skia2/tests/GLBackendSurfaceTest.cpp
Brian Salomon e2826ab59c Add API to invalidate GL texture parameters from GrBackendTexture.
This is modeled on how we coordinate VkImage layout changes between
GrContext and clients.

A type GrGLTextureParameters is used to track the current parameter
state.

When a client creates a GrBackendTexture in order to wrap a resource
they created a new GrGLTextureParameters is created and the wrapped
GrGLTexture will share ownership.

When GrContext creates a non-wrapped GrGLTexture, the GrGLTexture
creates a new GrGLTextureParameters and any GrBackendTextures created
from that GrGLTexture will share ownership.

Clients indicate parameter changes by calling
GrBackendTexture::glTextureParametersModified().

We still assume all texture parameters may have changed after a call
to GrContext::resetContext() (for now). The "timestamp" that is used
to implement this has been moved from GrGpu to GrGLGpu as there were
no other use cases.

Change-Id: Ic24e00488fad254a29d5eec6890278b67df6efae
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217385
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-06-05 13:50:25 +00:00

135 lines
5.3 KiB
C++

/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTypes.h"
#ifdef SK_GL
#include "tests/Test.h"
#include "include/core/SkImage.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrTexture.h"
#include "include/gpu/gl/GrGLTypes.h"
#include "include/private/GrGLTypesPriv.h"
#include "include/private/GrTextureProxy.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/gl/GrGLCaps.h"
#include "src/gpu/gl/GrGLTexture.h"
#include "src/image/SkImage_Base.h"
static bool sampler_params_invalid(const GrGLTextureParameters& parameters) {
return SkScalarIsNaN(parameters.samplerOverriddenState().fMaxLOD);
}
static bool nonsampler_params_invalid(const GrGLTextureParameters& parameters) {
GrGLTextureParameters::NonsamplerState invalidNSState;
invalidNSState.invalidate();
return 0 == memcmp(&parameters.nonsamplerState(), &invalidNSState, sizeof(invalidNSState));
}
static bool params_invalid(const GrGLTextureParameters& parameters) {
return sampler_params_invalid(parameters) && nonsampler_params_invalid(parameters);
}
static bool params_valid(const GrGLTextureParameters& parameters, const GrGLCaps* caps) {
if (nonsampler_params_invalid(parameters)) {
return false;
}
// We should only set the sampler parameters to valid if we don't have sampler object support.
return caps->samplerObjectSupport() == sampler_params_invalid(parameters);
}
DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GLTextureParameters, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrBackendTexture backendTex = context->createBackendTexture(
1, 1, kRGBA_8888_SkColorType, GrMipMapped::kNo, GrRenderable::kNo);
REPORTER_ASSERT(reporter, backendTex.isValid());
GrGLTextureInfo info;
REPORTER_ASSERT(reporter, backendTex.getGLTextureInfo(&info));
GrBackendTexture backendTexCopy = backendTex;
REPORTER_ASSERT(reporter, backendTexCopy.isSameTexture(backendTex));
sk_sp<SkImage> wrappedImage =
SkImage::MakeFromTexture(context, backendTex, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr);
REPORTER_ASSERT(reporter, wrappedImage);
sk_sp<GrTextureProxy> texProxy = as_IB(wrappedImage)->asTextureProxyRef(context);
REPORTER_ASSERT(reporter, texProxy.get());
REPORTER_ASSERT(reporter, texProxy->isInstantiated());
auto texture = static_cast<GrGLTexture*>(texProxy->peekTexture());
REPORTER_ASSERT(reporter, texture);
auto parameters = texture->parameters();
REPORTER_ASSERT(reporter, parameters);
GrGLTextureParameters::SamplerOverriddenState invalidSState;
invalidSState.invalidate();
GrGLTextureParameters::NonsamplerState invalidNSState;
invalidNSState.invalidate();
// After wrapping we should assume the client's texture can be in any state.
REPORTER_ASSERT(reporter, params_invalid(*parameters));
auto surf = SkSurface::MakeRenderTarget(
context, SkBudgeted::kYes,
SkImageInfo::Make(1, 1, kRGBA_8888_SkColorType, kPremul_SkAlphaType), 1, nullptr);
REPORTER_ASSERT(reporter, surf);
surf->getCanvas()->drawImage(wrappedImage, 0, 0);
surf->flush();
auto caps = static_cast<const GrGLCaps*>(context->priv().caps());
// Now the texture should be in a known state.
REPORTER_ASSERT(reporter, params_valid(*parameters, caps));
// Test invalidating from the GL backend texture.
backendTex.glTextureParametersModified();
REPORTER_ASSERT(reporter, params_invalid(*parameters));
REPORTER_ASSERT(reporter, surf);
surf->getCanvas()->drawImage(wrappedImage, 0, 0);
surf->flush();
REPORTER_ASSERT(reporter, params_valid(*parameters, caps));
// Test invalidating from the copy.
backendTexCopy.glTextureParametersModified();
REPORTER_ASSERT(reporter, params_invalid(*parameters));
// Check that we can do things like assigning the backend texture to invalid one, assign an
// invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of
// our ref counting asserts.
REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(backendTex, backendTexCopy));
GrBackendTexture invalidTexture;
REPORTER_ASSERT(reporter, !invalidTexture.isValid());
REPORTER_ASSERT(reporter,
!GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy));
backendTexCopy = invalidTexture;
REPORTER_ASSERT(reporter, !backendTexCopy.isValid());
REPORTER_ASSERT(reporter,
!GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy));
invalidTexture = backendTex;
REPORTER_ASSERT(reporter, invalidTexture.isValid());
REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex));
invalidTexture = static_cast<decltype(invalidTexture)&>(invalidTexture);
REPORTER_ASSERT(reporter, invalidTexture.isValid());
REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, invalidTexture));
wrappedImage.reset();
GrFlushInfo flushInfo;
flushInfo.fFlags = kSyncCpu_GrFlushFlag;
context->flush(flushInfo);
context->deleteBackendTexture(backendTex);
}
#endif