..
SkSGClipEffect.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGColorFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGDraw.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGEffectNode.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGGeometryEffect.h
[skottie] Add shape layer Offset Paths support
2020-07-06 16:31:52 +00:00
SkSGGeometryNode.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGGradient.h
[skottie] Use SkColor4f for gradient color stops
2019-11-05 18:26:22 +00:00
SkSGGroup.h
[skrive] Start parsing the node hierarchy
2020-06-18 19:29:42 +00:00
SkSGImage.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGInvalidationController.h
[sksg] Clean up public headers
2020-01-30 21:42:59 +00:00
SkSGMaskEffect.h
[skottie] Luma matte support
2019-10-16 13:17:51 +00:00
SkSGMerge.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGNode.h
[skottie] Caching motion tile
2019-07-10 19:13:41 +00:00
SkSGOpacityEffect.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGPaint.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGPath.h
remove dead code around old SkPath enums
2019-12-14 01:58:10 +00:00
SkSGPlane.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSGRect.h
Revert "Reland "Revert "Use flat version of path-direction enum"""
2019-11-22 19:09:54 +00:00
SkSGRenderEffect.h
[skottie] Initial inner shadow layer style support
2020-04-17 19:57:08 +00:00
SkSGRenderNode.h
[skottie] Defibrillate wipe effects
2020-03-09 18:41:08 +00:00
SkSGScene.h
[skottie] Cleanup: relocate Animator base class out of SkSG
2020-03-26 20:50:10 +00:00
SkSGText.h
Use SkFontHinting instead of macros.
2019-05-08 12:16:37 +00:00
SkSGTransform.h
Revert "Revert "move onto new factories for SkMatrix""
2020-05-21 16:58:39 +00:00