skia2/gyp/opts.gyp
bungeman@google.com 2b0ab9e13a Update obvious deps.
This is a step toward targets declaring their deps in a sane fashion.
This change resolves cycles by forcing core to the root,
then opts, ports, and utils depending on core, then everything else.
We will need some other change to resolve the fact that
core, opts, ports, and utils depend on each other and other targets which
depend on them. Outside of these targets, things look ok.

R=djsollen@google.com

Review URL: https://codereview.chromium.org/19823003

git-svn-id: http://skia.googlecode.com/svn/trunk@10217 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-19 22:31:23 +00:00

190 lines
6.3 KiB
Python

{
'targets': [
# Due to an unfortunate intersection of lameness between gcc and gyp,
# we have to build the *_SSE2.cpp files in a separate target. The
# gcc lameness is that, in order to compile SSE2 intrinsics code, it
# must be passed the -msse2 flag. However, with this flag, it may
# emit SSE2 instructions even for scalar code, such as the CPUID
# test used to test for the presence of SSE2. So that, and all other
# code must be compiled *without* -msse2. The gyp lameness is that it
# does not allow file-specific CFLAGS, so we must create this extra
# target for those files to be compiled with -msse2.
#
# This is actually only a problem on 32-bit Linux (all Intel Macs have
# SSE2, Linux x86_64 has SSE2 by definition, and MSC will happily emit
# SSE2 from instrinsics, while generating plain ol' 386 for everything
# else). However, to keep the .gyp file simple and avoid platform-specific
# build breakage, we do this on all platforms.
# For about the same reason, we need to compile the ARM opts files
# separately as well.
{
'target_name': 'opts',
'product_name': 'skia_opts',
'type': 'static_library',
'standalone_static_library': 1,
'dependencies': [
'core.gyp:*',
],
'include_dirs': [
'../src/core',
'../src/opts',
],
'conditions': [
[ 'skia_arch_type == "x86" and skia_os != "ios"', {
'conditions': [
[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos"]', {
'cflags': [
'-msse2',
],
}],
[ 'skia_os != "android"', {
'dependencies': [
'opts_ssse3',
],
}],
],
'include_dirs': [
'../include/utils',
],
'sources': [
'../src/opts/opts_check_SSE2.cpp',
'../src/opts/SkBitmapProcState_opts_SSE2.cpp',
'../src/opts/SkBitmapFilter_opts_SSE2.cpp',
'../src/opts/SkBlitRow_opts_SSE2.cpp',
'../src/opts/SkBlitRect_opts_SSE2.cpp',
'../src/opts/SkUtils_opts_SSE2.cpp',
],
}],
[ 'skia_arch_type == "arm" and armv7 == 1', {
# The assembly uses the frame pointer register (r7 in Thumb/r11 in
# ARM), the compiler doesn't like that.
'cflags!': [
'-fno-omit-frame-pointer',
'-mapcs-frame',
'-mapcs',
],
'cflags': [
'-fomit-frame-pointer',
'-mno-apcs-frame',
],
'variables': {
'arm_neon_optional%': '<(arm_neon_optional>',
},
'sources': [
'../src/opts/opts_check_arm.cpp',
'../src/opts/memset.arm.S',
'../src/opts/SkBitmapProcState_opts_arm.cpp',
'../src/opts/SkBlitRow_opts_arm.cpp',
'../src/opts/SkBlitRow_opts_arm.h',
],
'conditions': [
[ 'arm_neon == 1 or arm_neon_optional == 1', {
'dependencies': [
'opts_neon',
]
}],
[ 'skia_os == "ios"', {
'sources!': [
# these fail to compile under xcode for ios
'../src/opts/memset.arm.S',
'../src/opts/SkBitmapProcState_opts_arm.cpp',
'../src/opts/SkBlitRow_opts_arm.cpp',
],
}],
],
}],
[ '(skia_arch_type == "arm" and armv7 == 0) or (skia_os == "ios")', {
'sources': [
'../src/opts/SkBitmapProcState_opts_none.cpp',
'../src/opts/SkBlitRow_opts_none.cpp',
'../src/opts/SkUtils_opts_none.cpp',
],
}],
],
},
# For the same lame reasons as what is done for skia_opts, we have to
# create another target specifically for SSSE3 code as we would not want
# to compile the SSE2 code with -mssse3 which would potentially allow
# gcc to generate SSSE3 code.
{
'target_name': 'opts_ssse3',
'product_name': 'skia_opts_ssse3',
'type': 'static_library',
'standalone_static_library': 1,
'dependencies': [
'core.gyp:*',
],
'include_dirs': [
'../src/core',
],
'conditions': [
[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos"]', {
'cflags': [
'-mssse3',
],
}],
# TODO(epoger): the following will enable SSSE3 on Macs, but it will
# break once we set OTHER_CFLAGS anywhere else (the first setting will
# be replaced, not added to)
[ 'skia_os in ["mac"]', {
'xcode_settings': {
'OTHER_CFLAGS': ['-mssse3',],
},
}],
[ 'skia_arch_type == "x86"', {
'sources': [
'../src/opts/SkBitmapProcState_opts_SSSE3.cpp',
],
}],
],
},
# NEON code must be compiled with -mfpu=neon which also affects scalar
# code. To support dynamic NEON code paths, we need to build all
# NEON-specific sources in a separate static library. The situation
# is very similar to the SSSE3 one.
{
'target_name': 'opts_neon',
'product_name': 'skia_opts_neon',
'type': 'static_library',
'standalone_static_library': 1,
'dependencies': [
'core.gyp:*',
],
'include_dirs': [
'../src/core',
'../src/opts',
],
'cflags!': [
'-fno-omit-frame-pointer',
'-mfpu=vfp', # remove them all, just in case.
'-mfpu=vfpv3',
'-mfpu=vfpv3-d16',
],
'cflags': [
'-mfpu=neon',
'-fomit-frame-pointer',
],
'ldflags': [
'-march=armv7-a',
'-Wl,--fix-cortex-a8',
],
'sources': [
'../src/opts/memset16_neon.S',
'../src/opts/memset32_neon.S',
'../src/opts/SkBitmapProcState_arm_neon.cpp',
'../src/opts/SkBitmapProcState_matrixProcs_neon.cpp',
'../src/opts/SkBitmapProcState_matrix_clamp_neon.h',
'../src/opts/SkBitmapProcState_matrix_repeat_neon.h',
'../src/opts/SkBlitRow_opts_arm_neon.cpp',
],
},
],
}
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