skia2/include/gpu/gl
Chris Dalton b490eb2c51 Add ANGLE's glMultiDraw*BaseInstance functions to the GL interface
This is how we will implement indirect draws in ANGLE and WebGL.
Emscripten will expose WEBGL_multi_draw through this extension.

Bug: skia:10419
Change-Id: I3fc56b130b06cdcc05a25be69878b398b8820f50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-07-10 16:39:53 +00:00
..
GrGLAssembleHelpers.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLAssembleInterface.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLConfig_chrome.h Infer GL null buffer hint usage from whether on command buffer or WebGL. 2018-12-19 20:28:05 +00:00
GrGLConfig.h Remove docs for macros that don't exist in the code. 2020-02-24 19:44:45 +00:00
GrGLExtensions.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLFunctions.h Add ANGLE's glMultiDraw*BaseInstance functions to the GL interface 2020-07-10 16:39:53 +00:00
GrGLInterface.h Add ANGLE's glMultiDraw*BaseInstance functions to the GL interface 2020-07-10 16:39:53 +00:00
GrGLTypes.h Add SkImage::CompressionType::kBC1_RGBA8_UNORM support 2020-01-16 21:45:33 +00:00