skia2/bench/SKPAnimationBench.h
cdalton b4022965a2 Add loopSKP flag to nanobench
Adds a loopSKP flag that forces SKPBenches to draw with only 1 loop.

BUG=skia:

Review URL: https://codereview.chromium.org/1203193002
2015-06-25 10:51:56 -07:00

43 lines
1.0 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKPAnimationBench_DEFINED
#define SKPAnimationBench_DEFINED
#include "SKPBench.h"
/**
* Runs an SkPicture as a benchmark by repeatedly drawing it, first centering the picture and
* for each step it concats the passed in matrix
*/
class SKPAnimationBench : public SKPBench {
public:
SKPAnimationBench(const char* name, const SkPicture*, const SkIRect& devClip,
SkMatrix viewMatrix, int steps, bool doLooping);
protected:
const char* onGetName() override;
const char* onGetUniqueName() override;
void onPerCanvasPreDraw(SkCanvas* canvas) override;
void drawMPDPicture() override {
SkFAIL("MPD not supported\n");
}
void drawPicture() override;
private:
int fSteps;
SkMatrix fAnimationMatrix;
SkString fName;
SkString fUniqueName;
SkPoint fCenter;
typedef SKPBench INHERITED;
};
#endif