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M(DrawTextOnPath) \
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M(DrawTextRSXform) \
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M(DrawRRect) \
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M(DrawRect) \
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M(DrawRegion) \
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M(DrawTextBlob) \
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M(DrawAtlas) \
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M(DrawVertices) \
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M(DrawAnnotation)
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// Defines SkRecords::Type, an enum of all record types.
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#define ENUM(T) T##_Type,
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enum Type { SK_RECORD_TYPES(ENUM) };
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#undef ENUM
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#define ACT_AS_PTR(ptr) \
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operator T*() const { return ptr; } \
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T* operator->() const { return ptr; }
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// An Optional doesn't own the pointer's memory, but may need to destroy non-POD data.
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template <typename T>
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class Optional : SkNoncopyable {
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public:
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Optional() : fPtr(nullptr) {}
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Optional(T* ptr) : fPtr(ptr) {}
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Optional(Optional&& o) : fPtr(o.fPtr) {
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o.fPtr = nullptr;
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}
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~Optional() { if (fPtr) fPtr->~T(); }
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ACT_AS_PTR(fPtr)
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private:
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T* fPtr;
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};
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// Like Optional, but ptr must not be NULL.
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template <typename T>
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class Adopted : SkNoncopyable {
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public:
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Adopted(T* ptr) : fPtr(ptr) { SkASSERT(fPtr); }
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Adopted(Adopted* source) {
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// Transfer ownership from source to this.
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fPtr = source->fPtr;
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source->fPtr = NULL;
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}
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~Adopted() { if (fPtr) fPtr->~T(); }
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ACT_AS_PTR(fPtr)
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private:
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T* fPtr;
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};
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// PODArray doesn't own the pointer's memory, and we assume the data is POD.
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template <typename T>
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class PODArray {
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public:
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PODArray() {}
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PODArray(T* ptr) : fPtr(ptr) {}
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// Default copy and assign.
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ACT_AS_PTR(fPtr)
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private:
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T* fPtr;
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};
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#undef ACT_AS_PTR
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// SkPath::getBounds() isn't thread safe unless we precache the bounds in a singlethreaded context.
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// SkPath::cheapComputeDirection() is similar.
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// Recording is a convenient time to cache these, or we can delay it to between record and playback.
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struct PreCachedPath : public SkPath {
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PreCachedPath() {}
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PreCachedPath(const SkPath& path);
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};
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// Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we precache it.
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// This may not cover all SkMatrices used by the picture (e.g. some could be hiding in a shader).
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struct TypedMatrix : public SkMatrix {
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TypedMatrix() {}
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TypedMatrix(const SkMatrix& matrix);
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};
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enum Tags {
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kDraw_Tag = 1, // May draw something (usually named DrawFoo).
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kHasImage_Tag = 2, // Contains an SkImage or SkBitmap.
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kHasText_Tag = 4, // Contains text.
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kHasPaint_Tag = 8, // May have an SkPaint field, at least optionally.
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};
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// A macro to make it a little easier to define a struct that can be stored in SkRecord.
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#define RECORD(T, tags, ...) \
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struct T { \
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static const Type kType = T##_Type; \
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static const int kTags = tags; \
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__VA_ARGS__; \
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};
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RECORD(NoOp, 0);
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RECORD(Restore, 0,
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SkIRect devBounds;
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TypedMatrix matrix);
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RECORD(Save, 0);
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RECORD(SaveLayer, kHasPaint_Tag,
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Optional<SkRect> bounds;
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Optional<SkPaint> paint;
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sk_sp<const SkImageFilter> backdrop;
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SkCanvas::SaveLayerFlags saveLayerFlags);
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RECORD(SetMatrix, 0,
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TypedMatrix matrix);
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RECORD(Concat, 0,
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TypedMatrix matrix);
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RECORD(Translate, 0,
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SkScalar dx;
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SkScalar dy);
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RECORD(TranslateZ, 0, SkScalar z);
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struct ClipOpAndAA {
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ClipOpAndAA() {}
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ClipOpAndAA(SkCanvas::ClipOp op, bool aa) : op(op), aa(aa) {}
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SkCanvas::ClipOp op : 31; // This really only needs to be 3, but there's no win today to do so.
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unsigned aa : 1; // MSVC won't pack an enum with an bool, so we call this an unsigned.
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};
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static_assert(sizeof(ClipOpAndAA) == 4, "ClipOpAndAASize");
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RECORD(ClipPath, 0,
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SkIRect devBounds;
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PreCachedPath path;
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ClipOpAndAA opAA);
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RECORD(ClipRRect, 0,
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SkIRect devBounds;
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SkRRect rrect;
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ClipOpAndAA opAA);
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RECORD(ClipRect, 0,
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SkIRect devBounds;
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SkRect rect;
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ClipOpAndAA opAA);
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RECORD(ClipRegion, 0,
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SkIRect devBounds;
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SkRegion region;
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SkCanvas::ClipOp op);
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// While not strictly required, if you have an SkPaint, it's fastest to put it first.
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RECORD(DrawArc, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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SkRect oval;
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SkScalar startAngle;
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SkScalar sweepAngle;
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unsigned useCenter);
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RECORD(DrawDRRect, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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SkRRect outer;
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SkRRect inner);
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RECORD(DrawDrawable, kDraw_Tag,
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Optional<SkMatrix> matrix;
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SkRect worstCaseBounds;
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int32_t index);
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RECORD(DrawImage, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag,
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Optional<SkPaint> paint;
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sk_sp<const SkImage> image;
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SkScalar left;
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SkScalar top);
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RECORD(DrawImageLattice, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag,
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Optional<SkPaint> paint;
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sk_sp<const SkImage> image;
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int xCount;
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PODArray<int> xDivs;
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int yCount;
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PODArray<int> yDivs;
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int flagCount;
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PODArray<SkCanvas::Lattice::Flags> flags;
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SkIRect src;
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SkRect dst);
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RECORD(DrawImageRect, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag,
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Optional<SkPaint> paint;
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sk_sp<const SkImage> image;
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Optional<SkRect> src;
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SkRect dst;
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SkCanvas::SrcRectConstraint constraint);
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RECORD(DrawImageNine, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag,
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Optional<SkPaint> paint;
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sk_sp<const SkImage> image;
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SkIRect center;
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SkRect dst);
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RECORD(DrawOval, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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SkRect oval);
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RECORD(DrawPaint, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint);
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RECORD(DrawPath, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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PreCachedPath path);
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RECORD(DrawPicture, kDraw_Tag|kHasPaint_Tag,
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Optional<SkPaint> paint;
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sk_sp<const SkPicture> picture;
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TypedMatrix matrix);
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RECORD(DrawShadowedPicture, kDraw_Tag|kHasPaint_Tag,
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Optional<SkPaint> paint;
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sk_sp<const SkPicture> picture;
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TypedMatrix matrix;
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const SkShadowParams& params);
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RECORD(DrawPoints, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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SkCanvas::PointMode mode;
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unsigned count;
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SkPoint* pts);
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RECORD(DrawPosText, kDraw_Tag|kHasText_Tag|kHasPaint_Tag,
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SkPaint paint;
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PODArray<char> text;
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size_t byteLength;
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PODArray<SkPoint> pos);
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RECORD(DrawPosTextH, kDraw_Tag|kHasText_Tag|kHasPaint_Tag,
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SkPaint paint;
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PODArray<char> text;
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unsigned byteLength;
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SkScalar y;
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PODArray<SkScalar> xpos);
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RECORD(DrawRRect, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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SkRRect rrect);
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RECORD(DrawRect, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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SkRect rect);
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RECORD(DrawRegion, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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SkRegion region);
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RECORD(DrawText, kDraw_Tag|kHasText_Tag|kHasPaint_Tag,
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SkPaint paint;
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PODArray<char> text;
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size_t byteLength;
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SkScalar x;
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SkScalar y);
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RECORD(DrawTextBlob, kDraw_Tag|kHasText_Tag|kHasPaint_Tag,
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SkPaint paint;
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sk_sp<const SkTextBlob> blob;
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SkScalar x;
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SkScalar y);
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RECORD(DrawTextOnPath, kDraw_Tag|kHasText_Tag|kHasPaint_Tag,
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SkPaint paint;
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PODArray<char> text;
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size_t byteLength;
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PreCachedPath path;
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TypedMatrix matrix);
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RECORD(DrawTextRSXform, kDraw_Tag|kHasText_Tag|kHasPaint_Tag,
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SkPaint paint;
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PODArray<char> text;
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size_t byteLength;
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PODArray<SkRSXform> xforms;
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Optional<SkRect> cull);
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RECORD(DrawPatch, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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PODArray<SkPoint> cubics;
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PODArray<SkColor> colors;
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PODArray<SkPoint> texCoords;
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sk_sp<SkXfermode> xmode);
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RECORD(DrawAtlas, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag,
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Optional<SkPaint> paint;
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sk_sp<const SkImage> atlas;
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PODArray<SkRSXform> xforms;
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PODArray<SkRect> texs;
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PODArray<SkColor> colors;
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int count;
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SkXfermode::Mode mode;
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Optional<SkRect> cull);
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RECORD(DrawVertices, kDraw_Tag|kHasPaint_Tag,
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SkPaint paint;
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SkCanvas::VertexMode vmode;
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int vertexCount;
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PODArray<SkPoint> vertices;
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PODArray<SkPoint> texs;
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PODArray<SkColor> colors;
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sk_sp<SkXfermode> xmode;
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PODArray<uint16_t> indices;
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int indexCount);
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RECORD(DrawAnnotation, 0, // TODO: kDraw_Tag, skia:5548
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SkRect rect;
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SkString key;
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sk_sp<SkData> value);
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#undef RECORD
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} // namespace SkRecords
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#endif//SkRecords_DEFINED
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