2c2bc11aea
GrExternalTextureData is an API for exporting the backend-specific information about a texture in a type-safe way, and without pointing into the GrTexture. The new detachBackendTexture API lets us release ownership of a texture to the client. SkCrossContextImageData is the public API that lets clients upload textures on one thread/GrContext, then safely transfer ownership to another thread and GrContext for rendering. Only GL is implemented/supported right now. Vulkan support requires that we add thread-safe memory pools, or otherwise transfer the actual memory block containing the texture to the new context. Re-land of https://skia-review.googlesource.com/c/8529/ BUG=skia: Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966 Reviewed-on: https://skia-review.googlesource.com/8960 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
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gl | ||
vk | ||
FenceSync.h | ||
GpuTimer.h | ||
GrContextFactory.cpp | ||
GrContextFactory.h | ||
GrTest.cpp | ||
GrTest.h | ||
TestContext.cpp | ||
TestContext.h |