f2c736400f
A follow-on API change *could* be to extend the SerialProcs to pass subset information up to the client, in case they want to handle the subsetting step themselves. Bug: skia:7983 Change-Id: I36d3f1ce439886384495485c3be3c591d611a135 Reviewed-on: https://skia-review.googlesource.com/130543 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Reed <reed@google.com>
192 lines
7.6 KiB
C++
192 lines
7.6 KiB
C++
/*
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* Copyright 2007 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPicture_DEFINED
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#define SkPicture_DEFINED
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#include "SkRefCnt.h"
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#include "SkRect.h"
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#include "SkTypes.h"
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class SkBigPicture;
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class SkCanvas;
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class SkData;
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struct SkDeserialProcs;
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class SkImage;
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class SkPictureData;
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class SkReadBuffer;
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class SkRefCntSet;
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struct SkSerialProcs;
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class SkStream;
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class SkTypefacePlayback;
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class SkWStream;
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class SkWriteBuffer;
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struct SkPictInfo;
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/** \class SkPicture
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An SkPicture records drawing commands made to a canvas to be played back at a later time.
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This base class handles serialization and a few other miscellany.
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*/
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class SK_API SkPicture : public SkRefCnt {
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public:
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/**
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* Recreate a picture that was serialized into a stream or data.
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*/
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static sk_sp<SkPicture> MakeFromStream(SkStream*, const SkDeserialProcs* = nullptr);
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static sk_sp<SkPicture> MakeFromData(const SkData* data, const SkDeserialProcs* = nullptr);
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static sk_sp<SkPicture> MakeFromData(const void* data, size_t size,
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const SkDeserialProcs* = nullptr);
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/**
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* Recreate a picture that was serialized into a buffer. If the creation requires bitmap
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* decoding, the decoder must be set on the SkReadBuffer parameter by calling
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* SkReadBuffer::setBitmapDecoder() before calling SkPicture::MakeFromBuffer().
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* @param SkReadBuffer Serialized picture data.
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* @return A new SkPicture representing the serialized data, or NULL if the buffer is
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* invalid.
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*/
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static sk_sp<SkPicture> MakeFromBuffer(SkReadBuffer&);
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/**
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* Subclasses of this can be passed to playback(). During the playback
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* of the picture, this callback will periodically be invoked. If its
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* abort() returns true, then picture playback will be interrupted.
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*
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* The resulting drawing is undefined, as there is no guarantee how often the
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* callback will be invoked. If the abort happens inside some level of nested
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* calls to save(), restore will automatically be called to return the state
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* to the same level it was before the playback call was made.
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*/
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class SK_API AbortCallback {
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public:
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AbortCallback() {}
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virtual ~AbortCallback() {}
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virtual bool abort() = 0;
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};
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/** Replays the drawing commands on the specified canvas. Note that
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this has the effect of unfurling this picture into the destination
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canvas. Using the SkCanvas::drawPicture entry point gives the destination
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canvas the option of just taking a ref.
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@param canvas the canvas receiving the drawing commands.
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@param callback a callback that allows interruption of playback
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*/
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virtual void playback(SkCanvas*, AbortCallback* = nullptr) const = 0;
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/** Return a cull rect for this picture.
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Ops recorded into this picture that attempt to draw outside the cull might not be drawn.
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*/
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virtual SkRect cullRect() const = 0;
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/** Returns a non-zero value unique among all pictures. */
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uint32_t uniqueID() const;
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sk_sp<SkData> serialize(const SkSerialProcs* = nullptr) const;
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void serialize(SkWStream*, const SkSerialProcs* = nullptr) const;
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/**
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* Return a placeholder SkPicture.
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* This placeholder does not draw anything itself. It has a distinct uniqueID()
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* (just like all SkPictures) and will always be visible to SkSerialProcs.
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* @param cull the placeholder's dimensions
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*/
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static sk_sp<SkPicture> MakePlaceholder(SkRect cull);
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/**
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* Serialize to a buffer.
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*/
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void flatten(SkWriteBuffer&) const;
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/** Return the approximate number of operations in this picture. This
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* number may be greater or less than the number of SkCanvas calls
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* recorded: some calls may be recorded as more than one operation, or some
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* calls may be optimized away.
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*/
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virtual int approximateOpCount() const = 0;
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/** Returns the approximate byte size of this picture, not including large ref'd objects. */
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virtual size_t approximateBytesUsed() const = 0;
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// Returns NULL if this is not an SkBigPicture.
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virtual const SkBigPicture* asSkBigPicture() const { return nullptr; }
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private:
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// Subclass whitelist.
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SkPicture();
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friend class SkBigPicture;
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friend class SkEmptyPicture;
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template <typename> friend class SkMiniPicture;
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void serialize(SkWStream*, const SkSerialProcs*, SkRefCntSet* typefaces) const;
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static sk_sp<SkPicture> MakeFromStream(SkStream*, const SkDeserialProcs*, SkTypefacePlayback*);
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friend class SkPictureData;
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/** Return true if the SkStream/Buffer represents a serialized picture, and
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fills out SkPictInfo. After this function returns, the data source is not
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rewound so it will have to be manually reset before passing to
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MakeFromStream or MakeFromBuffer. Note, MakeFromStream and
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MakeFromBuffer perform this check internally so these entry points are
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intended for stand alone tools.
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If false is returned, SkPictInfo is unmodified.
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*/
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static bool StreamIsSKP(SkStream*, SkPictInfo*);
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static bool BufferIsSKP(SkReadBuffer*, SkPictInfo*);
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friend bool SkPicture_StreamIsSKP(SkStream*, SkPictInfo*);
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friend struct SkPathCounter;
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// V35: Store SkRect (rather then width & height) in header
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// V36: Remove (obsolete) alphatype from SkColorTable
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// V37: Added shadow only option to SkDropShadowImageFilter (last version to record CLEAR)
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// V38: Added PictureResolution option to SkPictureImageFilter
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// V39: Added FilterLevel option to SkPictureImageFilter
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// V40: Remove UniqueID serialization from SkImageFilter.
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// V41: Added serialization of SkBitmapSource's filterQuality parameter
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// V42: Added a bool to SkPictureShader serialization to indicate did-we-serialize-a-picture?
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// V43: Added DRAW_IMAGE and DRAW_IMAGE_RECT opt codes to serialized data
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// V44: Move annotations from paint to drawAnnotation
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// V45: Add invNormRotation to SkLightingShader.
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// V46: Add drawTextRSXform
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// V47: Add occluder rect to SkBlurMaskFilter
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// V48: Read and write extended SkTextBlobs.
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// V49: Gradients serialized as SkColor4f + SkColorSpace
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// V50: SkXfermode -> SkBlendMode
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// V51: more SkXfermode -> SkBlendMode
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// V52: Remove SkTextBlob::fRunCount
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// V53: SaveLayerRec clip mask
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// V54: ComposeShader can use a Mode or a Lerp
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// V55: Drop blendmode[] from MergeImageFilter
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// V56: Add TileMode in SkBlurImageFilter.
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// V57: Sweep tiling info.
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// V58: No more 2pt conical flipping.
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// V59: No more LocalSpace option on PictureImageFilter
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// V60: Remove flags in picture header
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// V61: Change SkDrawPictureRec to take two colors rather than two alphas
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// V62: Don't negate size of custom encoded images (don't write origin x,y either)
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// V63: Store image bounds (including origin) instead of just width/height to support subsets
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// Only SKPs within the min/current picture version range (inclusive) can be read.
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static const uint32_t MIN_PICTURE_VERSION = 56; // august 2017
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static const uint32_t CURRENT_PICTURE_VERSION = 63;
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static_assert(MIN_PICTURE_VERSION <= 62, "Remove kFontAxes_bad from SkFontDescriptor.cpp");
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static bool IsValidPictInfo(const SkPictInfo& info);
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static sk_sp<SkPicture> Forwardport(const SkPictInfo&,
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const SkPictureData*,
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SkReadBuffer* buffer);
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SkPictInfo createHeader() const;
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SkPictureData* backport() const;
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mutable uint32_t fUniqueID;
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};
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#endif
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