bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
17 lines
399 B
GLSL
17 lines
399 B
GLSL
#version 400
|
|
out vec4 sk_FragColor;
|
|
uniform bool x;
|
|
uniform bool y;
|
|
uniform int i;
|
|
uniform int j;
|
|
void main() {
|
|
bool andXY = x ? y : false;
|
|
bool orXY = x ? true : y;
|
|
bool combo = (x ? y : false) ? true : (x ? true : y);
|
|
bool prec = i + j == 3 ? y : false;
|
|
while (((andXY ? orXY : false) ? combo : false) ? prec : false) {
|
|
sk_FragColor = vec4(0.0);
|
|
break;
|
|
}
|
|
}
|