b4022965a2
Adds a loopSKP flag that forces SKPBenches to draw with only 1 loop. BUG=skia: Review URL: https://codereview.chromium.org/1203193002
43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SKPAnimationBench_DEFINED
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#define SKPAnimationBench_DEFINED
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#include "SKPBench.h"
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/**
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* Runs an SkPicture as a benchmark by repeatedly drawing it, first centering the picture and
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* for each step it concats the passed in matrix
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*/
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class SKPAnimationBench : public SKPBench {
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public:
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SKPAnimationBench(const char* name, const SkPicture*, const SkIRect& devClip,
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SkMatrix viewMatrix, int steps, bool doLooping);
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protected:
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const char* onGetName() override;
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const char* onGetUniqueName() override;
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void onPerCanvasPreDraw(SkCanvas* canvas) override;
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void drawMPDPicture() override {
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SkFAIL("MPD not supported\n");
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}
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void drawPicture() override;
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private:
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int fSteps;
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SkMatrix fAnimationMatrix;
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SkString fName;
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SkString fUniqueName;
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SkPoint fCenter;
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typedef SKPBench INHERITED;
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};
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#endif
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