9cfcb07d7a
This was being set to zero instead of one by mistake. Interestingly, this was undetected by the CPU backend, but appears to matter sometimes on the GPU side. Change-Id: If827863f69c140f933696c6ff55c8a7095620c29 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368858 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
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AssignmentOps.glsl | ||
BoolFolding.glsl | ||
FloatFolding.glsl | ||
IntFoldingES2.glsl | ||
IntFoldingES3.glsl | ||
MatrixFoldingES2.glsl | ||
MatrixFoldingES3.glsl | ||
SelfAssignment.glsl | ||
ShortCircuitBoolFolding.glsl | ||
VectorScalarFolding.glsl | ||
VectorVectorFolding.glsl |