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Chris Dalton 2c3e169183 Release deferred buffers in GrOpsRenderPass::end()
Moves the sk_sp's for deferred buffers out of the individual
subclasses and into GrOpsRenderPass. Makes sure to release these refs
during end(). This ensures the buffers can actually become purgeable
after the render pass completes.

Bug: skia:10048
Change-Id: I06838e45b85297b17277f625b313b6e07eda124f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278256
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-20 19:41:29 +00:00
animations
bench Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
bin [infra] Fix bin/try 2020-01-14 12:05:56 +00:00
build/fuchsia Add command line argument to specify the rendertests file. 2020-03-05 17:51:12 +00:00
build_overrides Add Dawn on Windows job. 2020-02-28 17:48:37 +00:00
dm Clean up for DDL program pre-compilation 2020-03-05 19:11:37 +00:00
docker Revert "fiddle - Don't make warnings into errors." 2020-02-07 21:39:38 +00:00
docs/examples Add fiddle example for MakeLinear 2020-03-18 17:53:11 +00:00
example Revert "Revert "switch to new filltype for SkPath"" 2019-11-26 17:43:14 +00:00
experimental Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
fuzz Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
gm Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
gn Flesh out backend textures and rendertargets to support Direct3D. 2020-03-20 17:12:46 +00:00
include Flesh out backend textures and rendertargets to support Direct3D. 2020-03-20 17:12:46 +00:00
infra Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
modules Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
platform_tools Reland "GrGLMakeNativeInterface_{iOS,mac,win}: clean up" 2020-01-08 16:55:43 +00:00
resources Arrange instruction to reduce register pressure 2020-03-17 21:37:18 +00:00
samplecode Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
site add m82 release notes 2020-03-17 17:17:41 +00:00
specs [img-decode] Start on proposed new spec 2019-05-06 17:39:19 +00:00
src Release deferred buffers in GrOpsRenderPass::end() 2020-03-20 19:41:29 +00:00
tests Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
third_party Fix cmake angle build on linux. 2020-03-19 21:10:56 +00:00
tools Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
.clang-format restore .clang-format 2019-03-21 15:52:32 +00:00
.clang-tidy add google-build-namespaces to clang-tidy checks 2018-12-12 16:33:59 +00:00
.gitignore clean up some .gitignores 2019-05-15 19:55:45 +00:00
.gn
AUTHORS Optimize SkSL xor where one argument is constant 2019-12-20 14:50:46 +00:00
BUILD.gn Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
codereview.settings
CONTRIBUTING
CQ_COMMITTERS
DEPS Roll third_party/externals/swiftshader bc98fbeec99b..1c9f24263e6c (2 commits) 2020-03-20 17:30:13 +00:00
go.mod Update Go Deps 2020-03-11 05:30:16 +00:00
go.sum Update Go Deps 2020-03-11 05:30:16 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS
PRESUBMIT.py [Tree Status] Update all references in Skia repo to tree-status 2020-03-02 18:43:49 +00:00
public.bzl [skottie] Cleanup: split animators into separate CUs 2020-03-17 15:48:17 +00:00
README
README.chromium
RELEASE_NOTES.txt Flesh out backend textures and rendertargets to support Direct3D. 2020-03-20 17:12:46 +00:00
whitespace.txt Whitespace change to re-trigger Mac/iOS tests 2020-02-23 20:55:01 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.